Player Matchup

Ra
Ra
Demontian
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,555 Elo+
Party 2
Mulan
Mulan
DesignatedF33der
Mulan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 75L
1,465 Elo+
Party 1
Fenrir
Fenrir
NikkiH177
Fenrir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,559 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zaracksol
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,564 Elo+
Party 2
Ah Puch
Ah Puch
piggylover55
Ah Puch
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 98L
1,586 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,546 Elo+

VS

Team Averages
Level 111
1,448 SR
1,442 Elo+
Terra
Terra
 
Terra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BLASphemy671
Ah Muzen Cab
Level 157
God Stats
2W - 4L
1,242 SR
Queue Stats
356W - 405L
1,465 Elo+
Solo
Osiris
Osiris
Icygengar
Osiris
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,294 Elo+
Solo
Erlang Shen
Erlang Shen
qwize0211
Erlang Shen
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 151L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
6,503
1,084
6,767
4,894
2,534
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
3 / 2 / 5
6,659
1,110
5,580
6,708
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
NikkiH177
Fenrir
12
1 / 1 / 5
6,205
1,034
3,818
5,995
5,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Zaracksol
Kumbhakarna
11
1 / 2 / 7
6,544
1,091
3,888
9,485
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
piggylover55
Ah Puch
11
2 / 1 / 6
6,179
1,030
3,393
3,777
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 2 / 4
5,665
944
2,835
6,875
5,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bakasura
 
Bakasura
10
1 / 2 / 3
5,504
917
3,514
5,133
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
BLASphemy671
Ah Muzen Cab
12
5 / 2 / 0
6,695
1,116
9,432
5,731
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Icygengar
Osiris
1
0 / 0 / 0
1,564
261
0
0
0
Erlang Shen
qwize0211
Erlang Shen
11
0 / 2 / 6
5,889
982
2,844
7,908
7,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
8
Kills
6
7
Deaths
8
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
4
1
L
Bakasura
 
Bakasura
1
2
3
1.25
L
Ah Muzen Cab
BLASphemy671
Ah Muzen Cab
5
2
0
2.5
W
1
1
5
3.5
W
3
2
5
2.75
L
Osiris
Icygengar
Osiris
0
0
0
0
W
Fenrir
NikkiH177
Fenrir
1
1
5
3.5
W
Kumbhakarna
Zaracksol
Kumbhakarna
1
2
7
2.25
W
Ah Puch
piggylover55
Ah Puch
2
1
6
5
L
Erlang Shen
qwize0211
Erlang Shen
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
18,625
30,859
Taken
25,647
23,033
Mitigated
20,734
10,395
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,835
365
1,782
1,446
6,875
5,257
0
2,521
4,354
5,534
0
L
Bakasura
 
Bakasura
3,514
1,986
0
506
5,133
5,456
0
2,997
2,136
0
2,581
L
Ah Muzen Cab
BLASphemy671
Ah Muzen Cab
9,432
2,605
986
952
5,731
2,639
0
3,408
2,128
0
21,019
W
6,767
944
3,747
2,840
4,894
2,534
216
333
4,446
20,156
0
W
5,580
1,066
553
1,082
6,708
3,756
153
561
5,854
0
9,654
L
Osiris
Icygengar
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
NikkiH177
Fenrir
3,818
1,268
450
639
5,995
5,767
213
598
5,352
0
7,317
W
Kumbhakarna
Zaracksol
Kumbhakarna
3,888
439
150
784
9,485
9,404
167
720
7,893
8,385
0
W
Ah Puch
piggylover55
Ah Puch
3,393
586
0
150
3,777
1,572
619
623
3,154
6,188
0
L
Erlang Shen
qwize0211
Erlang Shen
2,844
1,061
605
1,738
7,908
7,382
0
4,927
2,981
0
8,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
25,317
62
Minions Killed
45
0
Camps Cleared
0
535,191
Distance Traveled
464,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,665
944
4
1
0
120,398
0
L
Bakasura
5,504
917
7
1
0
119,086
0
L
Ah Muzen Cab
6,695
1,116
26
4
0
102,740
0
W
Ra
6,503
1,084
23
4
0
87,389
0
W
Mulan
6,659
1,110
6
1
0
120,846
0
L
Osiris
1,564
261
0
0
0
0
0
W
Fenrir
6,205
1,034
15
3
0
136,272
0
W
Kumbhakarna
6,544
1,091
9
2
0
102,340
0
W
Ah Puch
6,179
1,030
9
2
0
88,344
0
L
Erlang Shen
5,889
982
8
1
0
122,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role