Player Matchup

Ares
Ares
CFD l Gotze 19
Ares
Level 38
God Stats
2W - 1L
1,217 SR
Queue Stats
37W - 46L
1,386 Elo+
Solo
Amaterasu
Amaterasu
Nefarr
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,582 Elo+
Party 2
Loki
Loki
fabioferreira23
Loki
Level 108
God Stats
3W - 5L
1,151 SR
Queue Stats
286W - 283L
1,355 Elo+
Solo
Poseidon
Poseidon
shisui-uchika
Poseidon
Level 61
God Stats
308W - 322L
1,490 SR
Queue Stats
312W - 325L
1,423 Elo+
Solo
Izanami
Izanami
snoderr
Izanami
Level 24
God Stats
4W - 2L
1,668 SR
Queue Stats
14W - 6L
1,582 Elo+
Party 2
Team Averages
Level 60
1,405 SR
1,466 Elo+

VS

Team Averages
Level 72
1,396 SR
1,427 Elo+
Surtr
Surtr
DarkWorld864
Surtr
Level 79
God Stats
3W - 7L
1,115 SR
Queue Stats
182W - 186L
1,392 Elo+
Party 1
Ymir
Ymir
GuiMito_14
Ymir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 81L
1,459 Elo+
Solo
Anubis
Anubis
LeLe_Official_
Anubis
Level 64
God Stats
61W - 46L
1,563 SR
Queue Stats
130W - 138L
1,442 Elo+
Party 1
Ishtar
Ishtar
TFM40_manu
Ishtar
Level 66
God Stats
5W - 6L
1,596 SR
Queue Stats
113W - 113L
1,410 Elo+
Party 1
Nemesis
Nemesis
tredicit
Nemesis
Level 87
God Stats
1W - 3L
1,205 SR
Queue Stats
55W - 62L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
6,275
483
4,148
12,179
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Nefarr
Amaterasu
12
1 / 4 / 1
6,682
514
6,075
15,379
9,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 4 / 0
7,189
553
3,722
11,640
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
shisui-uchika
Poseidon
13
0 / 3 / 1
6,437
495
3,559
7,528
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
snoderr
Izanami
9
1 / 4 / 1
6,166
474
7,648
9,758
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,477
652
10,632
11,755
7,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 7
7,296
561
4,805
14,702
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 1 / 1
8,694
669
8,395
5,850
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
TFM40_manu
Ishtar
12
5 / 1 / 3
7,300
562
9,462
7,359
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
tredicit
Nemesis
13
5 / 0 / 1
8,158
628
4,968
7,357
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
19
19
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
4
2
0
2
W
1
2
7
2.25
W
4
1
1
4.5
L
Amaterasu
Nefarr
Amaterasu
1
4
1
0.38
W
Ishtar
TFM40_manu
Ishtar
5
1
3
6.5
L
2
4
0
0.5
L
Poseidon
shisui-uchika
Poseidon
0
3
1
0.17
L
Izanami
snoderr
Izanami
1
4
1
0.38
W
Nemesis
tredicit
Nemesis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
38,262
56,484
Taken
47,023
29,878
Mitigated
27,177
12,080
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,148
284
0
995
12,179
10,570
0
2,955
9,224
15,903
0
W
10,632
6,499
0
2,620
11,755
7,164
221
0
11,755
289
68,666
W
4,805
686
196
3,718
14,702
11,316
29
3,653
11,049
30,374
0
W
8,395
78
0
2,415
5,850
3,222
440
2,897
2,953
67,527
0
L
Amaterasu
Nefarr
Amaterasu
6,075
3,489
0
5,630
15,379
9,366
0
725
14,654
0
46,581
W
Ishtar
TFM40_manu
Ishtar
9,462
5,151
183
1,939
7,359
2,680
696
820
6,539
0
49,488
L
3,722
86
0
1,810
11,640
3,930
0
1,858
9,782
0
44,430
L
Poseidon
shisui-uchika
Poseidon
3,559
323
0
1,794
7,528
1,627
86
5,385
2,143
41,006
0
L
Izanami
snoderr
Izanami
7,648
4,968
0
1,851
9,758
4,385
229
2,481
7,277
0
40,579
W
Nemesis
tredicit
Nemesis
4,968
1,610
73
740
7,357
2,795
5
337
7,020
0
57,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
39,925
296
Minions Killed
418
0
Camps Cleared
0
1,321,499
Distance Traveled
1,316,251
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,275
483
13
1
0
258,490
0
W
Surtr
8,477
652
94
7
0
251,403
0
W
Ymir
7,296
561
38
3
0
245,088
0
W
Anubis
8,694
669
122
9
0
264,471
0
L
Amaterasu
6,682
514
70
5
0
273,167
5
W
Ishtar
7,300
562
70
5
0
229,612
0
L
Loki
7,189
553
69
5
0
315,638
0
L
Poseidon
6,437
495
81
6
0
241,370
4
L
Izanami
6,166
474
63
5
0
232,834
2
W
Nemesis
8,158
628
94
7
0
325,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role