Player Matchup

Artio
Artio
MeleeOnly
Artio
Level 58
God Stats
1W - 1L
1,295 SR
Queue Stats
73W - 40L
1,560 Elo+
Party 2
Tyr
Tyr
WhiteOFFICIAL
Tyr
Level 14
God Stats
0W - 2L
1,272 SR
Queue Stats
3W - 15L
1,269 Elo+
Party 2
Anhur
Anhur
imMidniight
Anhur
Level 97
God Stats
34W - 25L
1,557 SR
Queue Stats
234W - 194L
1,561 Elo+
Party 2
Nemesis
Nemesis
inpernu13
Nemesis
Level 125
God Stats
1W - 4L
1,518 SR
Queue Stats
30W - 41L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
markyboy117
Baron Samedi
Level 154
God Stats
4W - 4L
1,419 SR
Queue Stats
31W - 46L
1,380 Elo+
Solo
Team Averages
Level 90
1,412 SR
1,446 Elo+

VS

Team Averages
Level 142
1,470 SR
1,486 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Pebby
Neith
Level 120
God Stats
18W - 17L
1,466 SR
Queue Stats
23W - 28L
1,496 Elo+
Solo
Ullr
Ullr
icemaker94
Ullr
Level 192
God Stats
16W - 23L
1,429 SR
Queue Stats
506W - 504L
1,462 Elo+
Solo
Chang'e
Chang'e
ВредныйОдуван
Chang'e
Level 158
God Stats
3W - 8L
1,454 SR
Queue Stats
139W - 142L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MeleeOnly
Artio
12
1 / 3 / 3
5,966
746
2,336
8,992
7,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 2 / 3
5,612
702
3,699
8,862
7,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
6 / 3 / 1
6,819
852
11,000
8,658
3,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
inpernu13
Nemesis
8
0 / 0 / 0
4,867
608
0
0
0
Baron Samedi
markyboy117
Baron Samedi
12
1 / 2 / 2
5,935
742
3,461
6,808
3,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 5
6,682
835
7,887
5,679
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
 
Mercury
12
1 / 5 / 6
6,203
775
4,206
8,632
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Pebby
Neith
12
1 / 1 / 2
6,244
781
4,158
6,151
2,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 0 / 8
6,365
796
3,144
2,952
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 2
6,539
817
6,279
8,787
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
10
10
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
5
5.5
W
Mercury
 
Mercury
1
5
6
0.8
L
Artio
MeleeOnly
Artio
1
3
3
0.83
W
Neith
Pebby
Neith
1
1
2
2
L
0
2
3
0.75
W
1
0
8
5
L
6
3
1
2.17
L
Nemesis
inpernu13
Nemesis
0
0
0
0
L
Baron Samedi
markyboy117
Baron Samedi
1
2
2
1
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,496
Damage
25,674
33,320
Taken
32,201
23,001
Mitigated
11,820
8,576
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,887
517
856
1,382
5,679
2,711
889
2,087
3,458
22,499
0
W
Mercury
 
Mercury
4,206
1,150
0
320
8,632
2,763
1,562
724
7,872
0
13,303
L
Artio
MeleeOnly
Artio
2,336
197
340
838
8,992
7,731
0
4,557
4,419
11,664
0
W
Neith
Pebby
Neith
4,158
1,621
110
1,386
6,151
2,354
690
874
5,277
0
23,013
L
3,699
331
0
834
8,862
7,861
0
3,162
5,692
294
10,402
W
3,144
1,266
0
52
2,952
1,180
446
613
2,325
0
14,295
L
11,000
6,080
0
3,695
8,658
3,641
0
2,890
5,768
0
24,107
L
Nemesis
inpernu13
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
markyboy117
Baron Samedi
3,461
235
549
2,320
6,808
3,768
0
3,527
3,275
13,401
0
W
6,279
460
2,402
3,171
8,787
2,812
88
1,414
7,287
15,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
32,033
94
Minions Killed
169
0
Camps Cleared
0
574,891
Distance Traveled
810,563
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,682
835
39
5
0
153,158
0
W
Mercury
6,203
775
25
3
0
178,460
0
L
Artio
5,966
746
26
3
0
130,050
0
W
Neith
6,244
781
49
6
0
162,281
2
L
Tyr
5,612
702
17
2
0
167,304
0
W
Ullr
6,365
796
35
4
0
130,359
0
L
Anhur
6,819
852
27
3
0
125,151
0
L
Nemesis
4,867
608
0
0
0
0
0
L
Baron Samedi
5,935
742
24
3
0
152,386
0
W
Chang'e
6,539
817
21
3
0
186,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role