Player Matchup

Cerberus
Cerberus
BranwynVr
Cerberus
Level 26
God Stats
0W - 2L
1,227 SR
Queue Stats
16W - 17L
1,296 Elo+
Party 1
Fafnir
Fafnir
CaptainCookd
Fafnir
Level 112
God Stats
0W - 2L
1,240 SR
Queue Stats
29W - 48L
1,382 Elo+
Solo
Achilles
Achilles
FingerxBlast894
Achilles
Level 136
God Stats
12W - 8L
1,616 SR
Queue Stats
201W - 214L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
ericsupinya
Ratatoskr
Level 148
God Stats
3W - 1L
1,833 SR
Queue Stats
257W - 259L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gothgay
Morgan Le Fay
Level 140
God Stats
1W - 2L
1,666 SR
Queue Stats
92W - 94L
1,435 Elo+
Party 1
Team Averages
Level 112
1,516 SR
1,411 Elo+

VS

Team Averages
Level 136
1,496 SR
1,493 Elo+
Khepri
Khepri
 
Khepri
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HellJumperX7
Bellona
Level 83
God Stats
13W - 10L
1,493 SR
Queue Stats
1,084W - 1,123L
1,384 Elo+
Solo
Vulcan
Vulcan
Smash3dd_U
Vulcan
Level 181
God Stats
5W - 4L
1,280 SR
Queue Stats
437W - 430L
1,507 Elo+
Solo
Nike
Nike
UNICORN SLAYUR
Nike
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Agni
Agni
ZeroGlaxy
Agni
Level 122
God Stats
5W - 2L
1,709 SR
Queue Stats
223W - 217L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BranwynVr
Cerberus
12
0 / 5 / 5
6,740
674
4,954
13,761
16,179
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
14
1 / 5 / 3
7,543
754
3,271
14,973
19,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Achilles
12
3 / 6 / 1
7,099
710
5,252
14,441
16,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
ericsupinya
Ratatoskr
12
0 / 5 / 3
6,412
641
6,362
12,010
8,056
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
gothgay
Morgan Le Fay
15
3 / 4 / 2
7,322
732
10,700
11,187
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 2 / 16
8,732
873
5,249
11,011
10,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
HellJumperX7
Bellona
14
5 / 2 / 16
8,739
874
10,168
12,767
16,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Smash3dd_U
Vulcan
17
5 / 1 / 13
9,988
999
16,197
4,557
2,899
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 2 / 19
8,236
824
5,315
9,319
10,546
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
17
12 / 2 / 9
10,181
1,018
20,412
9,111
4,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
7
Kills
25
25
Deaths
9
14
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
16
5
L
Cerberus
BranwynVr
Cerberus
0
5
5
0.5
L
Fafnir
1
5
3
0.5
L
Achilles
3
6
1
0.58
W
Bellona
HellJumperX7
Bellona
5
2
16
6.5
W
Vulcan
Smash3dd_U
Vulcan
5
1
13
11.5
W
1
2
19
5.25
W
Agni
12
2
9
8.25
L
Ratatoskr
ericsupinya
Ratatoskr
0
5
3
0.3
L
Morgan Le Fay
gothgay
Morgan Le Fay
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,539
Damage
57,341
66,372
Taken
46,765
66,568
Mitigated
45,242
17,600
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,249
379
707
2,444
11,011
10,347
57
2,626
8,019
6,968
0
L
Cerberus
BranwynVr
Cerberus
4,954
179
714
2,742
13,761
16,179
0
8,410
5,351
12,970
0
L
Fafnir
3,271
811
982
3,876
14,973
19,705
128
9,094
5,879
9,128
0
L
Achilles
5,252
469
596
1,286
14,441
16,832
0
9,090
5,351
0
5,989
W
Bellona
HellJumperX7
Bellona
10,168
2,143
1,098
3,575
12,767
16,852
692
4,636
7,340
0
17,852
W
Vulcan
Smash3dd_U
Vulcan
16,197
10,035
168
439
4,557
2,899
1,491
1,123
3,148
36,890
0
W
5,315
952
485
1,619
9,319
10,546
1,041
5,344
3,419
0
8,666
W
Agni
20,412
1,894
1,137
3,167
9,111
4,598
1,553
4,483
4,175
36,765
0
L
Ratatoskr
ericsupinya
Ratatoskr
6,362
449
587
2,510
12,010
8,056
221
7,940
4,070
0
12,602
L
Morgan Le Fay
gothgay
Morgan Le Fay
10,700
1,258
1,524
2,783
11,187
5,796
0
7,324
3,863
27,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
45,876
89
Minions Killed
116
0
Camps Cleared
0
897,647
Distance Traveled
1,012,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,732
873
10
1
0
190,868
0
L
Cerberus
6,740
674
31
3
0
172,872
0
L
Fafnir
7,543
754
7
1
0
161,113
0
L
Achilles
7,099
710
5
1
0
171,422
0
W
Bellona
8,739
874
7
1
0
224,648
0
W
Vulcan
9,988
999
48
5
0
201,341
0
W
Nike
8,236
824
10
1
0
193,898
0
W
Agni
10,181
1,018
41
4
0
201,532
0
L
Ratatoskr
6,412
641
15
2
0
202,837
0
L
Morgan Le Fay
7,322
732
31
3
0
189,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role