Player Matchup

Cupid
Cupid
Diamond III
木村拓哉
Cupid
Diamond III
Level 146
God Stats
19W - 4L
1,981 SR
Queue Stats
63W - 27L
2,183 MMR
Party 1
Athena
Athena
Diamond III
桥本有菜
Athena
Diamond III
Level 109
God Stats
22W - 6L
1,956 SR
Queue Stats
44W - 20L
2,183 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
高橋李依
Baron Samedi
Diamond III
Level 140
God Stats
34W - 11L
1,885 SR
Queue Stats
40W - 16L
2,183 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,941 SR
2,183 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,670 SR
1,949 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond II
BramTheSlayer
Chiron
Diamond II
Level 149
God Stats
18W - 9L
1,849 SR
Queue Stats
313W - 185L
2,169 MMR
Party 2
Sobek
Sobek
Diamond II
Bujalkali
Sobek
Diamond II
Level 128
God Stats
18W - 22L
1,661 SR
Queue Stats
386W - 275L
2,177 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
9,873
823
16,939
8,227
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
15
1 / 0 / 9
9,593
799
5,946
16,841
18,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
高橋李依
Baron Samedi
14
2 / 3 / 6
8,831
736
12,507
9,911
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ao KuangAchillesGuan YuAphroditeNe Zha

VS

Bans
AtlasHorusFenrirHou YiMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 4 / 2
7,857
655
12,144
9,696
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 4 / 1
7,516
626
6,362
10,587
4,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
Bujalkali
Sobek
14
1 / 2 / 2
8,604
717
5,801
18,078
24,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
2
0.5
L
1
4
1
0.38
L
Sobek
Bujalkali
Sobek
1
2
2
1
W
7
0
3
8.5
W
Athena
1
0
9
5.5
W
Baron Samedi
高橋李依
Baron Samedi
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,392
Damage
24,307
34,979
Taken
38,361
26,883
Mitigated
34,590
17,550
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,144
611
0
600
9,696
4,912
0
5,652
3,919
38,097
0
L
6,362
2,407
322
1,633
10,587
4,990
0
4,881
5,559
0
28,361
L
Sobek
Bujalkali
Sobek
5,801
136
1,486
3,608
18,078
24,688
0
7,182
10,424
18,369
0
W
16,939
9,090
1,968
3,982
8,227
3,498
2,147
4,872
3,355
0
58,385
W
Athena
5,946
1,977
2,522
3,784
16,841
18,793
71
7,306
9,535
13,027
0
W
Baron Samedi
高橋李依
Baron Samedi
12,507
722
2,637
2,657
9,911
4,592
950
5,845
4,066
46,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
23,977
168
Minions Killed
144
0
Camps Cleared
0
679,652
Distance Traveled
648,448
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,857
655
66
6
0
212,396
0
L
Chiron
7,516
626
62
5
0
201,999
0
L
Sobek
8,604
717
16
1
0
234,053
2
W
Cupid
9,873
823
98
8
0
213,350
0
W
Athena
9,593
799
16
1
0
251,401
4
W
Baron Samedi
8,831
736
54
5
0
214,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role