Player Matchup

Ishtar
Ishtar
Viiiixxyy
Ishtar
Level 38
God Stats
17W - 23L
1,196 SR
Queue Stats
57W - 67L
1,139 Elo+
Party 3
He Bo
He Bo
WheresDaNumbers
He Bo
Level 16
God Stats
23W - 19L
1,298 SR
Queue Stats
39W - 59L
1,150 Elo+
Party 3
Hercules
Hercules
aaranaimmortal
Hercules
Level 49
God Stats
7W - 8L
1,356 SR
Queue Stats
78W - 94L
1,284 Elo+
Solo
Atlas
Atlas
forecastdig53
Atlas
Level 23
God Stats
1W - 0L
1,284 SR
Queue Stats
11W - 25L
1,086 Elo+
Party 3
Danzaburou
Danzaburou
tell ya girl
Danzaburou
Level 18
God Stats
52W - 59L
1,219 SR
Queue Stats
86W - 107L
1,127 Elo+
Party 3
Team Averages
Level 29
1,270 SR
1,157 Elo+

VS

Team Averages
Level 51
1,550 SR
1,319 Elo+
Cerberus
Cerberus
DovahHardt
Cerberus
Level 63
God Stats
0W - 2L
1,239 SR
Queue Stats
7W - 11L
1,329 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GR1MShady9031
Cu Chulainn
Level 8
God Stats
2W - 1L
1,801 SR
Queue Stats
4W - 9L
1,263 Elo+
Party 1
Ishtar
Ishtar
Nebula Seer
Ishtar
Level 56
God Stats
0W - 2L
1,563 SR
Queue Stats
1W - 9L
1,143 Elo+
Party 2
Awilix
Awilix
SoNic_X24
Awilix
Level 103
God Stats
14W - 16L
1,645 SR
Queue Stats
90W - 87L
1,456 Elo+
Party 1
Hades
Hades
itzDragxnz
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Viiiixxyy
Ishtar
12
5 / 3 / 1
7,716
594
8,671
7,312
2,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 1 / 5
7,142
549
7,680
6,092
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
12
3 / 1 / 2
7,736
595
5,559
9,723
12,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 2
6,297
484
2,784
6,597
5,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
tell ya girl
Danzaburou
10
3 / 2 / 2
7,008
539
5,334
8,884
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DovahHardt
Cerberus
8
1 / 5 / 1
5,204
400
2,576
9,646
6,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
GR1MShady9031
Cu Chulainn
11
1 / 5 / 0
6,411
493
4,527
12,944
10,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
9
0 / 3 / 2
5,419
417
2,975
8,674
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
SoNic_X24
Awilix
12
5 / 4 / 1
7,222
556
10,724
11,961
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
11
1 / 1 / 1
6,498
500
1,172
8,284
3,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
8
8
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DovahHardt
Cerberus
1
5
1
0.3
L
Cu Chulainn
GR1MShady9031
Cu Chulainn
1
5
0
0.2
L
Ishtar
0
3
2
0.33
L
Awilix
SoNic_X24
Awilix
5
4
1
1.38
W
Ishtar
Viiiixxyy
Ishtar
5
3
1
1.83
W
4
1
5
6.5
W
Hercules
3
1
2
4
W
2
1
2
3
L
Hades
1
1
1
1.5
W
Danzaburou
tell ya girl
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
21,974
38,608
Taken
51,509
24,835
Mitigated
29,350
7,605
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DovahHardt
Cerberus
2,576
35
0
865
9,646
6,917
0
2,808
6,739
16,219
0
L
Cu Chulainn
GR1MShady9031
Cu Chulainn
4,527
1,261
0
139
12,944
10,670
11
1,620
11,228
1,454
35,068
L
Ishtar
2,975
1,517
0
2,018
8,674
3,320
0
2,734
5,850
0
20,579
L
Awilix
SoNic_X24
Awilix
10,724
5,389
0
1,223
11,961
4,827
0
1,610
10,146
0
53,110
W
Ishtar
Viiiixxyy
Ishtar
8,671
5,625
0
569
7,312
2,735
0
1,518
5,794
0
46,100
W
7,680
475
0
433
6,092
1,634
0
685
5,407
30,041
0
W
Hercules
5,559
1,219
0
1,967
9,723
12,010
307
0
9,723
0
46,514
W
2,784
1,260
136
1,944
6,597
5,094
392
719
5,878
22,593
0
L
Hades
1,172
286
200
2,244
8,284
3,616
295
1,136
7,082
36,094
0
W
Danzaburou
tell ya girl
Danzaburou
5,334
1,331
0
2,556
8,884
3,362
0
826
8,058
0
44,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,899
Gold Earned
30,754
285
Minions Killed
252
0
Camps Cleared
0
1,254,084
Distance Traveled
1,202,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,204
400
33
3
0
227,227
0
L
Cu Chulainn
6,411
493
55
4
0
247,441
0
L
Ishtar
5,419
417
35
3
0
225,558
0
L
Awilix
7,222
556
74
6
0
287,684
0
W
Ishtar
7,716
594
67
5
0
255,119
0
W
He Bo
7,142
549
50
4
0
288,021
0
W
Hercules
7,736
595
78
6
0
239,314
0
W
Atlas
6,297
484
35
3
0
236,419
0
L
Hades
6,498
500
55
4
0
214,467
0
W
Danzaburou
7,008
539
55
4
0
235,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role