Player Matchup

Cu Chulainn
Cu Chulainn
AloneClxmpsYou
Cu Chulainn
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,317 Elo+
Party 1
Ra
Ra
ForgiveAbelleira
Ra
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 32L
1,444 Elo+
Party 1
Izanami
Izanami
TM_Loper
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,369 Elo+
Party 1
Ao Kuang
Ao Kuang
Wet Fridge
Ao Kuang
Level 120
God Stats
1W - 3L
1,372 SR
Queue Stats
16W - 25L
1,382 Elo+
Solo
Aphrodite
Aphrodite
hood_23_
Aphrodite
Level 47
God Stats
0W - 5L
1,093 SR
Queue Stats
3W - 12L
1,161 Elo+
Solo
Team Averages
Level 56
1,393 SR
1,335 Elo+

VS

Team Averages
Level 119
1,440 SR
1,417 Elo+
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Anzkuki
Pele
Level 101
God Stats
1W - 1L
1,278 SR
Queue Stats
108W - 94L
1,435 Elo+
Solo
Anubis
Anubis
MrJum
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 130L
1,476 Elo+
Solo
King Arthur
King Arthur
Schaddeschorsch_
King Arthur
Level 129
God Stats
107W - 110L
1,373 SR
Queue Stats
382W - 370L
1,412 Elo+
Solo
Danzaburou
Danzaburou
UniK_DriftzZ
Danzaburou
Level 115
God Stats
2W - 1L
1,551 SR
Queue Stats
25W - 25L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AloneClxmpsYou
Cu Chulainn
13
1 / 0 / 3
8,268
435
11,467
15,389
15,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 7 / 2
9,620
506
11,724
15,000
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
TM_Loper
Izanami
12
0 / 4 / 2
7,411
390
8,013
13,670
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Wet Fridge
Ao Kuang
14
2 / 6 / 2
8,395
442
11,263
20,863
7,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
hood_23_
Aphrodite
11
0 / 4 / 2
7,975
420
6,887
16,541
10,141
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 1 / 7
8,517
448
8,830
20,528
15,090
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
Anzkuki
Pele
17
9 / 1 / 7
11,239
592
19,383
17,770
8,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
MrJum
Anubis
16
3 / 5 / 8
10,712
564
17,920
16,884
9,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Schaddeschorsch_
King Arthur
15
0 / 1 / 3
9,270
488
5,862
14,608
9,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
UniK_DriftzZ
Danzaburou
17
8 / 0 / 2
11,126
586
10,574
10,268
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
21
21
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
7
4.5
L
Cu Chulainn
AloneClxmpsYou
Cu Chulainn
1
0
3
2.5
W
Pele
Anzkuki
Pele
9
1
7
12.5
L
4
7
2
0.71
W
Anubis
MrJum
Anubis
3
5
8
1.4
W
King Arthur
Schaddeschorsch_
King Arthur
0
1
3
1.5
L
Izanami
TM_Loper
Izanami
0
4
2
0.25
W
Danzaburou
UniK_DriftzZ
Danzaburou
8
0
2
9
L
Ao Kuang
Wet Fridge
Ao Kuang
2
6
2
0.5
L
Aphrodite
hood_23_
Aphrodite
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,354
Damage
62,569
81,463
Taken
80,058
43,042
Mitigated
46,200
29,748
Healing
26,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,830
515
420
7,213
20,528
15,090
899
5,572
14,768
47,264
0
L
Cu Chulainn
AloneClxmpsYou
Cu Chulainn
11,467
1,095
0
1,964
15,389
15,568
0
3,566
11,823
232
49,112
W
Pele
Anzkuki
Pele
19,383
5,586
0
2,242
17,770
8,140
186
7,663
9,869
0
93,043
L
11,724
900
3,398
3,638
15,000
5,177
0
7,096
7,904
65,406
0
W
Anubis
MrJum
Anubis
17,920
554
0
7,515
16,884
9,020
0
9,880
6,710
92,323
0
W
King Arthur
Schaddeschorsch_
King Arthur
5,862
279
0
3,627
14,608
9,743
0
3,416
10,599
0
64,541
L
Izanami
TM_Loper
Izanami
8,013
6,171
535
1,874
13,670
4,690
0
4,715
8,955
0
38,726
W
Danzaburou
UniK_DriftzZ
Danzaburou
10,574
3,640
0
5,257
10,268
4,207
3,595
3,353
6,718
0
95,429
L
Ao Kuang
Wet Fridge
Ao Kuang
11,263
3,605
0
5,992
20,863
7,466
0
4,329
16,534
84,402
0
L
Aphrodite
hood_23_
Aphrodite
6,887
1,709
5,264
7,083
16,541
10,141
0
7,044
9,497
30,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,669
Gold Earned
50,864
396
Minions Killed
563
0
Camps Cleared
0
1,765,740
Distance Traveled
1,837,117
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,517
448
66
3
0
350,397
0
L
Cu Chulainn
8,268
435
65
3
0
351,777
0
W
Pele
11,239
592
123
6
0
416,282
2
L
Ra
9,620
506
116
6
0
344,987
0
W
Anubis
10,712
564
128
7
0
341,151
6
W
King Arthur
9,270
488
105
6
0
379,932
1
L
Izanami
7,411
390
63
3
0
361,383
0
W
Danzaburou
11,126
586
141
7
0
349,355
7
L
Ao Kuang
8,395
442
110
6
0
338,342
0
L
Aphrodite
7,975
420
42
2
0
369,251
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role