Player Matchup

Geb
Geb
Desperado HD261
Geb
Level 119
God Stats
0W - 1L
1,444 SR
Queue Stats
100W - 93L
1,435 Elo+
Solo
Anhur
Anhur
ParaDrags
Anhur
Level 55
God Stats
2W - 4L
1,662 SR
Queue Stats
63W - 61L
1,442 Elo+
Solo
Chaac
Chaac
Violent_Upsurge
Chaac
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
hypermaTT222
Kukulkan
Level 142
God Stats
0W - 3L
1,523 SR
Queue Stats
27W - 28L
1,540 Elo+
Party 2
Zeus
Zeus
zurkll4
Zeus
Level 143
God Stats
16W - 14L
1,687 SR
Queue Stats
299W - 273L
1,512 Elo+
Solo
Team Averages
Level 112
1,563 SR
1,448 Elo+

VS

Team Averages
Level 92
1,659 SR
1,477 Elo+
Hera
Hera
Aksahcen
Hera
Level 4
God Stats
4W - 1L
1,717 SR
Queue Stats
6W - 2L
1,448 Elo+
Party 1
Geb
Geb
Blxshies
Geb
Level 124
God Stats
10W - 6L
1,903 SR
Queue Stats
172W - 155L
1,493 Elo+
Party 1
Izanami
Izanami
Khanavuh
Izanami
Level 149
God Stats
8W - 9L
1,679 SR
Queue Stats
406W - 383L
1,520 Elo+
Party 1
Nemesis
Nemesis
iiKodama
Nemesis
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
99W - 90L
1,511 Elo+
Party 1
Chaac
Chaac
stankytip
Chaac
Level 55
God Stats
9W - 10L
1,495 SR
Queue Stats
75W - 93L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,927
741
2,551
6,169
3,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
ParaDrags
Anhur
12
0 / 3 / 2
6,013
752
2,595
6,386
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
5,872
734
3,876
7,962
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
hypermaTT222
Kukulkan
8
0 / 0 / 0
5,105
638
492
290
85
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
zurkll4
Zeus
13
0 / 1 / 0
6,135
767
3,971
4,198
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 1 / 3
6,002
750
2,199
3,378
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 6
6,117
765
3,855
4,911
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Khanavuh
Izanami
13
2 / 0 / 6
6,961
870
7,431
3,467
1,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
iiKodama
Nemesis
13
3 / 0 / 2
6,974
872
1,654
3,996
2,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
stankytip
Chaac
13
2 / 0 / 4
6,580
823
5,909
5,540
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
8
8
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
0
1
3
1.5
W
1
1
6
4
L
0
1
1
0.5
W
Izanami
Khanavuh
Izanami
2
0
6
5
L
Anhur
ParaDrags
Anhur
0
3
2
0.33
L
2
3
0
0.67
L
Kukulkan
hypermaTT222
Kukulkan
0
0
0
0
W
Nemesis
iiKodama
Nemesis
3
0
2
4
W
Chaac
stankytip
Chaac
2
0
4
4
L
Zeus
zurkll4
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,485
Damage
21,048
25,005
Taken
21,292
12,241
Mitigated
12,659
3,482
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
2,199
578
0
0
3,378
1,452
130
1,436
1,942
14,260
0
W
3,855
140
0
754
4,911
3,820
0
1,423
3,488
9,464
0
L
2,551
28
824
585
6,169
3,323
0
2,051
3,839
10,104
0
W
Izanami
Khanavuh
Izanami
7,431
5,315
0
1,144
3,467
1,752
327
1,771
1,696
0
25,705
L
Anhur
ParaDrags
Anhur
2,595
1,375
0
933
6,386
2,812
0
1,055
5,293
0
16,023
L
3,876
333
103
787
7,962
4,668
0
1,935
5,805
0
12,126
L
Kukulkan
hypermaTT222
Kukulkan
492
36
0
0
290
85
0
63
227
2,012
0
W
Nemesis
iiKodama
Nemesis
1,654
359
0
139
3,996
2,163
710
418
3,578
0
22,952
W
Chaac
stankytip
Chaac
5,909
538
0
1,722
5,540
3,472
591
1,966
3,574
0
23,437
L
Zeus
zurkll4
Zeus
3,971
163
0
250
4,198
1,353
0
411
3,787
24,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
32,634
119
Minions Killed
193
0
Camps Cleared
0
617,808
Distance Traveled
894,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,002
750
29
4
0
150,596
0
W
Geb
6,117
765
6
1
0
192,663
0
L
Geb
5,927
741
15
2
0
168,222
0
W
Izanami
6,961
870
51
6
0
186,301
0
L
Anhur
6,013
752
32
4
0
132,046
0
L
Chaac
5,872
734
23
3
0
150,274
0
L
Kukulkan
5,105
638
3
0
0
29,556
0
W
Nemesis
6,974
872
51
6
0
191,328
0
W
Chaac
6,580
823
56
7
0
174,029
0
L
Zeus
6,135
767
46
6
0
137,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role