Player Matchup

Chernobog
Chernobog
Platinum IV
Gozaimasu
Chernobog
Platinum IV
Level 124
God Stats
18W - 18L
1,552 SR
Queue Stats
196W - 189L
1,686 MMR
Solo
Bakasura
Bakasura
Diamond II
SleepingW0lf
Bakasura
Diamond II
Level 187
God Stats
11W - 10L
1,656 SR
Queue Stats
175W - 148L
2,291 MMR
Solo
Artio
Artio
Platinum III
VELMacro
Artio
Platinum III
Level 67
God Stats
1W - 0L
1,715 SR
Queue Stats
103W - 92L
1,811 MMR
Solo
Janus
Janus
Diamond IV
Whit3Long5chlong
Janus
Diamond IV
Level 147
God Stats
24W - 28L
1,580 SR
Queue Stats
451W - 435L
2,109 MMR
Solo
King Arthur
King Arthur
Platinum II
樱花满天我在等你
King Arthur
Platinum II
Level 159
God Stats
8W - 15L
1,523 SR
Queue Stats
121W - 147L
1,854 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,605 SR
1,950 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 87
1,676 SR
1,985 MMR
Achilles
Achilles
Diamond IV
JDP2004
Achilles
Diamond IV
Level 82
God Stats
122W - 116L
1,620 SR
Queue Stats
619W - 585L
2,203 MMR
Solo
Charybdis
Charybdis
Diamond V
ThePapiBearJR
Charybdis
Diamond V
Level 66
God Stats
1W - 1L
1,780 SR
Queue Stats
54W - 34L
2,075 MMR
Party 1
Agni
Agni
Platinum V
ThorYT
Agni
Platinum V
Level 115
God Stats
2W - 3L
1,838 SR
Queue Stats
200W - 203L
1,736 MMR
Solo
Cabrakan
Cabrakan
Diamond III
YuasaBattery
Cabrakan
Diamond III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 172L
2,275 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
thekillingbear
Ratatoskr
Gold V
Level 106
God Stats
2W - 3L
1,643 SR
Queue Stats
21W - 17L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gozaimasu
Chernobog
18
3 / 2 / 15
12,008
600
16,146
15,663
7,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
SleepingW0lf
Bakasura
20
15 / 1 / 6
13,798
690
18,792
16,371
9,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Artio
VELMacro
Artio
16
2 / 1 / 13
10,748
537
6,389
19,759
16,980
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
3 / 2 / 9
11,386
569
14,141
9,724
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

18
0 / 6 / 6
11,196
560
11,407
22,445
31,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
He BoAphroditeFenrirAo Kuang

VS

Bans
MercuryHerculesHelThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JDP2004
Achilles
18
4 / 3 / 2
11,685
584
13,445
23,056
25,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charybdis
ThePapiBearJR
Charybdis
17
0 / 4 / 3
10,886
544
9,766
16,588
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Agni
ThorYT
Agni
17
3 / 4 / 0
10,857
543
8,734
12,380
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cabrakan
YuasaBattery
Cabrakan
14
3 / 5 / 1
9,758
488
4,854
20,855
30,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ratatoskr
thekillingbear
Ratatoskr
15
2 / 7 / 3
9,469
473
8,437
18,210
8,714
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
23
Kills
12
12
Deaths
23
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Gozaimasu
Chernobog
3
2
15
5.25
L
Achilles
JDP2004
Achilles
4
3
2
1.67
W
Bakasura
SleepingW0lf
Bakasura
15
1
6
18
L
Charybdis
ThePapiBearJR
Charybdis
0
4
3
0.38
L
Agni
ThorYT
Agni
3
4
0
0.75
W
Artio
VELMacro
Artio
2
1
13
8.5
W
3
2
9
3.75
L
Cabrakan
YuasaBattery
Cabrakan
3
5
1
0.7
L
Ratatoskr
thekillingbear
Ratatoskr
2
7
3
0.5
W
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,875
Damage
45,236
83,962
Taken
91,089
69,746
Mitigated
75,760
30,867
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Gozaimasu
Chernobog
16,146
10,758
0
6,072
15,663
7,948
4,901
2,394
13,128
0
120,478
L
Achilles
JDP2004
Achilles
13,445
5,949
0
6,491
23,056
25,815
165
1,676
19,699
0
104,158
W
Bakasura
SleepingW0lf
Bakasura
18,792
12,785
0
6,719
16,371
9,374
2,635
3,049
13,214
0
118,851
L
Charybdis
ThePapiBearJR
Charybdis
9,766
5,998
0
6,060
16,588
6,387
2,912
3,047
12,176
0
109,908
L
Agni
ThorYT
Agni
8,734
566
100
2,741
12,380
4,490
0
6,396
5,055
109,139
0
W
Artio
VELMacro
Artio
6,389
603
3,501
7,281
19,759
16,980
0
4,385
14,913
14,294
0
W
14,141
857
0
1,840
9,724
4,189
3,700
3,972
5,362
104,363
0
L
Cabrakan
YuasaBattery
Cabrakan
4,854
639
0
2,666
20,855
30,354
0
5,769
12,936
19,361
0
L
Ratatoskr
thekillingbear
Ratatoskr
8,437
2,544
0
1,734
18,210
8,714
0
2,219
15,197
0
84,623
W
11,407
1,308
0
5,454
22,445
31,255
0
1,470
20,595
2,007
87,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,136
Gold Earned
52,655
645
Minions Killed
686
0
Camps Cleared
0
2,144,998
Distance Traveled
1,917,833
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,008
600
159
8
0
393,447
8
L
Achilles
11,685
584
162
8
0
364,999
0
W
Bakasura
13,798
690
166
8
0
531,090
2
L
Charybdis
10,886
544
179
9
0
355,624
4
L
Agni
10,857
543
196
10
0
369,347
2
W
Artio
10,748
537
12
1
0
420,164
7
W
Janus
11,386
569
165
8
0
426,734
10
L
Cabrakan
9,758
488
30
2
0
379,434
5
L
Ratatoskr
9,469
473
119
6
0
448,429
2
W
King Arthur
11,196
560
143
7
0
373,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role