Player Matchup

Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum II
BananaVanana
Camazotz
Platinum II
Level 128
God Stats
4W - 3L
1,642 SR
Queue Stats
186W - 153L
1,815 MMR
Solo
Cupid
Cupid
Diamond IV
ThePapiBearJR
Cupid
Diamond IV
Level 66
God Stats
2W - 0L
1,790 SR
Queue Stats
54W - 34L
2,076 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
WаgWаn
Cabrakan
Platinum V
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 150L
1,973 MMR
Solo
Sobek
Sobek
Diamond III
YuasaBattery
Sobek
Diamond III
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 172L
2,082 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,586 SR
1,889 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,633 SR
1,987 MMR
Izanami
Izanami
Gold I
Hartzoo
Izanami
Gold I
Level 129
God Stats
17W - 14L
1,646 SR
Queue Stats
69W - 72L
1,837 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
Lardure
Tsukuyomi
Gold II
Level 80
God Stats
1W - 1L
1,679 SR
Queue Stats
18W - 11L
1,790 MMR
Party 2
Vulcan
Vulcan
Diamond V
Machiavelick
Vulcan
Diamond V
Level 218
God Stats
1W - 3L
1,275 SR
Queue Stats
200W - 162L
2,053 MMR
Solo
Anubis
Anubis
Diamond II
SleepingW0lf
Anubis
Diamond II
Level 187
God Stats
0W - 1L
1,669 SR
Queue Stats
175W - 148L
2,290 MMR
Solo
Geb
Geb
Platinum I
rampaginChEwIe
Geb
Platinum I
Level 135
God Stats
19W - 13L
1,897 SR
Queue Stats
153W - 144L
1,966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 4
8,350
596
6,804
4,829
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
BananaVanana
Camazotz
15
6 / 0 / 2
9,623
687
8,807
11,699
6,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 2
8,849
632
7,743
8,710
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
WаgWаn
Cabrakan
14
3 / 1 / 4
8,467
605
7,480
8,151
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 4
7,163
512
2,843
14,208
12,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AphroditeAo KuangThor

VS

Bans
He BoBakasuraHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hartzoo
Izanami
12
0 / 4 / 2
6,841
489
6,030
9,521
4,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Lardure
Tsukuyomi
13
1 / 6 / 0
7,298
521
7,561
12,258
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
15
3 / 1 / 0
8,392
599
3,883
6,497
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
10
1 / 2 / 2
6,392
457
4,456
6,374
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 5
6,728
481
5,917
10,168
8,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
5
5
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
4
3
W
Camazotz
BananaVanana
Camazotz
6
0
2
7
L
Izanami
Hartzoo
Izanami
0
4
2
0.25
L
Tsukuyomi
Lardure
Tsukuyomi
1
6
0
0.17
L
Vulcan
3
1
0
3
L
Anubis
1
2
2
1
W
4
2
2
2.5
W
Cabrakan
WаgWаn
Cabrakan
3
1
4
5
W
1
2
4
1.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,677
Damage
27,847
47,597
Taken
44,818
29,196
Mitigated
23,668
23,105
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,804
811
0
750
4,829
1,834
0
2,297
2,420
76,132
0
W
Camazotz
BananaVanana
Camazotz
8,807
2,994
0
8,900
11,699
6,262
645
487
11,212
0
81,488
L
Izanami
Hartzoo
Izanami
6,030
4,431
0
1,281
9,521
4,398
479
1,493
8,028
0
64,021
L
Tsukuyomi
Lardure
Tsukuyomi
7,561
1,820
0
1,266
12,258
4,825
0
1,506
10,752
0
66,099
L
Vulcan
3,883
850
0
827
6,497
2,679
0
4,606
1,891
72,585
0
L
Anubis
4,456
119
0
2,576
6,374
3,127
0
4,519
1,855
36,824
0
W
7,743
4,088
160
3,613
8,710
3,338
876
3,216
5,494
0
75,739
W
Cabrakan
WаgWаn
Cabrakan
7,480
980
0
4,121
8,151
5,578
0
2,178
5,933
64,428
0
W
2,843
233
1,593
3,968
14,208
12,184
0
6,120
8,009
11,749
0
L
5,917
1,163
1,411
1,456
10,168
8,639
0
5,003
5,165
18,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
35,651
506
Minions Killed
462
0
Camps Cleared
0
1,394,965
Distance Traveled
1,363,233
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,350
596
149
11
0
272,125
1
W
Camazotz
9,623
687
124
9
0
297,492
1
L
Izanami
6,841
489
125
9
0
239,992
2
L
Tsukuyomi
7,298
521
109
8
0
279,566
3
L
Vulcan
8,392
599
151
11
0
300,717
3
L
Anubis
6,392
457
61
4
0
251,294
0
W
Cupid
8,849
632
127
9
0
254,791
3
W
Cabrakan
8,467
605
97
7
0
292,365
1
W
Sobek
7,163
512
9
1
0
278,192
3
L
Geb
6,728
481
16
1
0
291,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role