Player Matchup

Discordia
Discordia
 
Discordia
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
I ASTERISM l
Athena
Level 88
God Stats
0W - 1L
1,606 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Ishtar
Ishtar
PAULATHAN
Ishtar
Level 107
God Stats
9W - 5L
1,628 SR
Queue Stats
288W - 145L
1,609 Elo+
Solo
Cthulhu
Cthulhu
Vallenov
Cthulhu
Level 27
God Stats
1W - 1L
1,185 SR
Queue Stats
6W - 4L
1,633 Elo+
Party 1
Ah Puch
Ah Puch
cy4ok56
Ah Puch
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 74
1,484 SR
1,548 Elo+

VS

Team Averages
Level 122
1,566 SR
1,436 Elo+
Ares
Ares
Anje
Ares
Level 158
God Stats
6W - 12L
1,375 SR
Queue Stats
276W - 288L
1,477 Elo+
Solo
Rama
Rama
Cavolo
Rama
Level 87
God Stats
2W - 0L
1,592 SR
Queue Stats
15W - 26L
1,387 Elo+
Solo
Chernobog
Chernobog
Fischieee
Chernobog
Level 157
God Stats
6W - 6L
1,920 SR
Queue Stats
433W - 427L
1,481 Elo+
Solo
Neith
Neith
MasterEnts
Neith
Level 59
God Stats
3W - 1L
1,306 SR
Queue Stats
86W - 89L
1,372 Elo+
Solo
Shiva
Shiva
pelab003
Shiva
Level 149
God Stats
4W - 3L
1,636 SR
Queue Stats
356W - 352L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 4 / 8
9,018
820
16,402
10,149
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
0 / 4 / 9
8,025
730
3,429
14,753
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
PAULATHAN
Ishtar
17
10 / 2 / 4
10,127
921
17,400
9,705
5,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Vallenov
Cthulhu
14
0 / 7 / 10
8,326
757
7,792
18,761
29,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
cy4ok56
Ah Puch
14
1 / 4 / 9
8,002
727
6,023
9,416
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anje
Ares
15
3 / 2 / 9
8,298
754
3,393
8,724
11,022
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Cavolo
Rama
17
10 / 3 / 7
10,170
925
18,749
13,307
8,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Fischieee
Chernobog
14
1 / 5 / 10
8,283
753
10,946
12,085
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
18
5 / 2 / 14
10,427
948
14,781
11,548
8,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
pelab003
Shiva
16
2 / 4 / 15
8,668
788
8,368
16,568
22,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
76
15
Kills
21
21
Deaths
16
40
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
8
2
W
Ares
Anje
Ares
3
2
9
3.75
W
Rama
Cavolo
Rama
10
3
7
4.5
W
Chernobog
Fischieee
Chernobog
1
5
10
1.2
L
Athena
0
4
9
1.13
W
Neith
5
2
14
6
L
Ishtar
PAULATHAN
Ishtar
10
2
4
6
L
Cthulhu
Vallenov
Cthulhu
0
7
10
0.71
L
Ah Puch
cy4ok56
Ah Puch
1
4
9
1.38
W
Shiva
pelab003
Shiva
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,046
Damage
56,237
62,784
Taken
62,232
67,183
Mitigated
56,216
17,467
Healing
23,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,402
1,470
2,568
2,132
10,149
5,221
0
508
9,641
29,893
0
W
Ares
Anje
Ares
3,393
79
1,263
282
8,724
11,022
390
3,934
4,790
5,087
0
W
Rama
Cavolo
Rama
18,749
13,236
611
4,647
13,307
8,033
1,534
7,922
5,385
0
29,906
W
Chernobog
Fischieee
Chernobog
10,946
4,051
1,639
2,605
12,085
6,385
55
6,670
5,415
0
21,051
L
Athena
3,429
720
1,025
2,024
14,753
21,364
0
660
14,093
6,298
0
W
Neith
14,781
6,689
1,604
5,005
11,548
8,065
1,690
5,865
5,683
0
35,013
L
Ishtar
PAULATHAN
Ishtar
17,400
8,130
2,034
2,736
9,705
5,842
0
500
9,205
0
30,218
L
Cthulhu
Vallenov
Cthulhu
7,792
426
1,001
2,441
18,761
29,532
0
1,078
17,683
17,242
0
L
Ah Puch
cy4ok56
Ah Puch
6,023
731
596
910
9,416
5,224
0
747
8,669
17,340
0
W
Shiva
pelab003
Shiva
8,368
838
1,414
4,220
16,568
22,711
189
9,255
7,313
140
19,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
45,846
116
Minions Killed
173
0
Camps Cleared
0
1,045,602
Distance Traveled
984,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,018
820
31
3
0
207,454
0
W
Ares
8,298
754
0
0
0
158,921
0
W
Rama
10,170
925
52
5
0
191,360
0
W
Chernobog
8,283
753
27
2
0
204,472
0
L
Athena
8,025
730
8
1
0
239,747
0
W
Neith
10,427
948
72
7
0
220,872
0
L
Ishtar
10,127
921
32
3
0
211,809
0
L
Cthulhu
8,326
757
26
2
0
193,253
0
L
Ah Puch
8,002
727
19
2
0
193,339
0
W
Shiva
8,668
788
22
2
0
209,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role