Player Matchup

Zeus
Zeus
MageBleu 666
Zeus
Level 80
God Stats
10W - 11L
1,068 SR
Queue Stats
360W - 419L
1,393 Elo+
Party 1
Hel
Hel
Romain69007
Hel
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 51L
1,453 Elo+
Solo
Xbalanque
Xbalanque
Stjerne falle
Xbalanque
Level 133
God Stats
40W - 28L
1,481 SR
Queue Stats
1,922W - 1,959L
1,450 Elo+
Solo
Chronos
Chronos
Vahlok396
Chronos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 272L
1,379 Elo+
Party 1
Mercury
Mercury
julius64x-
Mercury
Level 40
God Stats
2W - 0L
1,688 SR
Queue Stats
17W - 22L
1,399 Elo+
Solo
Team Averages
Level 84
1,447 SR
1,415 Elo+

VS

Team Averages
Level 88
1,489 SR
1,417 Elo+
Vamana
Vamana
 
Vamana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Leydevidas83
Arachne
Level 99
God Stats
8W - 8L
1,614 SR
Queue Stats
193W - 178L
1,440 Elo+
Solo
Ishtar
Ishtar
Zabojadyeye
Ishtar
Level 69
God Stats
0W - 6L
1,313 SR
Queue Stats
81W - 96L
1,333 Elo+
Solo
Hel
Hel
czAgresor
Hel
Level 47
God Stats
4W - 4L
1,518 SR
Queue Stats
195W - 213L
1,345 Elo+
Party 2
Chiron
Chiron
eric91
Chiron
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
194W - 165L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 10
11,896
915
21,963
13,688
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 2 / 13
10,129
779
8,891
13,001
5,459
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Stjerne falle
Xbalanque
18
4 / 1 / 19
10,706
824
16,075
12,990
6,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Vahlok396
Chronos
18
4 / 4 / 16
10,506
808
6,747
15,378
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
julius64x-
Mercury
17
5 / 8 / 9
10,392
799
6,689
14,129
5,442
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
1 / 6 / 8
11,537
887
17,246
19,542
23,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Leydevidas83
Arachne
17
11 / 7 / 4
11,248
865
13,578
16,434
11,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ishtar
16
0 / 8 / 10
9,777
752
10,751
15,164
7,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 3
7,408
570
2,902
8,294
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
eric91
Chiron
18
6 / 4 / 7
11,279
868
14,808
10,826
5,341
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
30
Kills
18
19
Deaths
32
67
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
6
8
0.83
L
Arachne
Leydevidas83
Arachne
11
7
4
1.86
W
12
4
10
4.25
W
5
2
13
5.75
W
Xbalanque
Stjerne falle
Xbalanque
4
1
19
13.5
W
Chronos
Vahlok396
Chronos
4
4
16
3
L
Ishtar
0
8
10
0.63
L
0
7
3
0.21
L
Chiron
eric91
Chiron
6
4
7
2.38
W
Mercury
julius64x-
Mercury
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,365
Damage
59,285
69,186
Taken
70,260
30,124
Mitigated
52,101
33,817
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
17,246
7,693
139
3,299
19,542
23,884
228
9,329
10,213
0
47,946
L
Arachne
Leydevidas83
Arachne
13,578
9,540
1,564
3,361
16,434
11,719
1,083
9,175
7,259
0
17,463
W
21,963
1,043
867
2,253
13,688
5,700
698
660
12,833
48,796
0
W
8,891
676
16,390
8,154
13,001
5,459
326
0
12,574
12,614
0
W
Xbalanque
Stjerne falle
Xbalanque
16,075
7,724
693
2,204
12,990
6,744
660
315
12,326
0
36,720
W
Chronos
Vahlok396
Chronos
6,747
712
543
1,660
15,378
6,779
1,659
1,256
13,740
26,357
0
L
Ishtar
10,751
4,655
0
967
15,164
7,623
0
7,504
7,660
0
27,091
L
2,902
129
1,020
598
8,294
3,534
214
6,343
1,951
3,588
0
L
Chiron
eric91
Chiron
14,808
4,739
830
1,659
10,826
5,341
517
5,250
5,576
0
25,331
W
Mercury
julius64x-
Mercury
6,689
3,502
259
794
14,129
5,442
0
671
12,833
0
14,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,629
Gold Earned
51,249
203
Minions Killed
139
0
Camps Cleared
0
1,222,393
Distance Traveled
1,080,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,537
887
57
4
0
240,363
0
L
Arachne
11,248
865
13
1
0
267,108
0
W
Zeus
11,896
915
67
5
0
216,391
0
W
Hel
10,129
779
15
1
0
272,288
0
W
Xbalanque
10,706
824
40
3
0
258,691
0
W
Chronos
10,506
808
55
4
0
235,852
0
L
Ishtar
9,777
752
40
3
0
232,132
0
L
Hel
7,408
570
0
0
0
120,711
0
L
Chiron
11,279
868
29
2
0
220,282
0
W
Mercury
10,392
799
26
2
0
239,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role