Player Matchup

Anubis
Anubis
DivineRell
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 111L
1,461 Elo+
Solo
Hel
Hel
EssTeeGee
Hel
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 336L
1,396 Elo+
Solo
Set
Set
N1cksUniv8rse
Set
Level 149
God Stats
1W - 2L
1,791 SR
Queue Stats
415W - 463L
1,427 Elo+
Party 2
King Arthur
King Arthur
XxLEGITxH3ROXxX
King Arthur
Level 139
God Stats
2W - 1L
1,724 SR
Queue Stats
204W - 207L
1,470 Elo+
Party 2
Medusa
Medusa
zavieraxy
Medusa
Level 88
God Stats
31W - 28L
1,531 SR
Queue Stats
114W - 108L
1,444 Elo+
Solo
Team Averages
Level 119
1,609 SR
1,440 Elo+

VS

Team Averages
Level 95
1,405 SR
1,442 Elo+
Susano
Susano
 
Susano
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlackPather97
Ares
Level 109
God Stats
8W - 12L
1,394 SR
Queue Stats
271W - 243L
1,556 Elo+
Solo
Guan Yu
Guan Yu
CaPNCLuTcHxx
Guan Yu
Level 108
God Stats
2W - 5L
1,346 SR
Queue Stats
437W - 443L
1,393 Elo+
Party 1
Izanami
Izanami
LivKittie
Izanami
Level 28
God Stats
14W - 28L
1,093 SR
Queue Stats
258W - 272L
1,287 Elo+
Party 1
Zeus
Zeus
Rigamorte
Zeus
Level 117
God Stats
22W - 28L
1,693 SR
Queue Stats
186W - 179L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DivineRell
Anubis
9
0 / 2 / 0
5,088
509
2,259
4,363
1,792
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 0 / 1
4,735
474
1,336
5,716
2,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 1
4,683
468
1,608
6,793
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
XxLEGITxH3ROXxX
King Arthur
8
1 / 1 / 0
4,733
473
4,369
7,020
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
zavieraxy
Medusa
9
2 / 1 / 0
5,244
524
3,778
6,301
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
4 / 0 / 0
5,799
580
3,814
5,305
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 4
5,184
518
3,354
5,078
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
CaPNCLuTcHxx
Guan Yu
9
0 / 1 / 1
5,421
542
2,690
7,122
6,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
LivKittie
Izanami
9
0 / 2 / 1
5,277
528
4,079
5,329
2,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
10
1 / 0 / 2
5,655
566
2,915
4,164
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
5
5
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
0
4
W
0
0
4
2
W
Guan Yu
CaPNCLuTcHxx
Guan Yu
0
1
1
0.5
L
Anubis
DivineRell
Anubis
0
2
0
0
L
0
0
1
0.5
W
Izanami
LivKittie
Izanami
0
2
1
0.25
L
0
1
1
0.5
W
Zeus
1
0
2
2
L
King Arthur
XxLEGITxH3ROXxX
King Arthur
1
1
0
1
L
Medusa
zavieraxy
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,350
Damage
16,852
30,193
Taken
26,998
12,872
Mitigated
14,695
12,716
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,814
802
0
1,828
5,305
1,648
0
302
5,003
0
22,702
W
3,354
38
0
1,376
5,078
3,713
0
411
4,667
18,259
0
W
Guan Yu
CaPNCLuTcHxx
Guan Yu
2,690
472
172
2,171
7,122
6,254
426
0
7,122
0
36,172
L
Anubis
DivineRell
Anubis
2,259
320
76
1,221
4,363
1,792
0
2,381
1,982
34,998
0
L
1,336
134
2,908
3,205
5,716
2,333
0
525
5,191
17,061
0
W
Izanami
LivKittie
Izanami
4,079
3,045
0
634
5,329
2,046
470
816
4,513
0
41,386
L
1,608
704
0
2,176
6,793
2,402
0
1,658
5,135
0
19,029
W
Zeus
2,915
811
0
750
4,164
1,034
0
2,066
2,098
36,988
0
L
King Arthur
XxLEGITxH3ROXxX
King Arthur
4,369
475
0
1,120
7,020
4,321
0
638
6,382
0
27,177
L
Medusa
zavieraxy
Medusa
3,778
2,259
0
2,010
6,301
2,024
0
1,067
5,234
0
32,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
27,336
207
Minions Killed
259
0
Camps Cleared
0
894,761
Distance Traveled
1,005,309
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,799
580
42
4
0
246,457
0
W
Ares
5,184
518
21
2
0
213,532
0
W
Guan Yu
5,421
542
55
6
0
183,118
1
L
Anubis
5,088
509
60
6
0
168,124
5
L
Hel
4,735
474
15
2
0
197,451
0
W
Izanami
5,277
528
72
7
0
184,752
2
L
Set
4,683
468
39
4
0
193,563
0
W
Zeus
5,655
566
69
7
0
177,450
0
L
King Arthur
4,733
473
31
3
0
143,741
0
L
Medusa
5,244
524
62
6
0
191,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role