Player Matchup

Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MeetYourMum
Hou Yi
Level 37
God Stats
4W - 5L
1,500 SR
Queue Stats
46W - 61L
1,314 Elo+
Solo
Anubis
Anubis
PentasAn0nymous
Anubis
Level 109
God Stats
5W - 7L
1,334 SR
Queue Stats
373W - 338L
1,614 Elo+
Solo
King Arthur
King Arthur
TZÙYU
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,523 Elo+
Solo
Ne Zha
Ne Zha
赵可心心
Ne Zha
Level 154
God Stats
4W - 8L
1,545 SR
Queue Stats
92W - 102L
1,501 Elo+
Solo
Team Averages
Level 90
1,476 SR
1,490 Elo+

VS

Team Averages
Level 175
1,569 SR
1,536 Elo+
Guan Yu
Guan Yu
Neb11
Guan Yu
Level 267
God Stats
4W - 7L
1,400 SR
Queue Stats
373W - 347L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Pivorad
Baron Samedi
Level 153
God Stats
1W - 0L
1,726 SR
Queue Stats
15W - 17L
1,549 Elo+
Solo
Bastet
Bastet
maiser
Bastet
Level 149
God Stats
31W - 18L
1,718 SR
Queue Stats
198W - 172L
1,542 Elo+
Solo
Fafnir
Fafnir
xxxPonTosxxx
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 73L
1,504 Elo+
Solo
Cernunnos
Cernunnos
xxxdani1234xxx
Cernunnos
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 6L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 2 / 2
5,458
496
1,611
8,631
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
9
0 / 7 / 1
5,085
462
3,961
10,875
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 1
6,412
583
7,192
7,532
3,548
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
TZÙYU
King Arthur
11
1 / 1 / 0
6,018
547
4,140
12,351
9,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
12
2 / 2 / 0
6,512
592
3,449
9,160
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Neb11
Guan Yu
11
1 / 1 / 0
6,495
590
7,706
7,707
8,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Pivorad
Baron Samedi
10
2 / 3 / 1
6,049
550
5,409
5,975
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
maiser
Bastet
12
5 / 1 / 1
6,905
628
4,502
9,336
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
10
1 / 0 / 6
6,683
608
4,794
6,651
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
xxxdani1234xxx
Cernunnos
11
6 / 1 / 1
7,259
660
10,312
9,339
3,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
15
15
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
2
0.5
L
Hou Yi
0
7
1
0.07
W
Guan Yu
Neb11
Guan Yu
1
1
0
1
L
3
3
1
1.17
W
Baron Samedi
Pivorad
Baron Samedi
2
3
1
0.83
L
King Arthur
TZÙYU
King Arthur
1
1
0
1
W
Bastet
maiser
Bastet
5
1
1
5.5
W
Fafnir
1
0
6
4
W
Cernunnos
xxxdani1234xxx
Cernunnos
6
1
1
6.5
L
Ne Zha
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
32,723
48,549
Taken
39,008
25,256
Mitigated
21,652
13,917
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,611
384
1,081
3,391
8,631
5,280
0
3,514
5,117
20,712
0
L
Hou Yi
3,961
2,469
0
1,721
10,875
3,213
0
459
10,416
0
23,926
W
Guan Yu
Neb11
Guan Yu
7,706
1,160
0
2,335
7,707
8,674
0
0
7,707
0
44,616
L
7,192
161
0
2,782
7,532
3,548
0
4,126
3,406
41,949
0
W
Baron Samedi
Pivorad
Baron Samedi
5,409
353
393
1,709
5,975
1,859
0
3,592
2,383
37,928
0
L
King Arthur
TZÙYU
King Arthur
4,140
824
0
2,385
12,351
9,107
0
0
12,351
0
41,571
W
Bastet
maiser
Bastet
4,502
762
0
3,970
9,336
3,011
0
1,340
7,996
0
43,659
W
Fafnir
4,794
937
101
2,529
6,651
4,666
250
2,815
3,836
22,981
0
W
Cernunnos
xxxdani1234xxx
Cernunnos
10,312
6,433
0
5,683
9,339
3,442
2,667
1,056
8,283
0
54,863
L
Ne Zha
3,449
893
0
2,557
9,160
4,108
0
2,104
7,056
0
42,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
33,391
281
Minions Killed
307
0
Camps Cleared
0
1,038,702
Distance Traveled
1,052,731
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,458
496
46
4
0
193,572
1
L
Hou Yi
5,085
462
39
4
0
193,246
0
W
Guan Yu
6,495
590
63
6
0
214,826
2
L
Anubis
6,412
583
71
6
0
208,783
1
W
Baron Samedi
6,049
550
64
6
0
191,774
4
L
King Arthur
6,018
547
64
6
0
218,191
0
W
Bastet
6,905
628
68
6
0
252,054
0
W
Fafnir
6,683
608
24
2
0
209,981
0
W
Cernunnos
7,259
660
88
8
0
184,096
2
L
Ne Zha
6,512
592
61
6
0
224,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role