Player Matchup

Sylvanus
Sylvanus
Ninck02
Sylvanus
Level 119
God Stats
2W - 2L
1,783 SR
Queue Stats
26W - 26L
1,502 Elo+
Party 2
Charybdis
Charybdis
RayAnnunaki
Charybdis
Level 107
God Stats
7W - 11L
1,441 SR
Queue Stats
7W - 11L
1,364 Elo+
Solo
He Bo
He Bo
hiltlautaro805
He Bo
Level 81
God Stats
1W - 5L
1,089 SR
Queue Stats
11W - 11L
1,473 Elo+
Party 2
Team Averages
Level 102
1,438 SR
1,447 Elo+

VS

Team Averages
Level 96
1,579 SR
1,603 Elo+
Baron Samedi
Baron Samedi
BUSSNESSGAM3R
Baron Samedi
Level 28
God Stats
2W - 1L
1,602 SR
Queue Stats
8W - 12L
1,845 Elo+
Party 1
Maui
Maui
ItsJunkoPop
Maui
Level 100
God Stats
5W - 5L
1,635 SR
Queue Stats
70W - 68L
1,443 Elo+
Party 1
Artemis
Artemis
Shiny Seedot
Artemis
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 161L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ninck02
Sylvanus
12
0 / 1 / 2
7,564
582
7,708
14,774
12,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
RayAnnunaki
Charybdis
12
0 / 2 / 3
8,048
619
4,473
11,151
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 6 / 0
8,791
676
5,372
10,380
4,154
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BUSSNESSGAM3R
Baron Samedi
14
4 / 2 / 3
9,285
714
12,763
8,700
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 6
9,291
715
5,089
12,542
11,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Shiny Seedot
Artemis
15
3 / 0 / 6
9,653
743
12,787
6,800
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BUSSNESSGAM3R
Baron Samedi
4
2
3
2.75
W
2
1
6
5
L
Sylvanus
Ninck02
Sylvanus
0
1
2
1
L
Charybdis
RayAnnunaki
Charybdis
0
2
3
0.75
W
Artemis
Shiny Seedot
Artemis
3
0
6
6
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,553
Damage
30,639
36,305
Taken
28,042
21,288
Mitigated
18,116
4,455
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BUSSNESSGAM3R
Baron Samedi
12,763
935
1,937
3,652
8,700
3,614
497
5,013
3,687
44,325
0
W
5,089
704
0
3,049
12,542
11,945
0
4,718
7,824
12,654
0
L
Sylvanus
Ninck02
Sylvanus
7,708
1,276
736
2,245
14,774
12,845
203
6,920
7,854
16,703
3,099
L
Charybdis
RayAnnunaki
Charybdis
4,473
2,518
0
1,125
11,151
4,289
522
5,914
5,237
0
25,780
W
Artemis
Shiny Seedot
Artemis
12,787
5,029
0
3,371
6,800
2,557
800
4,092
2,708
0
41,342
L
5,372
166
0
349
10,380
4,154
436
5,399
4,981
29,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,403
Gold Earned
28,229
125
Minions Killed
160
0
Camps Cleared
0
648,701
Distance Traveled
685,251
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,285
714
67
5
0
233,854
0
W
Maui
9,291
715
21
2
0
228,676
4
L
Sylvanus
7,564
582
36
3
0
218,886
2
L
Charybdis
8,048
619
38
3
0
214,528
0
W
Artemis
9,653
743
72
6
0
222,721
2
L
He Bo
8,791
676
51
4
0
215,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role