Player Matchup

Skadi
Skadi
Juju God Reaper
Skadi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,217 Elo+
Solo
Kali
Kali
Thexubrax
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,484 Elo+
Party 2
Janus
Janus
TwoMagsGone
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,596 Elo+
Party 2
Tyr
Tyr
Tygerking18
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,557 Elo+
Party 2
Zeus
Zeus
fnoogie
Zeus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,520 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,475 Elo+

VS

Team Averages
Level 117
1,553 SR
1,561 Elo+
Kukulkan
Kukulkan
ALEXTRAYN
Kukulkan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,598 Elo+
Party 1
Pele
Pele
Betuz880
Pele
Level 97
God Stats
3W - 1L
1,521 SR
Queue Stats
75W - 57L
1,584 Elo+
Party 1
Anubis
Anubis
DownwindBrush6
Anubis
Level 120
God Stats
2W - 0L
1,515 SR
Queue Stats
29W - 28L
1,467 Elo+
Party 1
Fenrir
Fenrir
ImplacableBeast
Fenrir
Level 109
God Stats
1W - 0L
1,729 SR
Queue Stats
51W - 51L
1,546 Elo+
Party 1
Sobek
Sobek
Turnover490
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 31L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
8,847
737
10,788
12,749
4,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
12
0 / 9 / 3
7,161
597
4,089
14,394
5,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 6 / 4
7,698
642
5,682
12,385
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 2
8,595
716
9,964
15,506
16,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
fnoogie
Zeus
16
2 / 7 / 4
8,795
733
12,197
10,369
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALEXTRAYN
Kukulkan
18
8 / 1 / 18
10,542
879
20,059
5,346
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
18
8 / 1 / 19
10,714
893
11,720
10,399
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 2 / 15
10,902
909
11,891
9,670
5,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 16
10,224
852
10,792
15,101
18,582
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 21
9,713
809
4,388
14,138
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
122
9
Kills
33
33
Deaths
10
17
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALEXTRAYN
Kukulkan
8
1
18
17
W
Pele
8
1
19
17.5
W
7
2
15
7.25
W
8
3
16
5.33
L
2
7
4
0.57
L
Kali
0
9
3
0.17
W
2
3
21
4.17
L
1
6
4
0.5
L
4
4
2
1.25
L
Zeus
fnoogie
Zeus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,720
Damage
58,850
65,403
Taken
54,654
35,639
Mitigated
46,778
8,284
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALEXTRAYN
Kukulkan
20,059
2,069
898
834
5,346
2,639
2,024
1,327
4,019
32,935
0
W
Pele
11,720
1,606
1,283
3,456
10,399
5,220
1,334
3,720
6,679
0
30,250
W
11,891
656
180
3,840
9,670
5,570
1,968
3,920
5,750
32,148
0
W
10,792
1,527
1,401
1,949
15,101
18,582
728
5,913
9,188
0
13,482
L
10,788
2,825
0
723
12,749
4,637
0
6,451
6,298
0
27,145
L
Kali
4,089
626
296
1,304
14,394
5,735
0
7,411
6,983
0
6,381
W
4,388
107
3,910
4,889
14,138
14,767
331
2,999
11,139
7,931
0
L
5,682
842
433
1,803
12,385
4,933
0
7,278
5,107
9,592
0
L
9,964
815
953
2,267
15,506
16,222
0
8,545
6,961
0
17,449
L
Zeus
fnoogie
Zeus
12,197
1,805
119
386
10,369
4,112
0
6,653
3,716
27,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
52,095
107
Minions Killed
145
0
Camps Cleared
0
1,013,546
Distance Traveled
1,139,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,542
879
36
3
0
219,923
0
W
Pele
10,714
893
28
2
0
266,781
0
W
Anubis
10,902
909
71
6
0
215,935
0
W
Fenrir
10,224
852
6
1
0
213,377
0
L
Skadi
8,847
737
37
3
0
176,340
0
L
Kali
7,161
597
5
0
0
206,496
0
W
Sobek
9,713
809
4
0
0
223,857
0
L
Janus
7,698
642
15
1
0
194,283
0
L
Tyr
8,595
716
14
1
0
259,765
0
L
Zeus
8,795
733
36
3
0
176,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role