Player Matchup

Ishtar
Ishtar
ImperfectVirus1
Ishtar
Level 88
God Stats
11W - 14L
1,504 SR
Queue Stats
30W - 48L
1,327 Elo+
Solo
Geb
Geb
JustaBirb
Geb
Level 109
God Stats
0W - 2L
1,297 SR
Queue Stats
75W - 99L
1,429 Elo+
Party 1
Lancelot
Lancelot
crankymean0
Lancelot
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 249L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
lilredbook
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 109L
1,478 Elo+
Solo
Amaterasu
Amaterasu
tricksster
Amaterasu
Level 147
God Stats
1W - 1L
1,757 SR
Queue Stats
183W - 209L
1,505 Elo+
Party 1
Team Averages
Level 117
1,512 SR
1,446 Elo+

VS

Team Averages
Level 141
1,514 SR
1,482 Elo+
Izanami
Izanami
Etiripse
Izanami
Level 109
God Stats
7W - 5L
1,548 SR
Queue Stats
495W - 495L
1,530 Elo+
Party 2
Surtr
Surtr
Gooshmerkin
Surtr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,388 Elo+
Solo
Bakasura
Bakasura
Kenster833
Bakasura
Level 156
God Stats
9W - 13L
1,500 SR
Queue Stats
500W - 528L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
MrBlizzard32
Nu Wa
Level 191
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 120L
1,557 Elo+
Party 2
Yemoja
Yemoja
PureKentage
Yemoja
Level 143
God Stats
1W - 1L
1,519 SR
Queue Stats
11W - 15L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,011
501
8,821
11,857
4,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
6,743
482
5,156
7,855
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
crankymean0
Lancelot
12
2 / 4 / 0
6,923
495
5,616
12,451
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
lilredbook
Ah Puch
11
0 / 5 / 2
6,527
466
5,552
10,200
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
tricksster
Amaterasu
13
0 / 1 / 0
7,441
532
5,116
12,057
9,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Etiripse
Izanami
14
2 / 3 / 0
8,150
582
7,741
11,557
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 1
8,207
586
9,517
10,446
9,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Kenster833
Bakasura
14
4 / 1 / 4
8,313
594
5,364
11,488
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 4
8,806
629
12,696
6,940
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
11
1 / 0 / 7
7,260
519
2,596
8,229
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
14
14
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Etiripse
Izanami
2
3
0
0.67
W
2
0
1
2.5
L
2
2
1
1.25
L
1
2
0
0.5
W
Bakasura
Kenster833
Bakasura
4
1
4
6
W
5
1
4
7
W
Yemoja
1
0
7
4.5
L
Lancelot
crankymean0
Lancelot
2
4
0
0.5
L
Ah Puch
lilredbook
Ah Puch
0
5
2
0.2
L
Amaterasu
tricksster
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
37,914
54,420
Taken
48,660
28,359
Mitigated
29,417
12,544
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Etiripse
Izanami
7,741
5,808
0
3,358
11,557
5,320
845
1,048
10,485
0
80,823
W
9,517
3,989
0
2,443
10,446
9,873
0
0
10,446
2,356
62,860
L
8,821
5,605
0
3,292
11,857
4,802
0
1,538
10,319
0
52,772
L
5,156
849
0
1,353
7,855
5,486
0
3,577
4,208
24,474
0
W
Bakasura
Kenster833
Bakasura
5,364
3,954
0
3,101
11,488
5,296
74
2,237
9,177
0
57,477
W
12,696
1,580
0
710
6,940
2,489
516
3,493
3,370
85,421
0
W
Yemoja
2,596
1,521
1,660
3,412
8,229
6,439
139
3,689
4,474
10,015
0
L
Lancelot
crankymean0
Lancelot
5,616
1,555
0
938
12,451
5,384
0
3,087
9,194
0
59,891
L
Ah Puch
lilredbook
Ah Puch
5,552
463
0
2,930
10,200
3,220
0
5,907
4,223
47,340
0
L
Amaterasu
tricksster
Amaterasu
5,116
2,029
0
4,031
12,057
9,467
0
2,042
10,015
0
60,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,645
Gold Earned
40,736
424
Minions Killed
517
0
Camps Cleared
0
1,477,092
Distance Traveled
1,487,349
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,150
582
136
10
0
264,369
7
W
Surtr
8,207
586
103
7
0
262,475
0
L
Ishtar
7,011
501
91
7
0
268,328
4
L
Geb
6,743
482
22
2
0
315,708
1
W
Bakasura
8,313
594
114
8
0
382,952
0
W
Nu Wa
8,806
629
149
11
0
294,736
0
W
Yemoja
7,260
519
15
1
0
282,817
3
L
Lancelot
6,923
495
103
7
0
339,731
0
L
Ah Puch
6,527
466
87
6
0
286,248
0
L
Amaterasu
7,441
532
121
9
0
267,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role