Player Matchup

King Arthur
King Arthur
ANDRES1932
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,424 Elo+
Party 2
Ao Kuang
Ao Kuang
DanteInfierno
Ao Kuang
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,436 Elo+
Party 2
Ratatoskr
Ratatoskr
SillyBunny83047
Ratatoskr
Level 89
God Stats
4W - 3L
1,527 SR
Queue Stats
407W - 413L
1,498 Elo+
Solo
Terra
Terra
jonnysklz237
Terra
Level 145
God Stats
3W - 6L
1,024 SR
Queue Stats
247W - 250L
1,427 Elo+
Solo
Bakasura
Bakasura
the1Wh0Kn0ckS-WW
Bakasura
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 153L
1,474 Elo+
Solo
Team Averages
Level 111
1,410 SR
1,452 Elo+

VS

Team Averages
Level 118
1,461 SR
1,496 Elo+
Bellona
Bellona
DroneKD
Bellona
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 109L
1,521 Elo+
Party 1
Neith
Neith
FxyGma
Neith
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 102L
1,504 Elo+
Party 1
Sol
Sol
HoldDeezNotz
Sol
Level 128
God Stats
3W - 1L
1,634 SR
Queue Stats
183W - 180L
1,439 Elo+
Solo
Geb
Geb
HungrySocks
Geb
Level 123
God Stats
9W - 10L
1,404 SR
Queue Stats
174W - 163L
1,486 Elo+
Party 1
Horus
Horus
RideTheBowflex
Horus
Level 123
God Stats
1W - 0L
1,268 SR
Queue Stats
39W - 40L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANDRES1932
King Arthur
13
3 / 5 / 6
7,662
766
6,540
12,201
13,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
DanteInfierno
Ao Kuang
13
2 / 3 / 8
7,261
726
5,501
10,557
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
SillyBunny83047
Ratatoskr
13
4 / 4 / 5
7,438
744
7,456
10,387
12,169
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 4 / 2
7,302
730
3,170
14,688
16,123
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 8
8,455
846
5,509
13,015
14,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DroneKD
Bellona
14
6 / 3 / 11
9,314
931
15,257
9,556
6,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Neith
FxyGma
Neith
16
8 / 2 / 8
9,582
958
13,187
5,965
3,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 10
8,958
896
12,265
7,699
3,471
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 3 / 12
9,204
920
7,093
14,146
18,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 14
8,764
876
6,153
9,962
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
12
Kills
19
19
Deaths
12
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ANDRES1932
King Arthur
3
5
6
1.2
L
Ao Kuang
DanteInfierno
Ao Kuang
2
3
8
2
W
Bellona
DroneKD
Bellona
6
3
11
3.83
W
Neith
FxyGma
Neith
8
2
8
6
W
3
2
10
4
W
1
3
12
2.33
W
1
2
14
4
L
Ratatoskr
SillyBunny83047
Ratatoskr
4
4
5
1.63
L
1
4
2
0.5
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,176
Damage
53,955
60,848
Taken
47,328
65,612
Mitigated
42,184
20,189
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ANDRES1932
King Arthur
6,540
660
75
1,164
12,201
13,566
0
4,042
8,159
0
9,642
L
Ao Kuang
DanteInfierno
Ao Kuang
5,501
1,264
296
2,516
10,557
9,503
0
2,294
8,263
8,978
0
W
Bellona
DroneKD
Bellona
15,257
5,015
831
1,365
9,556
6,624
731
1,784
6,648
0
24,911
W
Neith
FxyGma
Neith
13,187
6,956
1,182
1,882
5,965
3,073
3,474
1,577
3,716
0
32,746
W
12,265
4,452
724
2,638
7,699
3,471
2,178
2,034
5,023
28,620
0
W
7,093
580
1,060
1,763
14,146
18,042
379
1,131
12,364
19,456
0
W
6,153
2,343
2,962
3,153
9,962
10,974
109
1,492
7,324
0
11,230
L
Ratatoskr
SillyBunny83047
Ratatoskr
7,456
2,039
867
2,071
10,387
12,169
0
2,953
7,434
0
15,346
L
3,170
0
4,566
3,564
14,688
16,123
0
5,573
9,115
9,138
0
L
5,509
3,108
412
4,658
13,015
14,251
0
4,496
8,519
0
8,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
45,822
66
Minions Killed
126
0
Camps Cleared
0
878,058
Distance Traveled
966,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,662
766
11
1
0
167,995
0
L
Ao Kuang
7,261
726
7
1
0
145,725
0
W
Bellona
9,314
931
23
2
0
194,907
0
W
Neith
9,582
958
47
5
0
199,353
0
W
Sol
8,958
896
33
3
0
180,889
0
W
Geb
9,204
920
21
2
0
184,489
0
W
Horus
8,764
876
2
0
0
207,204
0
L
Ratatoskr
7,438
744
11
1
0
159,240
0
L
Terra
7,302
730
5
1
0
209,688
0
L
Bakasura
8,455
846
32
3
0
195,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role