Player Matchup

Tyr
Tyr
DaddyShunk
Tyr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,340 Elo+
Party 1
Fenrir
Fenrir
artherman
Fenrir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,643 Elo+
Party 1
Ares
Ares
zambiewick19
Ares
Level 15
God Stats
0W - 1L
1,485 SR
Queue Stats
6W - 7L
1,543 Elo+
Party 1
Team Averages
Level 65
1,495 SR
1,509 Elo+

VS

Team Averages
Level 122
1,422 SR
1,491 Elo+
Skadi
Skadi
Jonnytwothumbs
Skadi
Level 125
God Stats
52W - 43L
1,503 SR
Queue Stats
115W - 134L
1,359 Elo+
Solo
Aphrodite
Aphrodite
PapaPrimoGolf
Aphrodite
Level 137
God Stats
7W - 15L
1,405 SR
Queue Stats
74W - 76L
1,591 Elo+
Party 2
Geb
Geb
xXBADASSXx214
Geb
Level 103
God Stats
9W - 4L
1,359 SR
Queue Stats
35W - 32L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,052
588
8,693
15,585
12,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
artherman
Fenrir
12
1 / 4 / 0
7,424
619
9,732
19,617
12,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 1
7,671
639
6,971
12,395
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
9,490
791
10,447
8,817
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
PapaPrimoGolf
Aphrodite
16
10 / 0 / 5
10,563
880
20,486
12,608
7,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 12
9,656
805
8,300
18,975
20,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
4
0
9
8.5
W
Aphrodite
PapaPrimoGolf
Aphrodite
10
0
5
12.5
L
Fenrir
artherman
Fenrir
1
4
0
0.25
W
1
1
12
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
39,233
47,597
Taken
40,400
37,959
Mitigated
31,855
4,192
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,693
1,207
0
2,050
15,585
12,236
0
9,649
5,625
0
23,370
W
10,447
5,512
0
2,595
8,817
3,748
1,565
1,193
7,377
0
48,822
W
Aphrodite
PapaPrimoGolf
Aphrodite
20,486
3,622
6,153
8,822
12,608
7,804
504
2,955
9,605
55,563
0
L
Fenrir
artherman
Fenrir
9,732
1,547
0
1,535
19,617
12,182
0
11,147
8,057
1,326
32,899
W
8,300
1,663
265
3,818
18,975
20,303
330
3,605
12,716
16,033
0
L
6,971
303
0
607
12,395
13,541
0
7,054
5,111
15,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,147
Gold Earned
29,709
94
Minions Killed
149
0
Camps Cleared
0
603,711
Distance Traveled
673,915
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,052
588
37
3
0
185,824
0
W
Skadi
9,490
791
62
5
0
211,160
1
W
Aphrodite
10,563
880
69
6
0
221,642
2
L
Fenrir
7,424
619
42
4
0
226,315
0
W
Geb
9,656
805
18
2
0
241,113
0
L
Ares
7,671
639
15
1
0
191,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role