Player Matchup

Nox
Nox
FrostyFairy
Nox
Level 139
God Stats
24W - 13L
1,564 SR
Queue Stats
68W - 55L
1,490 Elo+
Solo
Thanatos
Thanatos
IxbaBaby
Thanatos
Level 157
God Stats
4W - 4L
1,326 SR
Queue Stats
270W - 211L
1,644 Elo+
Solo
Raijin
Raijin
Kervar
Raijin
Level 154
God Stats
111W - 89L
1,619 SR
Queue Stats
415W - 396L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
Pavluwa
Sun Wukong
Level 115
God Stats
9W - 1L
1,504 SR
Queue Stats
461W - 413L
1,502 Elo+
Solo
Rama
Rama
thymoo
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,557 Elo+
Solo
Team Averages
Level 138
1,502 SR
1,549 Elo+

VS

Team Averages
Level 155
1,433 SR
1,538 Elo+
Hera
Hera
 
Hera
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Fluffboi
Cerberus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
452W - 424L
1,587 Elo+
Party 1
Surtr
Surtr
GinBaal
Surtr
Level 126
God Stats
5W - 6L
1,484 SR
Queue Stats
45W - 37L
1,584 Elo+
Solo
Rama
Rama
TheJniTM
Rama
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
549W - 520L
1,517 Elo+
Party 1
Achilles
Achilles
benjeen
Achilles
Level 199
God Stats
2W - 8L
1,182 SR
Queue Stats
336W - 319L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
7,375
527
5,100
9,490
7,253
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
IxbaBaby
Thanatos
14
9 / 0 / 3
8,924
637
12,420
10,762
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Kervar
Raijin
13
2 / 4 / 6
8,188
585
5,473
8,706
3,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Pavluwa
Sun Wukong
14
2 / 2 / 1
8,322
594
7,389
13,954
10,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
thymoo
Rama
13
2 / 1 / 6
7,450
532
6,096
8,321
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 4 / 2
8,198
586
9,665
8,905
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Fluffboi
Cerberus
10
0 / 3 / 3
6,576
470
5,560
14,981
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
GinBaal
Surtr
12
3 / 2 / 1
7,177
513
6,734
12,957
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
12
0 / 3 / 0
6,978
498
1,849
7,510
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
benjeen
Achilles
13
1 / 3 / 1
7,157
511
7,458
13,041
13,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
8
8
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
2
1.25
L
Cerberus
Fluffboi
Cerberus
0
3
3
0.5
W
0
1
9
4.5
L
Surtr
GinBaal
Surtr
3
2
1
1.75
W
Thanatos
IxbaBaby
Thanatos
9
0
3
10.5
W
Raijin
Kervar
Raijin
2
4
6
1.25
W
Sun Wukong
Pavluwa
Sun Wukong
2
2
1
1.25
L
Rama
0
3
0
0
L
Achilles
benjeen
Achilles
1
3
1
0.5
W
Rama
thymoo
Rama
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,478
Damage
31,266
51,233
Taken
57,394
29,385
Mitigated
35,405
25,312
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,665
1,921
0
690
8,905
2,984
0
1,841
7,064
63,226
0
L
Cerberus
Fluffboi
Cerberus
5,560
60
0
5,522
14,981
9,810
136
4,121
10,860
22,493
0
W
5,100
862
479
2,646
9,490
7,253
291
4,881
4,486
27,153
0
L
Surtr
GinBaal
Surtr
6,734
2,691
0
4,269
12,957
6,076
0
1,997
10,960
1,322
55,322
W
Thanatos
IxbaBaby
Thanatos
12,420
4,007
0
11,686
10,762
5,309
0
1,942
8,680
0
67,148
W
Raijin
Kervar
Raijin
5,473
912
0
2,417
8,706
3,237
0
3,649
4,792
65,945
0
W
Sun Wukong
Pavluwa
Sun Wukong
7,389
1,208
0
4,478
13,954
10,332
523
556
12,405
660
59,163
L
Rama
1,849
1,505
0
3,206
7,510
2,566
638
1,569
5,941
0
58,619
L
Achilles
benjeen
Achilles
7,458
1,376
0
4,258
13,041
13,969
0
1,401
11,640
0
51,527
W
Rama
thymoo
Rama
6,096
5,119
0
3,606
8,321
3,254
741
4,008
4,233
0
61,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
36,086
467
Minions Killed
404
0
Camps Cleared
0
1,359,968
Distance Traveled
1,373,510
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,198
586
125
9
0
244,317
0
L
Cerberus
6,576
470
32
2
0
302,043
6
W
Nox
7,375
527
47
3
0
242,633
4
L
Surtr
7,177
513
68
5
0
303,901
0
W
Thanatos
8,924
637
90
6
0
358,481
5
W
Raijin
8,188
585
121
9
0
261,134
2
W
Sun Wukong
8,322
594
98
7
0
281,557
0
L
Rama
6,978
498
113
8
0
252,566
2
L
Achilles
7,157
511
66
5
0
270,683
0
W
Rama
7,450
532
111
8
0
216,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role