Player Matchup

Cthulhu
Cthulhu
Taout
Cthulhu
Level 58
God Stats
3W - 2L
1,524 SR
Queue Stats
22W - 23L
1,382 Elo+
Party 1
Charybdis
Charybdis
WaifuArmpits
Charybdis
Level 12
God Stats
6W - 7L
1,487 SR
Queue Stats
12W - 16L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
porkchop615
Aphrodite
Level 35
God Stats
9W - 5L
1,469 SR
Queue Stats
13W - 13L
1,340 Elo+
Party 1
Team Averages
Level 35
1,494 SR
1,371 Elo+

VS

Team Averages
Level 57
1,567 SR
1,422 Elo+
Tiamat
Tiamat
Kalgin
Tiamat
Level 28
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
KeyLoOr
Cerberus
Level 108
God Stats
2W - 3L
1,810 SR
Queue Stats
85W - 205L
1,267 Elo+
Solo
Izanami
Izanami
Sylvadyne
Izanami
Level 36
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Taout
Cthulhu
14
7 / 2 / 9
9,571
957
11,044
14,963
16,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
WaifuArmpits
Charybdis
12
6 / 4 / 7
8,742
874
11,425
9,957
3,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
porkchop615
Aphrodite
16
6 / 0 / 12
10,043
1,004
12,148
10,886
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kalgin
Tiamat
11
1 / 10 / 4
7,184
718
7,034
14,230
10,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
KeyLoOr
Cerberus
10
1 / 6 / 5
6,949
695
4,981
16,671
7,911
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Sylvadyne
Izanami
13
3 / 3 / 1
7,788
779
8,537
10,720
4,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
5
6
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Kalgin
Tiamat
1
10
4
0.3
L
Cerberus
KeyLoOr
Cerberus
1
6
5
0.58
L
Izanami
Sylvadyne
Izanami
3
3
1
1.17
W
Cthulhu
Taout
Cthulhu
7
2
9
5.75
W
Charybdis
WaifuArmpits
Charybdis
6
4
7
2.38
W
Aphrodite
porkchop615
Aphrodite
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,617
Damage
20,552
35,806
Taken
41,621
26,672
Mitigated
22,596
19,530
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Kalgin
Tiamat
7,034
1,676
0
275
14,230
10,110
0
8,841
5,389
18,312
0
L
Cerberus
KeyLoOr
Cerberus
4,981
0
0
4,071
16,671
7,911
0
9,311
7,360
11,835
0
L
Izanami
Sylvadyne
Izanami
8,537
6,135
0
1,829
10,720
4,575
0
5,064
5,656
0
27,725
W
Cthulhu
Taout
Cthulhu
11,044
2,053
269
2,938
14,963
16,770
417
4,696
10,060
18,621
0
W
Charybdis
WaifuArmpits
Charybdis
11,425
5,081
0
2,044
9,957
3,486
2,068
3,271
6,576
0
39,212
W
Aphrodite
porkchop615
Aphrodite
12,148
1,434
6,116
8,163
10,886
6,416
601
3,547
7,113
49,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,356
Gold Earned
21,921
144
Minions Killed
91
0
Camps Cleared
0
515,102
Distance Traveled
467,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,184
718
28
3
0
135,574
0
L
Cerberus
6,949
695
19
2
0
152,986
0
L
Izanami
7,788
779
44
4
0
178,997
0
W
Cthulhu
9,571
957
13
1
0
164,929
0
W
Charybdis
8,742
874
42
4
0
166,038
0
W
Aphrodite
10,043
1,004
89
9
0
184,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role