Player Matchup

Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
AdelTaarabt
Kuzenbo
Silver II
Level 62
God Stats
4W - 6L
1,516 SR
Queue Stats
21W - 29L
1,261 MMR
Solo
Raijin
Raijin
Silver II
Avemorius
Raijin
Silver II
Level 53
God Stats
13W - 17L
1,513 SR
Queue Stats
199W - 219L
1,129 MMR
Solo
Hou Yi
Hou Yi
Silver II
Ghost--1324
Hou Yi
Silver II
Level 148
God Stats
8W - 8L
1,649 SR
Queue Stats
160W - 172L
1,125 MMR
Solo
Loki
Loki
Silver V
alex-_-11210
Loki
Silver V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 169L
869 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,536 SR
1,177 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,310 SR
1,020 MMR
Heimdallr
Heimdallr
Gold IV
Erdite
Heimdallr
Gold IV
Level 171
God Stats
1W - 0L
1,297 SR
Queue Stats
230W - 229L
1,352 MMR
Party 1
He Bo
He Bo
Silver I
IReece1712
He Bo
Silver I
Level 145
God Stats
2W - 1L
1,309 SR
Queue Stats
88W - 86L
1,186 MMR
Party 1
Nu Wa
Nu Wa
Silver II
Thi5 I5 Lo5t
Nu Wa
Silver II
Level 61
God Stats
2W - 5L
1,280 SR
Queue Stats
36W - 50L
1,091 MMR
Solo
Surtr
Surtr
Silver V
XxJabuWolf-_-5xX
Surtr
Silver V
Level 89
God Stats
1W - 8L
1,162 SR
Queue Stats
99W - 143L
621 MMR
Solo
Anubis
Anubis
Silver V
samy_gamer13
Anubis
Silver V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 0
5,975
598
5,467
7,965
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
AdelTaarabt
Kuzenbo
8
0 / 3 / 1
5,241
524
2,406
7,602
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Avemorius
Raijin
9
1 / 4 / 0
5,497
550
2,901
6,591
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
9
1 / 1 / 0
5,258
526
3,390
7,413
2,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 2
5,089
509
2,309
7,983
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AwilixAo KuangKaliMartichoras

VS

Bans
IzanamiFreyaThanatosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Erdite
Heimdallr
11
1 / 0 / 4
6,511
651
5,891
5,288
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
12
6 / 0 / 2
6,934
693
5,966
5,305
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 4
5,542
554
4,189
4,215
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 2 / 0
5,889
589
4,844
8,258
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
11
5 / 1 / 2
7,052
705
5,557
6,164
2,574
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
0
2
L
Kuzenbo
AdelTaarabt
Kuzenbo
0
3
1
0.17
L
Raijin
Avemorius
Raijin
1
4
0
0.25
W
Heimdallr
Erdite
Heimdallr
1
0
4
3
L
Hou Yi
1
1
0
1
W
He Bo
6
0
2
7
W
0
1
4
2
W
0
2
0
0
L
0
5
2
0.2
W
Anubis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,473
Damage
26,447
37,554
Taken
29,230
19,731
Mitigated
14,083
8,778
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,467
1,229
0
2,892
7,965
6,843
0
418
7,547
0
37,399
L
Kuzenbo
AdelTaarabt
Kuzenbo
2,406
1,076
0
2,069
7,602
6,126
0
5,215
2,387
13,307
0
L
Raijin
Avemorius
Raijin
2,901
201
0
978
6,591
1,919
0
4,336
2,255
36,636
0
W
Heimdallr
Erdite
Heimdallr
5,891
3,163
0
2,447
5,288
2,166
617
344
4,944
0
55,448
L
Hou Yi
3,390
2,116
0
2,622
7,413
2,746
0
1,652
5,761
0
37,655
W
He Bo
5,966
484
0
3,115
5,305
1,462
27
1,795
3,389
47,397
0
W
4,189
1,283
228
1,356
4,215
2,428
0
949
3,190
24,289
0
W
4,844
1,986
0
1,813
8,258
5,453
0
0
7,655
134
40,059
L
2,309
226
0
217
7,983
2,097
0
4,183
3,800
0
24,817
W
Anubis
5,557
250
0
3,087
6,164
2,574
216
1,790
4,142
54,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
31,928
270
Minions Killed
369
0
Camps Cleared
0
1,061,849
Distance Traveled
1,011,263
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,975
598
64
6
0
189,931
0
L
Kuzenbo
5,241
524
20
2
0
206,850
2
L
Raijin
5,497
550
79
8
0
216,254
3
W
Heimdallr
6,511
651
95
10
0
191,777
1
L
Hou Yi
5,258
526
65
7
0
204,573
0
W
He Bo
6,934
693
85
9
0
226,684
0
W
Nu Wa
5,542
554
39
4
0
183,749
2
W
Surtr
5,889
589
56
6
0
198,377
2
L
Loki
5,089
509
42
4
0
244,241
0
W
Anubis
7,052
705
94
9
0
210,676
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role