Player Matchup

Ares
Ares
Acidwolfe
Ares
Level 91
God Stats
5W - 2L
1,500 SR
Queue Stats
196W - 198L
1,431 Elo+
Solo
Amaterasu
Amaterasu
OneDuh
Amaterasu
Level 65
God Stats
8W - 2L
1,653 SR
Queue Stats
82W - 49L
1,616 Elo+
Party 1
Chernobog
Chernobog
Qahnaarin7Souls
Chernobog
Level 147
God Stats
5W - 2L
1,654 SR
Queue Stats
216W - 220L
1,510 Elo+
Solo
Discordia
Discordia
ToxicGhostx
Discordia
Level 101
God Stats
11W - 2L
1,709 SR
Queue Stats
138W - 66L
1,669 Elo+
Party 1
Aphrodite
Aphrodite
peeledarms
Aphrodite
Level 134
God Stats
2W - 0L
1,921 SR
Queue Stats
161W - 66L
1,709 Elo+
Party 1
Team Averages
Level 108
1,687 SR
1,587 Elo+

VS

Team Averages
Level 129
1,491 SR
1,520 Elo+
Anubis
Anubis
CHIEF TRIPPY
Anubis
Level 157
God Stats
6W - 7L
1,433 SR
Queue Stats
417W - 410L
1,536 Elo+
Party 2
Hel
Hel
ITHappensB
Hel
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
428W - 444L
1,467 Elo+
Party 2
Bacchus
Bacchus
Jhon Rose117
Bacchus
Level 129
God Stats
3W - 5L
1,521 SR
Queue Stats
134W - 154L
1,510 Elo+
Party 3
Chiron
Chiron
KrKBelladona
Chiron
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 97L
1,557 Elo+
Party 3
Discordia
Discordia
ShaduweeD420
Discordia
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 63L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 5 / 21
10,056
670
5,770
14,750
22,333
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
OneDuh
Amaterasu
17
2 / 4 / 19
10,734
716
7,969
26,119
39,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Qahnaarin7Souls
Chernobog
18
4 / 5 / 22
11,586
772
9,180
14,876
7,545
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ToxicGhostx
Discordia
20
14 / 1 / 18
13,098
873
32,038
15,120
8,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
peeledarms
Aphrodite
20
17 / 2 / 16
13,836
922
20,700
20,539
12,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 9 / 3
10,809
721
12,773
16,902
8,295
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 10 / 7
9,418
628
9,701
17,375
7,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Jhon Rose117
Bacchus
19
5 / 5 / 4
10,147
676
17,468
20,079
16,428
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
12
2 / 4 / 1
8,149
543
4,485
7,991
3,341
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Discordia
ShaduweeD420
Discordia
18
1 / 9 / 7
9,594
640
18,535
18,515
6,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
37
37
Kills
15
17
Deaths
37
96
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
0
5
21
2.1
L
Anubis
4
9
3
0.61
L
3
10
7
0.65
L
Bacchus
Jhon Rose117
Bacchus
5
5
4
1.4
L
Chiron
2
4
1
0.63
W
Amaterasu
OneDuh
Amaterasu
2
4
19
2.88
W
Chernobog
Qahnaarin7Souls
Chernobog
4
5
22
3
L
Discordia
ShaduweeD420
Discordia
1
9
7
0.5
W
Discordia
ToxicGhostx
Discordia
14
1
18
23
W
Aphrodite
peeledarms
Aphrodite
17
2
16
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,657
Damage
62,962
91,404
Taken
80,862
90,666
Mitigated
42,128
45,740
Healing
20,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,770
257
268
483
14,750
22,333
1,018
7,286
7,259
10,899
0
L
Anubis
12,773
0
166
2,142
16,902
8,295
0
14,271
2,631
29,386
0
L
9,701
232
5,839
2,750
17,375
7,179
0
11,242
6,133
15,738
0
L
Bacchus
Jhon Rose117
Bacchus
17,468
344
499
4,653
20,079
16,428
0
13,680
6,399
22,232
0
L
Chiron
4,485
1,626
276
1,220
7,991
3,341
0
4,855
3,136
0
11,681
W
Amaterasu
OneDuh
Amaterasu
7,969
2,141
1,006
8,009
26,119
39,647
896
14,885
10,878
0
11,731
W
Chernobog
Qahnaarin7Souls
Chernobog
9,180
5,509
1,954
1,075
14,876
7,545
1,649
12,164
2,628
0
29,537
L
Discordia
ShaduweeD420
Discordia
18,535
341
902
1,706
18,515
6,885
0
14,460
4,055
40,311
0
W
Discordia
ToxicGhostx
Discordia
32,038
775
712
1,049
15,120
8,407
2,713
10,619
4,273
54,533
0
W
Aphrodite
peeledarms
Aphrodite
20,700
1,967
16,178
15,006
20,539
12,734
1,738
12,507
7,889
52,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,310
Gold Earned
48,117
160
Minions Killed
116
0
Camps Cleared
0
1,543,472
Distance Traveled
1,081,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,056
670
4
0
0
285,553
0
L
Anubis
10,809
721
44
3
0
203,485
0
L
Hel
9,418
628
11
1
0
219,902
0
L
Bacchus
10,147
676
13
1
0
274,940
0
L
Chiron
8,149
543
8
1
0
139,918
0
W
Amaterasu
10,734
716
6
0
0
307,000
0
W
Chernobog
11,586
772
37
2
0
289,304
0
L
Discordia
9,594
640
40
3
0
243,603
0
W
Discordia
13,098
873
39
3
0
353,430
0
W
Aphrodite
13,836
922
74
5
0
308,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role