Player Matchup

Guan Yu
Guan Yu
JSSWyf4Lyf5
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,204 Elo+
Solo
Tsukuyomi
Tsukuyomi
Psycadelic_Snake
Tsukuyomi
Level 114
God Stats
0W - 1L
1,476 SR
Queue Stats
50W - 53L
1,482 Elo+
Solo
Mulan
Mulan
The_Sinisternerd
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,764 Elo+
Solo
Chiron
Chiron
jeronihon
Chiron
Level 32
God Stats
3W - 3L
1,706 SR
Queue Stats
370W - 384L
1,353 Elo+
Solo
Ah Puch
Ah Puch
幽灵绅士
Ah Puch
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 71
1,536 SR
1,461 Elo+

VS

Team Averages
Level 127
1,556 SR
1,470 Elo+
Ymir
Ymir
DragonWillow
Ymir
Level 122
God Stats
17W - 17L
1,548 SR
Queue Stats
1,947W - 1,928L
1,490 Elo+
Solo
Surtr
Surtr
TearingHippo05
Surtr
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,463 Elo+
Solo
Zeus
Zeus
XxCPTSaveABroxX
Zeus
Level 163
God Stats
2W - 2L
1,693 SR
Queue Stats
168W - 163L
1,540 Elo+
Solo
Ra
Ra
adriano_mairene
Ra
Level 92
God Stats
5W - 2L
1,541 SR
Queue Stats
165W - 176L
1,358 Elo+
Solo
Heimdallr
Heimdallr
loccdout87
Heimdallr
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
736W - 701L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JSSWyf4Lyf5
Guan Yu
12
1 / 12 / 4
7,858
604
4,632
19,293
10,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
19
7 / 4 / 2
10,551
812
27,683
12,554
5,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 7
9,149
704
4,247
13,764
16,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
jeronihon
Chiron
15
0 / 5 / 7
8,232
633
10,097
10,964
4,248
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
幽灵绅士
Ah Puch
12
1 / 8 / 4
8,011
616
10,935
12,504
4,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 24
10,766
828
9,777
30,050
29,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 6 / 16
10,414
801
9,567
17,158
15,524
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 2 / 21
11,294
869
23,818
12,346
7,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 3 / 19
10,408
801
13,270
11,781
6,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heimdallr
loccdout87
Heimdallr
18
7 / 0 / 25
11,416
878
7,127
10,735
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
139
12
Kills
34
34
Deaths
14
24
Assists
105
Player
Kills
Deaths
Assists
KDA
W
6
3
24
6
L
Guan Yu
JSSWyf4Lyf5
Guan Yu
1
12
4
0.25
L
Tsukuyomi
7
4
2
2
W
5
6
16
2.17
L
3
5
7
1.3
W
9
2
21
9.75
W
7
3
19
5.5
L
Chiron
jeronihon
Chiron
0
5
7
0.7
W
Heimdallr
loccdout87
Heimdallr
7
0
25
19.5
L
Ah Puch
幽灵绅士
Ah Puch
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,594
Damage
63,559
69,079
Taken
82,070
41,122
Mitigated
63,171
8,566
Healing
40,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,777
1,115
1,002
9,851
30,050
29,218
31
3,526
26,524
17,947
0
L
Guan Yu
JSSWyf4Lyf5
Guan Yu
4,632
238
120
710
19,293
10,124
27
11,630
7,277
0
8,853
L
Tsukuyomi
27,683
3,274
690
1,812
12,554
5,984
0
7,673
4,788
0
53,137
W
9,567
3,339
1,941
3,018
17,158
15,524
742
1,851
15,307
341
17,834
L
4,247
369
27
934
13,764
16,189
0
8,404
4,966
2,930
7,751
W
23,818
1,437
2,195
1,974
12,346
7,043
3,388
2,108
10,238
56,771
0
W
13,270
271
11,210
4,180
11,781
6,214
918
1,880
9,901
24,548
0
L
Chiron
jeronihon
Chiron
10,097
2,618
1,335
1,701
10,964
4,248
0
8,612
2,296
0
22,142
W
Heimdallr
loccdout87
Heimdallr
7,127
1,376
2,191
3,224
10,735
5,172
1,786
2,465
8,270
0
20,815
L
Ah Puch
幽灵绅士
Ah Puch
10,935
850
206
1,031
12,504
4,577
0
9,597
2,632
23,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
54,298
137
Minions Killed
173
0
Camps Cleared
0
1,058,936
Distance Traveled
1,163,559
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,766
828
17
1
0
215,388
4
L
Guan Yu
7,858
604
11
1
0
208,043
0
L
Tsukuyomi
10,551
812
48
4
0
285,842
0
W
Surtr
10,414
801
20
2
0
241,678
0
L
Mulan
9,149
704
19
1
0
228,257
2
W
Zeus
11,294
869
72
6
0
207,734
0
W
Ra
10,408
801
26
2
0
240,044
0
L
Chiron
8,232
633
34
3
0
215,260
0
W
Heimdallr
11,416
878
38
3
0
258,715
0
L
Ah Puch
8,011
616
25
2
0
121,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role