Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Memento88788
Mercury
Level 147
God Stats
1W - 2L
1,188 SR
Queue Stats
204W - 192L
1,409 Elo+
Solo
Nu Wa
Nu Wa
scorpio0111
Nu Wa
Level 88
God Stats
256W - 236L
1,543 SR
Queue Stats
270W - 272L
1,493 Elo+
Solo
Team Averages
Level 106
1,446 SR
1,480 Elo+

VS

Team Averages
Level 90
1,465 SR
1,505 Elo+
Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Contrektur
Agni
Level 103
God Stats
4W - 1L
1,543 SR
Queue Stats
33W - 22L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dranix64
Tsukuyomi
Level 49
God Stats
2W - 0L
1,708 SR
Queue Stats
14W - 7L
1,555 Elo+
Solo
Hel
Hel
Ronas153
Hel
Level 47
God Stats
20W - 28L
1,378 SR
Queue Stats
135W - 137L
1,460 Elo+
Party 1
Anubis
Anubis
Slavikbengal
Anubis
Level 128
God Stats
23W - 22L
1,195 SR
Queue Stats
309W - 311L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 1 / 1
4,569
653
2,543
6,136
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Agni
 
Agni
4
0 / 0 / 0
3,550
507
1,278
901
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
 
Ganesha
1
0 / 1 / 0
3,128
447
0
1,516
614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Memento88788
Mercury
7
0 / 0 / 0
4,177
597
421
4,897
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 1
4,412
630
2,058
2,850
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 0 / 2
4,948
707
2,264
3,677
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 0 / 0
4,421
632
637
2,205
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Dranix64
Tsukuyomi
7
1 / 0 / 0
4,418
631
1,305
3,641
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 1
4,450
636
301
2,816
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
9
1 / 1 / 0
4,953
708
2,876
4,151
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
1
0.5
L
Agni
 
Agni
0
0
0
0
L
Ganesha
 
Ganesha
0
1
0
0
W
Charybdis
 
Charybdis
1
0
2
2
W
0
0
0
0
W
Tsukuyomi
Dranix64
Tsukuyomi
1
0
0
1
L
Mercury
Memento88788
Mercury
0
0
0
0
W
1
1
1
1.5
W
Anubis
1
1
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,300
Damage
7,383
16,300
Taken
16,490
6,666
Mitigated
5,189
3,594
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,543
449
51
2,032
6,136
3,553
0
2,876
3,260
0
27,499
L
Agni
 
Agni
1,278
348
0
500
901
237
0
231
670
12,240
0
L
Ganesha
 
Ganesha
0
0
0
108
1,516
614
0
93
1,423
2,839
0
W
Charybdis
 
Charybdis
2,264
1,238
0
1,747
3,677
987
0
1,224
2,361
0
36,272
W
637
0
0
625
2,205
662
679
1,229
940
24,284
0
W
Tsukuyomi
Dranix64
Tsukuyomi
1,305
248
0
426
3,641
1,089
0
284
3,321
0
22,505
L
Mercury
Memento88788
Mercury
421
118
0
653
4,897
1,449
0
406
4,491
0
24,404
W
301
33
503
986
2,816
1,223
411
289
2,457
16,323
0
W
Anubis
2,876
295
0
1,700
4,151
1,228
0
76
4,075
31,547
0
L
2,058
943
0
250
2,850
813
0
208
2,642
20,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,836
Gold Earned
23,190
159
Minions Killed
248
0
Camps Cleared
0
584,450
Distance Traveled
748,686
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,569
653
49
7
0
134,288
0
L
Agni
3,550
507
17
2
0
77,390
0
L
Ganesha
3,128
447
0
0
0
34,012
0
W
Charybdis
4,948
707
74
11
0
143,813
0
W
Agni
4,421
632
48
7
0
145,560
0
W
Tsukuyomi
4,418
631
43
6
0
173,170
0
L
Mercury
4,177
597
53
8
0
198,158
0
W
Hel
4,450
636
31
4
0
141,221
0
W
Anubis
4,953
708
52
7
0
144,922
3
L
Nu Wa
4,412
630
40
6
0
140,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role