Player Matchup

Cthulhu
Cthulhu
Big-Man_uel
Cthulhu
Level 47
God Stats
5W - 11L
1,273 SR
Queue Stats
202W - 354L
1,243 Elo+
Party 1
Neith
Neith
adokin_skywalker
Neith
Level 67
God Stats
182W - 377L
1,345 SR
Queue Stats
324W - 645L
1,204 Elo+
Solo
Thor
Thor
killmam1990
Thor
Level 60
God Stats
4W - 7L
1,344 SR
Queue Stats
296W - 482L
1,253 Elo+
Party 1
Team Averages
Level 58
1,321 SR
1,233 Elo+

VS

Team Averages
Level 46
1,558 SR
1,400 Elo+
Loki
Loki
DomatesliMakarna
Loki
Level 75
God Stats
3W - 0L
1,516 SR
Queue Stats
48W - 45L
1,384 Elo+
Party 2
Zeus
Zeus
PincirWizzard
Zeus
Level 45
God Stats
6W - 2L
1,549 SR
Queue Stats
38W - 39L
1,382 Elo+
Party 2
Bacchus
Bacchus
ViciousKfc
Bacchus
Level 17
God Stats
10W - 4L
1,610 SR
Queue Stats
13W - 8L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big-Man_uel
Cthulhu
12
2 / 4 / 2
7,432
676
6,898
14,783
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 4 / 1
6,321
575
1,130
5,095
1,929
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 7 / 1
7,594
690
5,842
12,363
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,714
792
9,822
7,710
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 2 / 4
9,628
875
12,625
8,328
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ViciousKfc
Bacchus
12
2 / 1 / 11
8,692
790
3,688
7,473
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
15
15
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Big-Man_uel
Cthulhu
2
4
2
0.75
W
4
2
9
4.25
W
9
2
4
5.5
W
Bacchus
ViciousKfc
Bacchus
2
1
11
7.5
L
0
4
1
0.13
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,870
Damage
26,135
32,241
Taken
23,511
21,420
Mitigated
15,001
3,916
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Big-Man_uel
Cthulhu
6,898
215
126
1,921
14,783
13,239
0
8,116
6,667
19,865
0
W
9,822
2,786
0
819
7,710
3,093
0
1,566
5,855
0
45,744
W
12,625
2,199
25
1,453
8,328
3,075
645
3,074
4,660
28,083
0
W
Bacchus
ViciousKfc
Bacchus
3,688
175
0
1,151
7,473
8,833
591
1,501
5,346
13,445
0
L
1,130
508
0
137
5,095
1,929
0
3,022
2,073
0
9,149
L
5,842
1,620
0
1,732
12,363
6,252
0
5,277
7,086
0
14,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,347
Gold Earned
27,034
55
Minions Killed
130
0
Camps Cleared
0
469,342
Distance Traveled
575,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,432
676
18
2
0
222,819
0
W
Loki
8,714
792
66
6
0
206,246
0
W
Zeus
9,628
875
50
5
0
171,011
0
W
Bacchus
8,692
790
14
1
0
198,109
0
L
Neith
6,321
575
17
2
0
80,142
0
L
Thor
7,594
690
20
2
0
166,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role