Player Matchup

Amaterasu
Amaterasu
OttoVonPeppen
Amaterasu
Level 85
God Stats
18W - 16L
1,588 SR
Queue Stats
100W - 91L
1,607 Elo+
Solo
Lancelot
Lancelot
Soren3D
Lancelot
Level 167
God Stats
4W - 0L
1,288 SR
Queue Stats
85W - 70L
1,588 Elo+
Party 1
Hel
Hel
TheCoolerDamian
Hel
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 78L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
itsadanthing97
Baron Samedi
Level 49
God Stats
19W - 15L
1,619 SR
Queue Stats
106W - 109L
1,557 Elo+
Party 1
Anhur
Anhur
Şync
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,729 Elo+
Party 1
Team Averages
Level 108
1,499 SR
1,601 Elo+

VS

Team Averages
Level 90
1,636 SR
1,549 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RAFAPT3
Anubis
Level 121
God Stats
2W - 2L
1,654 SR
Queue Stats
193W - 167L
1,557 Elo+
Party 2
Lancelot
Lancelot
Thedkrogue
Lancelot
Level 95
God Stats
34W - 22L
1,692 SR
Queue Stats
358W - 316L
1,618 Elo+
Solo
Fenrir
Fenrir
edymacmahon1
Fenrir
Level 46
God Stats
11W - 12L
1,555 SR
Queue Stats
42W - 52L
1,489 Elo+
Solo
Thanatos
Thanatos
jonito1313
Thanatos
Level 29
God Stats
18W - 12L
1,778 SR
Queue Stats
96W - 66L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
OttoVonPeppen
Amaterasu
14
3 / 4 / 15
8,724
545
8,284
14,511
13,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Soren3D
Lancelot
15
7 / 6 / 6
9,796
612
11,731
17,589
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 2
9,929
621
6,562
11,173
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
itsadanthing97
Baron Samedi
15
11 / 5 / 7
9,959
622
16,627
12,575
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Şync
Anhur
18
8 / 0 / 2
11,430
714
11,819
12,226
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 5 / 1
7,583
474
5,252
14,073
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
RAFAPT3
Anubis
13
6 / 9 / 5
8,764
548
14,680
15,831
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Thedkrogue
Lancelot
14
4 / 4 / 8
8,672
542
6,332
13,879
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
15
5 / 3 / 1
9,224
577
7,268
14,030
12,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
jonito1313
Thanatos
12
4 / 11 / 4
7,813
488
10,077
17,548
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
32
Kills
19
19
Deaths
32
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
1
0.1
W
Amaterasu
OttoVonPeppen
Amaterasu
3
4
15
2.63
L
Anubis
RAFAPT3
Anubis
6
9
5
0.94
W
Lancelot
Soren3D
Lancelot
7
6
6
1.67
W
3
4
2
1
L
Lancelot
Thedkrogue
Lancelot
4
4
8
2
L
Fenrir
5
3
1
1.83
W
Baron Samedi
itsadanthing97
Baron Samedi
11
5
7
2.9
L
Thanatos
jonito1313
Thanatos
4
11
4
0.55
W
Anhur
Şync
Anhur
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,023
Damage
43,609
68,074
Taken
75,361
37,816
Mitigated
38,793
26,256
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,252
1,356
0
3,023
14,073
4,669
0
3,498
10,575
0
49,027
W
Amaterasu
OttoVonPeppen
Amaterasu
8,284
3,334
0
2,613
14,511
13,277
0
4,510
10,001
0
27,929
L
Anubis
RAFAPT3
Anubis
14,680
579
0
3,052
15,831
7,275
0
4,550
11,281
59,578
0
W
Lancelot
Soren3D
Lancelot
11,731
3,360
0
5,801
17,589
6,750
0
5,336
12,253
0
68,770
W
6,562
670
1,400
5,329
11,173
7,175
427
289
10,884
73,425
0
L
Lancelot
Thedkrogue
Lancelot
6,332
2,052
0
1,232
13,879
6,051
0
3,573
10,306
0
62,666
L
Fenrir
7,268
3,434
0
3,315
14,030
12,869
0
6,159
7,871
0
70,315
W
Baron Samedi
itsadanthing97
Baron Samedi
16,627
786
1,217
3,233
12,575
5,714
295
3,067
9,508
56,650
0
L
Thanatos
jonito1313
Thanatos
10,077
2,809
0
5,519
17,548
7,929
0
5,409
12,139
0
33,346
W
Anhur
Şync
Anhur
11,819
7,827
0
6,663
12,226
4,900
6,592
1,478
10,748
0
108,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,838
Gold Earned
42,056
519
Minions Killed
460
0
Camps Cleared
0
1,714,524
Distance Traveled
1,538,248
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,583
474
78
5
0
299,686
0
W
Amaterasu
8,724
545
37
2
0
355,975
0
L
Anubis
8,764
548
94
6
0
274,982
0
W
Lancelot
9,796
612
92
6
0
387,100
2
W
Hel
9,929
621
146
9
0
340,464
0
L
Lancelot
8,672
542
103
6
0
357,708
1
L
Fenrir
9,224
577
130
8
0
298,502
6
W
Baron Samedi
9,959
622
73
5
0
332,277
1
L
Thanatos
7,813
488
55
3
0
307,370
0
W
Anhur
11,430
714
171
11
0
298,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role