Player Matchup

Rama
Rama
Hayloss
Rama
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
167W - 166L
1,605 Elo+
Party 3
Aphrodite
Aphrodite
Puzha
Aphrodite
Level 128
God Stats
4W - 2L
1,784 SR
Queue Stats
69W - 70L
1,533 Elo+
Party 3
Achilles
Achilles
Uk_Jordz_1
Achilles
Level 47
God Stats
2W - 14L
1,288 SR
Queue Stats
227W - 323L
1,215 Elo+
Party 2
Merlin
Merlin
xKING_ROBBOx
Merlin
Level 80
God Stats
15W - 16L
1,402 SR
Queue Stats
852W - 935L
1,377 Elo+
Party 2
Thor
Thor
xLITTLE_JOELx
Thor
Level 83
God Stats
21W - 27L
1,557 SR
Queue Stats
836W - 882L
1,465 Elo+
Party 2
Team Averages
Level 92
1,506 SR
1,439 Elo+

VS

Team Averages
Level 114
1,477 SR
1,442 Elo+
Vamana
Vamana
ItzComedy
Vamana
Level 144
God Stats
2W - 1L
1,490 SR
Queue Stats
37W - 41L
1,427 Elo+
Party 1
Thor
Thor
Lushy Sama
Thor
Level 109
God Stats
1W - 0L
1,264 SR
Queue Stats
20W - 25L
1,379 Elo+
Party 1
Zeus
Zeus
Optic Toykilla
Zeus
Level 107
God Stats
7W - 8L
1,398 SR
Queue Stats
27W - 35L
1,390 Elo+
Solo
Sylvanus
Sylvanus
PEN15F34ST
Sylvanus
Level 129
God Stats
5W - 3L
1,540 SR
Queue Stats
74W - 78L
1,487 Elo+
Solo
Charybdis
Charybdis
hihi04
Charybdis
Level 81
God Stats
32W - 21L
1,694 SR
Queue Stats
191W - 190L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hayloss
Rama
12
6 / 5 / 2
7,565
540
10,221
12,189
5,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
Puzha
Aphrodite
10
0 / 5 / 3
6,848
489
3,591
12,353
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Uk_Jordz_1
Achilles
11
1 / 1 / 0
6,765
483
2,978
11,913
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
1 / 6 / 1
6,765
483
3,122
10,721
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 3
6,715
480
3,754
13,249
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ItzComedy
Vamana
14
4 / 0 / 1
9,190
656
5,866
8,781
7,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 4 / 5
7,358
526
4,354
12,147
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
7 / 0 / 5
9,402
672
13,979
4,082
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PEN15F34ST
Sylvanus
11
2 / 4 / 11
7,514
537
5,392
14,978
12,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
hihi04
Charybdis
15
8 / 1 / 4
9,648
689
13,018
11,611
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
23
23
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
Hayloss
Rama
6
5
2
1.4
W
Vamana
ItzComedy
Vamana
4
0
1
4.5
W
2
4
5
1.13
W
7
0
5
9.5
W
Sylvanus
PEN15F34ST
Sylvanus
2
4
11
1.88
L
Aphrodite
Puzha
Aphrodite
0
5
3
0.3
L
Achilles
Uk_Jordz_1
Achilles
1
1
0
1
W
Charybdis
hihi04
Charybdis
8
1
4
10
L
Merlin
1
6
1
0.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,666
Damage
42,609
60,425
Taken
51,599
36,665
Mitigated
31,865
15,994
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Hayloss
Rama
10,221
9,026
0
3,266
12,189
5,720
286
4,174
8,015
0
56,842
W
Vamana
ItzComedy
Vamana
5,866
3,665
0
2,925
8,781
7,825
0
293
7,959
0
72,841
W
4,354
1,809
0
3,282
12,147
4,972
0
780
11,191
0
43,214
W
13,979
1,099
155
1,867
4,082
1,326
1,502
1,135
2,855
72,762
0
W
Sylvanus
PEN15F34ST
Sylvanus
5,392
2,284
897
2,551
14,978
12,746
101
2,790
12,018
17,844
5,109
L
Aphrodite
Puzha
Aphrodite
3,591
973
2,949
4,817
12,353
9,903
69
3,508
8,845
25,598
0
L
Achilles
Uk_Jordz_1
Achilles
2,978
311
0
2,087
11,913
11,179
0
3,764
8,149
0
32,551
W
Charybdis
hihi04
Charybdis
13,018
7,303
0
6,061
11,611
4,996
938
2,125
9,428
0
72,321
L
Merlin
3,122
43
0
250
10,721
4,688
0
5,414
5,307
44,417
0
L
3,754
667
0
2,625
13,249
5,175
0
2,094
11,155
0
36,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,658
Gold Earned
43,112
346
Minions Killed
469
0
Camps Cleared
0
1,371,627
Distance Traveled
1,303,635
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,565
540
91
7
0
280,941
0
W
Vamana
9,190
656
123
9
0
267,079
0
W
Thor
7,358
526
73
5
0
259,337
0
W
Zeus
9,402
672
119
9
0
256,491
0
W
Sylvanus
7,514
537
44
3
0
254,742
3
L
Aphrodite
6,848
489
54
4
0
254,599
0
L
Achilles
6,765
483
52
4
0
290,697
0
W
Charybdis
9,648
689
110
8
0
265,986
0
L
Merlin
6,765
483
93
7
0
252,383
0
L
Thor
6,715
480
56
4
0
293,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role