Player Matchup

Sobek
Sobek
Beezt
Sobek
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 94L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
FlyingAnalClaw
Kukulkan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 84L
1,565 Elo+
Party 2
Achilles
Achilles
aflyingbutthole
Achilles
Level 39
God Stats
2W - 1L
1,463 SR
Queue Stats
105W - 90L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
immortalsmoof15
Baron Samedi
Level 44
God Stats
9W - 3L
1,482 SR
Queue Stats
310W - 272L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
venomouscheese
Morgan Le Fay
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 104L
1,484 Elo+
Solo
Team Averages
Level 69
1,489 SR
1,516 Elo+

VS

Team Averages
Level 45
1,538 SR
1,457 Elo+
Ullr
Ullr
DarthLaser01
Ullr
Level 37
God Stats
2W - 3L
1,465 SR
Queue Stats
57W - 43L
1,522 Elo+
Party 1
Baba Yaga
Baba Yaga
HornyHorus
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,439 Elo+
Solo
Cthulhu
Cthulhu
McMurcy
Cthulhu
Level 83
God Stats
1W - 2L
1,723 SR
Queue Stats
25W - 33L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
TRu_STIK_VISION
Sun Wukong
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 195L
1,393 Elo+
Solo
Zeus
Zeus
UncleCharles141
Zeus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
536W - 548L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Beezt
Sobek
16
5 / 3 / 5
9,655
878
8,341
19,293
26,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
15
5 / 1 / 8
8,838
803
11,927
5,437
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
15
1 / 2 / 11
8,571
779
8,484
13,568
16,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
immortalsmoof15
Baron Samedi
15
3 / 1 / 9
8,807
801
11,292
10,162
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
venomouscheese
Morgan Le Fay
12
2 / 2 / 7
8,225
748
6,586
9,619
4,237
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
9,577
871
13,013
11,144
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baba Yaga
HornyHorus
Baba Yaga
13
0 / 2 / 2
7,606
691
5,372
8,791
4,794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
McMurcy
Cthulhu
13
0 / 5 / 2
7,589
690
10,302
12,198
13,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TRu_STIK_VISION
Sun Wukong
10
0 / 4 / 2
6,889
626
2,465
10,675
8,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 3
8,579
780
7,629
6,511
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
16
Kills
8
9
Deaths
16
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
Beezt
Sobek
5
3
5
2.5
L
5
3
1
1.83
W
Kukulkan
5
1
8
9
L
Baba Yaga
HornyHorus
Baba Yaga
0
2
2
0.5
L
Cthulhu
McMurcy
Cthulhu
0
5
2
0.2
L
Sun Wukong
TRu_STIK_VISION
Sun Wukong
0
4
2
0.25
L
3
2
3
2.25
W
Achilles
1
2
11
3.25
W
Baron Samedi
immortalsmoof15
Baron Samedi
3
1
9
7.5
W
Morgan Le Fay
venomouscheese
Morgan Le Fay
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,630
Damage
38,781
58,079
Taken
49,319
56,064
Mitigated
36,303
26,728
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Beezt
Sobek
8,341
626
1,384
3,538
19,293
26,762
26
7,333
11,960
14,001
487
L
13,013
4,675
452
1,246
11,144
6,535
1,342
7,190
3,824
0
25,820
W
Kukulkan
11,927
812
3,149
1,631
5,437
2,995
496
2,539
2,898
26,246
0
L
Baba Yaga
HornyHorus
Baba Yaga
5,372
227
622
2,892
8,791
4,794
0
6,713
1,911
16,855
0
L
Cthulhu
McMurcy
Cthulhu
10,302
154
1,143
548
12,198
13,316
0
9,708
2,156
16,328
976
L
Sun Wukong
TRu_STIK_VISION
Sun Wukong
2,465
643
831
1,368
10,675
8,220
0
8,834
1,834
0
3,966
L
7,629
1,292
575
1,984
6,511
3,438
385
4,489
1,935
18,438
0
W
Achilles
8,484
446
1,297
1,688
13,568
16,275
108
3,886
9,682
0
14,238
W
Baron Samedi
immortalsmoof15
Baron Samedi
11,292
763
8,142
4,267
10,162
5,795
643
4,115
6,047
28,462
0
W
Morgan Le Fay
venomouscheese
Morgan Le Fay
6,586
319
759
873
9,619
4,237
1,044
4,454
5,165
16,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
40,240
125
Minions Killed
105
0
Camps Cleared
0
1,136,154
Distance Traveled
1,011,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,655
878
15
1
0
229,074
0
L
Ullr
9,577
871
29
3
0
221,144
0
W
Kukulkan
8,838
803
38
3
0
220,926
0
L
Baba Yaga
7,606
691
31
3
0
188,332
0
L
Cthulhu
7,589
690
16
1
0
188,396
0
L
Sun Wukong
6,889
626
6
1
0
213,832
0
L
Zeus
8,579
780
23
2
0
200,049
0
W
Achilles
8,571
779
7
1
0
234,959
0
W
Baron Samedi
8,807
801
38
3
0
223,385
0
W
Morgan Le Fay
8,225
748
27
2
0
227,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role