Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlackDeathKS
Izanami
Level 144
God Stats
3W - 1L
1,462 SR
Queue Stats
312W - 305L
1,477 Elo+
Solo
Bacchus
Bacchus
Smash3dd_U
Bacchus
Level 181
God Stats
5W - 2L
1,488 SR
Queue Stats
437W - 430L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
Snoorlex__
Kumbhakarna
Level 167
God Stats
10W - 9L
1,646 SR
Queue Stats
396W - 406L
1,457 Elo+
Party 2
Ganesha
Ganesha
fbueno_psi
Ganesha
Level 148
God Stats
11W - 8L
1,621 SR
Queue Stats
407W - 425L
1,445 Elo+
Party 2
Team Averages
Level 168
1,543 SR
1,475 Elo+

VS

Team Averages
Level 106
1,498 SR
1,441 Elo+
Charybdis
Charybdis
BranwynVr
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,314 Elo+
Party 1
Maui
Maui
LowNslowMk2VR
Maui
Level 109
God Stats
16W - 28L
1,532 SR
Queue Stats
741W - 793L
1,431 Elo+
Solo
Jormungandr
Jormungandr
barlP
Jormungandr
Level 109
God Stats
5W - 6L
1,348 SR
Queue Stats
303W - 321L
1,538 Elo+
Solo
Cupid
Cupid
ericsupinya
Cupid
Level 148
God Stats
3W - 3L
1,610 SR
Queue Stats
257W - 259L
1,478 Elo+
Solo
Raijin
Raijin
gothgay
Raijin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 94L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 2 / 17
9,526
953
16,320
8,985
6,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
BlackDeathKS
Izanami
16
13 / 3 / 9
10,242
1,024
19,965
9,362
5,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
Smash3dd_U
Bacchus
14
1 / 2 / 18
8,899
890
5,230
12,175
20,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Snoorlex__
Kumbhakarna
15
5 / 3 / 14
9,701
970
5,961
14,437
20,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
fbueno_psi
Ganesha
15
0 / 3 / 18
8,540
854
7,678
11,019
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BranwynVr
Charybdis
11
1 / 7 / 7
7,024
702
6,653
11,113
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 3 / 7
7,231
723
2,347
11,615
11,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
barlP
Jormungandr
16
3 / 4 / 9
9,347
935
9,408
13,472
17,572
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 4
8,072
807
8,648
12,046
6,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
gothgay
Raijin
14
4 / 5 / 5
8,109
811
10,212
11,118
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
23
Kills
12
13
Deaths
23
76
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
17
6.25
W
Izanami
BlackDeathKS
Izanami
13
3
9
5.83
L
Charybdis
BranwynVr
Charybdis
1
7
7
0.64
L
0
3
7
1.17
W
Bacchus
Smash3dd_U
Bacchus
1
2
18
5
W
Kumbhakarna
Snoorlex__
Kumbhakarna
5
3
14
4
L
Jormungandr
barlP
Jormungandr
3
4
9
1.88
L
4
4
4
1.5
W
Ganesha
fbueno_psi
Ganesha
0
3
18
3
L
Raijin
gothgay
Raijin
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,154
Damage
37,268
55,978
Taken
59,364
60,559
Mitigated
47,438
19,898
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,320
2,438
5,246
3,032
8,985
6,318
1,455
3,453
5,532
28,789
0
W
Izanami
BlackDeathKS
Izanami
19,965
14,681
717
1,890
9,362
5,670
4,639
4,392
4,970
0
40,855
L
Charybdis
BranwynVr
Charybdis
6,653
4,367
45
581
11,113
5,702
0
5,369
5,744
0
13,573
L
2,347
312
1,037
2,673
11,615
11,872
0
7,445
4,170
6,581
0
W
Bacchus
Smash3dd_U
Bacchus
5,230
224
1,133
2,134
12,175
20,268
195
3,155
9,020
9,670
0
W
Kumbhakarna
Snoorlex__
Kumbhakarna
5,961
1,012
1,396
2,455
14,437
20,325
439
5,713
8,724
13,878
0
L
Jormungandr
barlP
Jormungandr
9,408
1,268
0
727
13,472
17,572
0
6,980
6,492
20,453
0
L
8,648
4,250
2,985
3,165
12,046
6,541
0
7,682
4,364
0
19,454
W
Ganesha
fbueno_psi
Ganesha
7,678
199
1,182
713
11,019
7,978
1,264
5,254
5,765
19,115
0
L
Raijin
gothgay
Raijin
10,212
934
0
595
11,118
5,751
0
7,713
3,405
16,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,908
Gold Earned
39,783
109
Minions Killed
87
0
Camps Cleared
0
883,836
Distance Traveled
786,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,526
953
37
4
0
178,896
0
W
Izanami
10,242
1,024
36
4
0
155,464
0
L
Charybdis
7,024
702
20
2
0
139,783
0
L
Maui
7,231
723
8
1
0
159,948
0
W
Bacchus
8,899
890
11
1
0
157,502
0
W
Kumbhakarna
9,701
970
22
2
0
188,820
0
L
Jormungandr
9,347
935
17
2
0
168,974
0
L
Cupid
8,072
807
28
3
0
173,825
0
W
Ganesha
8,540
854
3
0
0
203,154
0
L
Raijin
8,109
811
14
1
0
143,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role