Player Matchup

Chaac
Chaac
JJgetsLIT
Chaac
Level 87
God Stats
1W - 6L
1,372 SR
Queue Stats
671W - 807L
1,292 Elo+
Solo
Aphrodite
Aphrodite
Scythe
Aphrodite
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Izanami
Izanami
birdie0v0
Izanami
Level 69
God Stats
2W - 1L
1,829 SR
Queue Stats
4W - 3L
1,770 Elo+
Party 1
Team Averages
Level 89
1,567 SR
1,521 Elo+

VS

Team Averages
Level 78
1,521 SR
1,324 Elo+
Charybdis
Charybdis
Wapflap
Charybdis
Level 48
God Stats
16W - 18L
1,403 SR
Queue Stats
121W - 150L
1,365 Elo+
Solo
Cerberus
Cerberus
agent_Ho
Cerberus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,435 Elo+
Solo
Ne Zha
Ne Zha
dgege
Ne Zha
Level 109
God Stats
2W - 3L
1,662 SR
Queue Stats
46W - 43L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JJgetsLIT
Chaac
14
2 / 2 / 3
8,350
696
8,551
13,283
14,859
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Scythe
Aphrodite
13
3 / 7 / 2
8,430
703
6,943
14,796
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
birdie0v0
Izanami
12
0 / 3 / 4
7,542
629
12,252
10,451
3,309
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Wapflap
Charybdis
14
4 / 1 / 7
8,995
750
12,000
11,364
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
agent_Ho
Cerberus
14
2 / 0 / 9
8,757
730
7,770
13,582
17,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
dgege
Ne Zha
13
6 / 4 / 5
8,718
727
14,350
11,126
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
12
12
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
JJgetsLIT
Chaac
2
2
3
1.75
L
Aphrodite
Scythe
Aphrodite
3
7
2
0.57
W
Charybdis
Wapflap
Charybdis
4
1
7
7.5
W
Cerberus
agent_Ho
Cerberus
2
0
9
6.5
L
Izanami
birdie0v0
Izanami
0
3
4
0.67
W
Ne Zha
dgege
Ne Zha
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
34,120
38,530
Taken
36,072
24,047
Mitigated
28,745
10,960
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
JJgetsLIT
Chaac
8,551
831
0
3,249
13,283
14,859
0
3,034
10,249
1,338
22,483
L
Aphrodite
Scythe
Aphrodite
6,943
515
2,651
3,971
14,796
5,879
30
2,310
12,486
22,910
0
W
Charybdis
Wapflap
Charybdis
12,000
6,593
0
2,416
11,364
5,033
720
2,052
9,312
0
42,333
W
Cerberus
agent_Ho
Cerberus
7,770
803
470
2,990
13,582
17,243
175
3,556
10,026
21,615
0
L
Izanami
birdie0v0
Izanami
12,252
7,360
0
1,089
10,451
3,309
0
2,438
8,013
0
31,793
W
Ne Zha
dgege
Ne Zha
14,350
3,562
474
683
11,126
6,469
414
2,554
8,572
0
27,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
26,470
118
Minions Killed
126
0
Camps Cleared
0
595,083
Distance Traveled
618,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,350
696
36
3
0
232,835
0
L
Aphrodite
8,430
703
39
3
0
171,892
0
W
Charybdis
8,995
750
68
6
0
203,435
0
W
Cerberus
8,757
730
37
3
0
222,194
0
L
Izanami
7,542
629
43
4
0
190,356
0
W
Ne Zha
8,718
727
21
2
0
193,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role