Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ariadnelle
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
Dinozvr
Poseidon
Level 139
God Stats
2W - 3L
1,515 SR
Queue Stats
141W - 142L
1,473 Elo+
Solo
Cerberus
Cerberus
EzDrMz
Cerberus
Level 141
God Stats
13W - 5L
2,004 SR
Queue Stats
404W - 390L
1,547 Elo+
Solo
Izanami
Izanami
胖次什么的不穿就好
Izanami
Level 126
God Stats
5W - 10L
1,355 SR
Queue Stats
444W - 442L
1,430 Elo+
Party 1
Team Averages
Level 133
1,575 SR
1,490 Elo+

VS

Team Averages
Level 134
1,526 SR
1,533 Elo+
Jing Wei
Jing Wei
Hummergob
Jing Wei
Level 69
God Stats
2W - 4L
1,477 SR
Queue Stats
366W - 349L
1,507 Elo+
Solo
Chiron
Chiron
Lammkott
Chiron
Level 138
God Stats
2W - 1L
1,712 SR
Queue Stats
141W - 116L
1,520 Elo+
Solo
Surtr
Surtr
NikoPapi
Surtr
Level 149
God Stats
1W - 1L
1,454 SR
Queue Stats
102W - 84L
1,614 Elo+
Solo
Ah Puch
Ah Puch
Sunrey
Ah Puch
Level 109
God Stats
3W - 2L
1,911 SR
Queue Stats
150W - 136L
1,551 Elo+
Solo
Olorun
Olorun
WiIIiamsBrother
Olorun
Level 204
God Stats
4W - 12L
1,076 SR
Queue Stats
967W - 1,005L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
4 / 5 / 9
9,292
845
18,566
15,095
8,555
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Ariadnelle
Cthulhu
12
0 / 6 / 4
7,527
684
3,129
13,402
15,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Dinozvr
Poseidon
16
5 / 3 / 7
9,325
848
12,418
10,644
4,733
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
EzDrMz
Cerberus
15
3 / 5 / 8
8,765
797
7,640
15,690
18,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 9
8,541
776
8,383
10,330
5,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hummergob
Jing Wei
16
5 / 3 / 11
9,844
895
6,666
12,576
5,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Lammkott
Chiron
16
4 / 4 / 12
9,512
865
19,769
14,369
6,051
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
NikoPapi
Surtr
17
9 / 3 / 5
11,002
1,000
6,902
15,533
18,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Sunrey
Ah Puch
15
1 / 2 / 15
8,959
814
16,093
10,008
5,649
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 2 / 13
9,538
867
10,742
10,211
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
14
Kills
23
23
Deaths
14
37
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
5
9
1.7
L
Cthulhu
Ariadnelle
Cthulhu
0
6
4
0.33
L
Poseidon
Dinozvr
Poseidon
5
3
7
2.83
L
Cerberus
EzDrMz
Cerberus
3
5
8
1.4
W
Jing Wei
Hummergob
Jing Wei
5
3
11
3.5
W
Chiron
Lammkott
Chiron
4
4
12
2.5
W
Surtr
NikoPapi
Surtr
9
3
5
3.83
W
Ah Puch
Sunrey
Ah Puch
1
2
15
4.25
W
4
2
13
5.25
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,136
Damage
60,172
65,161
Taken
62,697
53,484
Mitigated
41,254
18,807
Healing
25,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
18,566
452
2,008
5,384
15,095
8,555
208
6,884
8,211
35,680
0
L
Cthulhu
Ariadnelle
Cthulhu
3,129
89
84
572
13,402
15,732
104
6,560
6,842
8,342
0
L
Poseidon
Dinozvr
Poseidon
12,418
1,310
628
1,951
10,644
4,733
986
3,615
7,029
31,269
0
L
Cerberus
EzDrMz
Cerberus
7,640
114
1,097
3,997
15,690
18,881
274
4,704
10,986
12,457
167
W
Jing Wei
Hummergob
Jing Wei
6,666
5,834
1,112
2,652
12,576
5,707
3,454
7,497
5,079
0
22,781
W
Chiron
Lammkott
Chiron
19,769
7,701
1,649
2,593
14,369
6,051
3,165
10,274
4,031
0
30,235
W
Surtr
NikoPapi
Surtr
6,902
1,657
880
2,057
15,533
18,616
144
8,135
7,398
735
10,351
W
Ah Puch
Sunrey
Ah Puch
16,093
147
1,248
2,841
10,008
5,649
544
8,234
1,774
26,139
0
W
10,742
2,915
6,759
3,995
10,211
5,231
2,083
7,382
2,829
23,670
0
L
8,383
4,042
1,224
1,862
10,330
5,583
0
5,483
4,847
0
21,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,450
Gold Earned
48,855
166
Minions Killed
131
0
Camps Cleared
0
1,010,784
Distance Traveled
1,129,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,292
845
35
3
0
209,294
0
L
Cthulhu
7,527
684
12
1
0
223,860
0
L
Poseidon
9,325
848
52
5
0
199,464
0
L
Cerberus
8,765
797
10
1
0
209,732
0
W
Jing Wei
9,844
895
40
4
0
222,591
0
W
Chiron
9,512
865
22
2
0
226,042
0
W
Surtr
11,002
1,000
17
2
0
220,334
0
W
Ah Puch
8,959
814
23
2
0
238,403
0
W
Olorun
9,538
867
29
3
0
221,640
0
L
Izanami
8,541
776
57
5
0
168,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role