Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CrimsonMoonSh4d3
Anubis
Level 121
God Stats
1W - 1L
1,792 SR
Queue Stats
49W - 48L
1,602 Elo+
Party 1
Hel
Hel
Penny1Cents-_-
Hel
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 103L
1,619 Elo+
Party 1
Cliodhna
Cliodhna
Sh0ryukee206
Cliodhna
Level 157
God Stats
7W - 9L
1,582 SR
Queue Stats
235W - 220L
1,534 Elo+
Party 4
Jing Wei
Jing Wei
captainjack459
Jing Wei
Level 157
God Stats
1W - 1L
1,730 SR
Queue Stats
97W - 80L
1,547 Elo+
Party 4
Team Averages
Level 139
1,621 SR
1,561 Elo+

VS

Team Averages
Level 107
1,455 SR
1,639 Elo+
Zeus
Zeus
FROSTZERO2000
Zeus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 130L
1,628 Elo+
Solo
Chiron
Chiron
Hayloss
Chiron
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
167W - 166L
1,567 Elo+
Party 3
Fenrir
Fenrir
HollyKNN
Fenrir
Level 129
God Stats
3W - 5L
1,274 SR
Queue Stats
465W - 309L
1,634 Elo+
Party 2
Nox
Nox
Puzha
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,487 Elo+
Party 3
Ganesha
Ganesha
TotemGetter69
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,880 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 4 / 0
4,970
497
4,252
6,995
3,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 0
5,198
520
2,198
7,566
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 0 / 1
5,556
556
3,215
7,968
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Sh0ryukee206
Cliodhna
10
2 / 3 / 0
5,925
593
3,509
10,089
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
11
0 / 0 / 0
6,257
626
1,660
4,225
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
6,696
670
9,445
5,555
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Hayloss
Chiron
12
1 / 0 / 0
6,432
643
1,559
5,462
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
HollyKNN
Fenrir
11
4 / 0 / 3
6,393
639
7,477
9,416
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
Puzha
Nox
9
0 / 0 / 1
5,649
565
1,054
3,546
2,458
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
12
2 / 0 / 4
7,135
714
5,027
6,377
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
12
12
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
0
0
L
1
5
0
0.2
W
5
3
1
1.83
W
Chiron
Hayloss
Chiron
1
0
0
1
W
Fenrir
HollyKNN
Fenrir
4
0
3
5.5
L
0
0
1
0.5
W
Nox
Puzha
Nox
0
0
1
0.5
L
Cliodhna
Sh0ryukee206
Cliodhna
2
3
0
0.67
W
Ganesha
2
0
4
4
L
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,834
Damage
24,562
36,843
Taken
30,356
17,729
Mitigated
12,178
11,012
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,252
1,238
0
1,110
6,995
3,905
0
3,024
3,748
33,311
0
L
2,198
95
0
928
7,566
3,618
0
4,644
2,884
34,533
0
W
9,445
2,302
0
250
5,555
1,548
0
3,400
2,155
44,536
0
W
Chiron
Hayloss
Chiron
1,559
1,047
91
4,647
5,462
1,882
0
413
5,049
0
52,279
W
Fenrir
HollyKNN
Fenrir
7,477
3,616
0
3,105
9,416
3,515
0
1,605
7,811
0
46,720
L
3,215
84
2,063
5,211
7,968
5,429
0
5,425
2,525
18,293
0
W
Nox
Puzha
Nox
1,054
263
0
1,099
3,546
2,458
0
951
2,595
21,986
0
L
Cliodhna
Sh0ryukee206
Cliodhna
3,509
721
0
1,200
10,089
3,177
0
2,042
7,979
0
36,382
W
Ganesha
5,027
795
0
2,809
6,377
2,775
0
3,296
3,081
49,612
0
L
Jing Wei
1,660
1,309
0
500
4,225
1,600
0
44
4,181
0
52,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
32,305
313
Minions Killed
378
0
Camps Cleared
0
1,058,200
Distance Traveled
1,039,059
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,970
497
50
5
0
167,155
0
L
Anubis
5,198
520
63
6
0
192,351
0
W
Zeus
6,696
670
83
8
0
180,092
0
W
Chiron
6,432
643
108
11
0
199,694
2
W
Fenrir
6,393
639
74
7
0
244,502
0
L
Hel
5,556
556
14
1
0
236,010
2
W
Nox
5,649
565
32
3
0
195,365
1
L
Cliodhna
5,925
593
70
7
0
257,264
0
W
Ganesha
7,135
714
81
8
0
219,406
0
L
Jing Wei
6,257
626
116
12
0
205,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role