Player Matchup

Mulan
Mulan
DrewIzaBeastt
Mulan
Level 161
God Stats
2W - 1L
1,313 SR
Queue Stats
252W - 253L
1,540 Elo+
Solo
Lancelot
Lancelot
PBJok3r
Lancelot
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 161L
1,522 Elo+
Solo
Chronos
Chronos
ParaY3RT
Chronos
Level 129
God Stats
7W - 8L
1,554 SR
Queue Stats
225W - 229L
1,515 Elo+
Solo
Izanami
Izanami
Xx4Light1xX
Izanami
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 148L
1,303 Elo+
Solo
Ne Zha
Ne Zha
urbietis
Ne Zha
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 24L
1,423 Elo+
Solo
Team Averages
Level 123
1,473 SR
1,460 Elo+

VS

Team Averages
Level 93
1,517 SR
1,482 Elo+
Xing Tian
Xing Tian
CreedSk1ller
Xing Tian
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,321 Elo+
Solo
Anubis
Anubis
MadxXchainzXx
Anubis
Level 85
God Stats
1W - 2L
1,496 SR
Queue Stats
189W - 199L
1,468 Elo+
Solo
Skadi
Skadi
ROMEOHOTEL
Skadi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 79L
1,468 Elo+
Solo
Scylla
Scylla
TKStridez
Scylla
Level 87
God Stats
2W - 2L
1,747 SR
Queue Stats
13W - 11L
1,709 Elo+
Solo
Cliodhna
Cliodhna
YUNG-_-COBAIN
Cliodhna
Level 102
God Stats
1W - 3L
1,343 SR
Queue Stats
65W - 53L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 17
10,030
772
7,280
19,984
22,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
PBJok3r
Lancelot
19
9 / 3 / 9
11,929
918
13,412
16,610
15,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
ParaY3RT
Chronos
16
3 / 5 / 11
9,850
758
10,480
15,334
6,877
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Xx4Light1xX
Izanami
18
5 / 4 / 13
10,894
838
10,683
10,778
4,801
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
urbietis
Ne Zha
15
4 / 7 / 8
9,785
753
7,883
14,908
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CreedSk1ller
Xing Tian
15
1 / 6 / 15
9,107
701
5,434
19,680
25,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
10 / 4 / 8
11,834
910
17,985
10,829
8,745
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
17
4 / 5 / 10
9,956
766
17,126
13,300
7,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
TKStridez
Scylla
17
7 / 5 / 7
10,276
790
19,146
12,063
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
YUNG-_-COBAIN
Cliodhna
6
0 / 1 / 0
6,550
504
359
1,133
263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
62
21
Kills
22
24
Deaths
21
58
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CreedSk1ller
Xing Tian
1
6
15
1.42
W
0
5
17
1.7
L
10
4
8
3.5
W
Lancelot
PBJok3r
Lancelot
9
3
9
4.5
W
Chronos
ParaY3RT
Chronos
3
5
11
1.7
L
Skadi
4
5
10
1.8
L
Scylla
TKStridez
Scylla
7
5
7
2.1
W
Izanami
Xx4Light1xX
Izanami
5
4
13
2.88
L
Cliodhna
YUNG-_-COBAIN
Cliodhna
0
1
0
0
W
Ne Zha
urbietis
Ne Zha
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,738
Damage
60,050
77,614
Taken
57,005
56,734
Mitigated
47,466
15,958
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CreedSk1ller
Xing Tian
5,434
376
3,008
3,042
19,680
25,063
70
3,383
16,297
9,466
0
W
7,280
819
1,942
4,492
19,984
22,177
99
11,304
8,680
0
11,152
L
17,985
582
410
3,084
10,829
8,745
265
3,060
7,769
40,171
0
W
Lancelot
PBJok3r
Lancelot
13,412
2,022
1,139
1,853
16,610
15,540
710
8,422
8,188
0
29,350
W
Chronos
ParaY3RT
Chronos
10,480
1,912
917
1,763
15,334
6,877
1,720
9,668
5,666
18,451
0
L
Skadi
17,126
6,458
763
1,492
13,300
7,162
764
1,420
11,880
0
31,254
L
Scylla
TKStridez
Scylla
19,146
1,451
574
2,243
12,063
6,233
816
2,617
9,446
32,190
0
W
Izanami
Xx4Light1xX
Izanami
10,683
5,775
536
263
10,778
4,801
5,245
5,248
5,530
0
32,394
L
Cliodhna
YUNG-_-COBAIN
Cliodhna
359
51
0
7
1,133
263
0
0
1,133
0
441
W
Ne Zha
urbietis
Ne Zha
7,883
1,254
730
2,323
14,908
7,339
975
7,923
6,985
0
14,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
47,723
115
Minions Killed
121
0
Camps Cleared
0
1,130,507
Distance Traveled
868,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,107
701
4
0
0
226,645
0
W
Mulan
10,030
772
6
0
0
231,084
0
L
Anubis
11,834
910
44
3
0
179,787
0
W
Lancelot
11,929
918
38
3
0
281,424
0
W
Chronos
9,850
758
18
1
0
219,222
0
L
Skadi
9,956
766
35
3
0
204,356
0
L
Scylla
10,276
790
37
3
0
239,414
0
W
Izanami
10,894
838
42
3
0
209,679
0
L
Cliodhna
6,550
504
1
0
0
18,149
0
W
Ne Zha
9,785
753
11
1
0
189,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role