Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BloodReaper0519
Rama
Level 129
God Stats
13W - 13L
1,493 SR
Queue Stats
86W - 76L
1,433 Elo+
Party 1
Atlas
Atlas
Mehrci
Atlas
Level 97
God Stats
2W - 4L
1,235 SR
Queue Stats
81W - 60L
1,450 Elo+
Solo
Ra
Ra
gambling_panda
Ra
Level 125
God Stats
7W - 13L
1,419 SR
Queue Stats
422W - 445L
1,452 Elo+
Party 2
Loki
Loki
shdwtch
Loki
Level 158
God Stats
2W - 4L
1,633 SR
Queue Stats
353W - 346L
1,475 Elo+
Party 2
Team Averages
Level 122
1,456 SR
1,462 Elo+

VS

Team Averages
Level 82
1,374 SR
1,431 Elo+
Da Ji
Da Ji
Tara_joshi
Da Ji
Level 69
God Stats
7W - 12L
1,408 SR
Queue Stats
80W - 98L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Team8up BamBam
Heimdallr
Level 64
God Stats
8W - 12L
1,275 SR
Queue Stats
126W - 141L
1,407 Elo+
Solo
Anubis
Anubis
joepsykokiller
Anubis
Level 95
God Stats
39W - 21L
1,466 SR
Queue Stats
179W - 158L
1,476 Elo+
Solo
Maui
Maui
kristian12005
Maui
Level 84
God Stats
1W - 1L
1,288 SR
Queue Stats
9W - 8L
1,401 Elo+
Solo
Mulan
Mulan
xBuLLiExBuLLiEx
Mulan
Level 98
God Stats
23W - 31L
1,435 SR
Queue Stats
245W - 257L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 2
6,901
431
7,394
3,542
940
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 2
7,815
488
7,558
9,188
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atlas
Mehrci
Atlas
12
1 / 5 / 1
7,403
463
7,041
11,390
6,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 6 / 0
6,746
422
3,307
7,872
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
shdwtch
Loki
11
1 / 4 / 1
7,045
440
3,831
8,957
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
0 / 1 / 5
7,897
494
3,226
10,786
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Team8up BamBam
Heimdallr
13
2 / 2 / 0
7,688
481
4,459
9,495
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
12 / 0 / 1
10,207
638
14,046
10,310
5,188
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 1 / 0
5,901
369
384
5,204
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 2 / 2
8,556
535
4,910
13,768
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
17
17
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
2
3
L
2
1
2
3
L
Atlas
Mehrci
Atlas
1
5
1
0.3
W
Da Ji
0
1
5
2.5
W
Heimdallr
Team8up BamBam
Heimdallr
2
2
0
1
L
0
6
0
0
W
12
0
1
12.5
W
0
1
0
0
L
Loki
shdwtch
Loki
1
4
1
0.38
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,131
Damage
27,025
40,949
Taken
49,563
15,340
Mitigated
25,251
6,065
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,394
2,903
178
812
3,542
940
0
1,448
2,046
39,998
0
L
7,558
5,677
57
3,869
9,188
3,457
2,055
622
8,566
0
62,358
L
Atlas
Mehrci
Atlas
7,041
2,021
0
0
11,390
6,098
278
4,077
6,714
40,928
0
W
Da Ji
3,226
762
0
250
10,786
4,087
165
1,790
8,996
0
47,447
W
Heimdallr
Team8up BamBam
Heimdallr
4,459
1,876
0
2,819
9,495
4,031
1,011
1,810
7,685
0
54,042
L
3,307
415
12
807
7,872
2,283
0
5,593
2,279
41,326
0
W
14,046
333
0
7,217
10,310
5,188
703
4,367
5,762
91,285
0
W
384
29
58
1,844
5,204
2,488
0
1,990
3,214
11,183
0
L
Loki
shdwtch
Loki
3,831
530
0
330
8,957
2,562
0
2,942
6,015
0
44,870
W
4,910
444
0
5,388
13,768
9,457
172
7,001
6,164
844
45,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,910
Gold Earned
40,249
366
Minions Killed
376
0
Camps Cleared
0
1,301,914
Distance Traveled
1,336,260
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,901
431
57
4
0
300,037
1
L
Rama
7,815
488
98
6
0
279,789
0
L
Atlas
7,403
463
74
5
0
277,965
0
W
Da Ji
7,897
494
95
6
0
354,456
0
W
Heimdallr
7,688
481
77
5
0
302,538
0
L
Ra
6,746
422
72
5
0
202,055
4
W
Anubis
10,207
638
122
8
0
287,791
2
W
Maui
5,901
369
18
1
0
112,489
0
L
Loki
7,045
440
65
4
0
242,068
1
W
Mulan
8,556
535
64
4
0
278,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role