Player Matchup

Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Cyboman
Ra
Level 157
God Stats
1W - 1L
1,503 SR
Queue Stats
27W - 13L
1,817 Elo+
Party 1
Sol
Sol
TenFlux
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,658 Elo+
Party 1
Horus
Horus
Yolked
Horus
Level 88
God Stats
3W - 0L
1,802 SR
Queue Stats
23W - 11L
1,770 Elo+
Party 1
Team Averages
Level 150
1,561 SR
1,649 Elo+

VS

Team Averages
Level 135
1,570 SR
1,588 Elo+
Cu Chulainn
Cu Chulainn
AeternumVale
Cu Chulainn
Level 159
God Stats
15W - 10L
1,766 SR
Queue Stats
377W - 368L
1,546 Elo+
Party 2
Bacchus
Bacchus
MrDaddyDuck
Bacchus
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
345W - 333L
1,545 Elo+
Party 2
Ishtar
Ishtar
NoAnchoviesPlz
Ishtar
Level 127
God Stats
20W - 13L
1,750 SR
Queue Stats
404W - 334L
1,609 Elo+
Solo
Thanatos
Thanatos
RocketRyan17
Thanatos
Level 98
God Stats
32W - 31L
1,526 SR
Queue Stats
165W - 157L
1,495 Elo+
Solo
Yu Huang
Yu Huang
loscoxxz
Yu Huang
Level 145
God Stats
0W - 1L
1,310 SR
Queue Stats
12W - 11L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
9 / 1 / 5
7,557
756
10,441
7,645
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
 
Ne Zha
11
9 / 3 / 5
7,416
742
10,595
9,459
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 4
7,006
701
4,380
4,939
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
12
3 / 0 / 1
7,213
721
4,946
6,896
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Yolked
Horus
9
3 / 2 / 8
5,814
581
5,941
10,239
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AeternumVale
Cu Chulainn
9
1 / 4 / 0
5,732
573
3,759
9,284
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
MrDaddyDuck
Bacchus
9
2 / 5 / 3
5,921
592
4,660
11,784
10,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 4 / 1
5,580
558
2,570
6,973
2,013
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
RocketRyan17
Thanatos
10
3 / 6 / 3
6,350
635
4,405
11,316
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
loscoxxz
Yu Huang
9
1 / 7 / 3
5,935
594
2,423
9,186
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
26
Kills
7
7
Deaths
26
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
1
5
11.5
W
Ne Zha
 
Ne Zha
9
3
5
3.83
L
Cu Chulainn
AeternumVale
Cu Chulainn
1
4
0
0.25
W
2
1
4
4
L
Bacchus
MrDaddyDuck
Bacchus
2
5
3
0.7
L
0
4
1
0.13
L
Thanatos
RocketRyan17
Thanatos
3
6
3
0.75
W
Sol
3
0
1
3.5
W
Horus
Yolked
Horus
3
2
8
3.5
L
Yu Huang
loscoxxz
Yu Huang
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,303
Damage
17,817
39,178
Taken
48,543
17,533
Mitigated
26,410
13,536
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,441
5,290
0
2,101
7,645
3,003
0
1,950
5,624
0
52,119
W
Ne Zha
 
Ne Zha
10,595
4,127
0
1,741
9,459
3,682
0
2,368
7,091
0
48,772
L
Cu Chulainn
AeternumVale
Cu Chulainn
3,759
504
0
1,279
9,284
7,306
0
4,758
4,487
0
25,393
W
4,380
660
684
1,405
4,939
1,893
0
1,038
3,901
60,498
0
L
Bacchus
MrDaddyDuck
Bacchus
4,660
1,188
1,148
2,586
11,784
10,825
0
1,490
9,921
15,535
0
L
2,570
1,884
0
635
6,973
2,013
0
2,841
3,937
0
36,703
L
Thanatos
RocketRyan17
Thanatos
4,405
1,638
0
4,400
11,316
3,953
0
0
11,316
0
36,933
W
Sol
4,946
2,653
0
3,598
6,896
1,830
1,309
0
6,456
58,097
0
W
Horus
Yolked
Horus
5,941
2,555
510
3,497
10,239
7,125
16
1,727
8,512
0
19,034
L
Yu Huang
loscoxxz
Yu Huang
2,423
707
0
220
9,186
2,313
0
188
8,794
27,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
29,518
381
Minions Killed
247
0
Camps Cleared
0
1,124,090
Distance Traveled
1,033,533
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,557
756
79
8
0
247,833
0
W
Ne Zha
7,416
742
66
7
0
230,802
1
L
Cu Chulainn
5,732
573
46
5
0
222,120
0
W
Ra
7,006
701
114
11
0
241,050
0
L
Bacchus
5,921
592
17
2
0
192,321
0
L
Ishtar
5,580
558
66
7
0
206,037
0
L
Thanatos
6,350
635
73
7
0
216,043
0
W
Sol
7,213
721
97
10
0
194,187
0
W
Horus
5,814
581
25
3
0
210,218
0
L
Yu Huang
5,935
594
45
5
0
197,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role