Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Dopeboyz0674
Discordia
Level 27
God Stats
17W - 22L
1,267 SR
Queue Stats
615W - 677L
1,292 Elo+
Party 2
Hou Yi
Hou Yi
ShadowStorm0719
Hou Yi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,283 Elo+
Solo
Scylla
Scylla
THEterpyFlamingo
Scylla
Level 105
God Stats
9W - 20L
1,004 SR
Queue Stats
742W - 730L
1,430 Elo+
Party 2
Surtr
Surtr
Waifu4RealLaifu
Surtr
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
557W - 550L
1,460 Elo+
Solo
Team Averages
Level 77
1,354 SR
1,393 Elo+

VS

Team Averages
Level 122
1,529 SR
1,474 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DEADPOOL1906
Ah Muzen Cab
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
396W - 405L
1,469 Elo+
Solo
Atlas
Atlas
Kab00dleN00dlez
Atlas
Level 121
God Stats
37W - 20L
1,761 SR
Queue Stats
593W - 616L
1,477 Elo+
Party 1
Janus
Janus
LilMissOpalx
Janus
Level 80
God Stats
6W - 3L
1,386 SR
Queue Stats
324W - 334L
1,433 Elo+
Party 1
Mulan
Mulan
tristan555
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 6 / 1
7,468
622
5,327
10,996
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Dopeboyz0674
Discordia
15
1 / 3 / 2
8,017
668
8,082
6,505
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 1
8,169
681
11,446
10,300
4,547
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 1
7,704
642
13,348
11,993
5,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 2
7,993
666
5,729
13,519
13,658
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 0 / 18
9,661
805
7,846
11,780
15,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
DEADPOOL1906
Ah Muzen Cab
16
6 / 0 / 14
9,564
797
9,787
9,528
5,047
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 2 / 16
9,287
774
12,011
13,815
13,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 2 / 4
10,569
881
15,333
7,775
4,025
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
13
0 / 4 / 12
7,952
663
4,107
14,147
11,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
7
Kills
25
25
Deaths
8
7
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
1
0.25
W
Kuzenbo
 
Kuzenbo
2
0
18
11
W
Ah Muzen Cab
DEADPOOL1906
Ah Muzen Cab
6
0
14
13
L
Discordia
Dopeboyz0674
Discordia
1
3
2
0.67
W
5
2
16
6.5
W
12
2
4
7
L
2
4
1
0.63
L
1
6
1
0.25
L
2
6
2
0.5
W
Mulan
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,932
Damage
49,084
53,313
Taken
57,045
31,538
Mitigated
49,707
7,782
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,327
406
520
789
10,996
5,185
0
6,360
4,636
0
11,867
W
Kuzenbo
 
Kuzenbo
7,846
3,288
2,569
3,675
11,780
15,587
246
4,453
7,327
16,114
0
W
Ah Muzen Cab
DEADPOOL1906
Ah Muzen Cab
9,787
2,579
3,174
1,041
9,528
5,047
987
3,839
5,689
0
26,443
L
Discordia
Dopeboyz0674
Discordia
8,082
457
84
911
6,505
2,696
0
5,225
1,280
22,221
0
W
12,011
3,249
1,211
1,524
13,815
13,916
603
5,192
8,623
21,757
0
W
15,333
513
2,051
951
7,775
4,025
399
3,389
4,386
31,875
0
L
11,446
5,433
0
754
10,300
4,547
0
7,956
2,344
0
20,849
L
13,348
817
1,144
1,829
11,993
5,452
0
7,477
4,516
29,491
0
L
5,729
1,586
680
1,071
13,519
13,658
0
8,172
5,347
1,736
9,200
W
Mulan
4,107
1,372
1,532
1,579
14,147
11,132
324
5,771
8,376
0
12,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,351
Gold Earned
47,033
150
Minions Killed
138
0
Camps Cleared
0
977,466
Distance Traveled
1,191,207
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,468
622
30
3
0
205,289
0
W
Kuzenbo
9,661
805
12
1
0
260,541
0
W
Ah Muzen Cab
9,564
797
33
3
0
243,571
2
L
Discordia
8,017
668
34
3
0
198,081
0
W
Atlas
9,287
774
20
2
0
230,327
0
W
Janus
10,569
881
45
4
0
240,062
0
L
Hou Yi
8,169
681
34
3
0
199,336
0
L
Scylla
7,704
642
47
4
0
196,411
0
L
Surtr
7,993
666
5
0
0
178,349
0
W
Mulan
7,952
663
28
2
0
216,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role