Player Matchup

Ares
Ares
Landkaster21
Ares
Level 24
God Stats
30W - 35L
1,483 SR
Queue Stats
31W - 44L
1,371 Elo+
Party 1
Arachne
Arachne
TheHacKer N1
Arachne
Level 103
God Stats
27W - 18L
1,491 SR
Queue Stats
347W - 365L
1,351 Elo+
Solo
Scylla
Scylla
heyBRANNY
Scylla
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
342W - 378L
1,345 Elo+
Party 2
Chang'e
Chang'e
muddywater_
Chang'e
Level 85
God Stats
2W - 4L
1,303 SR
Queue Stats
210W - 230L
1,308 Elo+
Party 2
Odin
Odin
ogkillshottz
Odin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 97L
1,484 Elo+
Party 1
Team Averages
Level 92
1,455 SR
1,372 Elo+

VS

Team Averages
Level 84
1,420 SR
1,392 Elo+
Nu Wa
Nu Wa
F14Tomcatmx
Nu Wa
Level 105
God Stats
116W - 119L
1,513 SR
Queue Stats
934W - 1,014L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HareSage ROG
Ah Muzen Cab
Level 133
God Stats
1W - 3L
1,292 SR
Queue Stats
81W - 79L
1,422 Elo+
Solo
Thor
Thor
Jhym
Thor
Level 42
God Stats
81W - 79L
1,321 SR
Queue Stats
182W - 202L
1,358 Elo+
Solo
Ao Kuang
Ao Kuang
King_Damus89
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
LiLcherub91
Kumbhakarna
Level 34
God Stats
2W - 3L
1,474 SR
Queue Stats
46W - 82L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,079
1,011
2,772
6,467
5,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
TheHacKer N1
Arachne
12
0 / 0 / 0
6,649
950
1,544
3,370
1,085
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
heyBRANNY
Scylla
13
1 / 1 / 1
7,627
1,090
2,726
2,626
929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
muddywater_
Chang'e
13
0 / 0 / 2
7,476
1,068
1,947
2,971
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 0
7,013
1,002
2,186
2,638
2,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

349

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,382
1,055
5,992
1,213
350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
HareSage ROG
Ah Muzen Cab
13
1 / 1 / 2
7,587
1,084
4,305
4,254
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Jhym
Thor
12
2 / 0 / 1
8,174
1,168
2,559
2,277
1,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
King_Damus89
Ao Kuang
12
0 / 1 / 3
7,175
1,025
3,008
6,197
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
LiLcherub91
Kumbhakarna
10
0 / 0 / 0
4,840
691
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
2
Kills
3
3
Deaths
2
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
Ah Muzen Cab
HareSage ROG
Ah Muzen Cab
1
1
2
2
L
Thor
Jhym
Thor
2
0
1
2.5
L
Ao Kuang
King_Damus89
Ao Kuang
0
1
3
1.5
W
0
2
2
0.5
L
Kumbhakarna
LiLcherub91
Kumbhakarna
0
0
0
0
W
Arachne
TheHacKer N1
Arachne
0
0
0
0
W
Scylla
heyBRANNY
Scylla
1
1
1
1.5
W
Chang'e
muddywater_
Chang'e
0
0
2
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,175
Damage
15,864
18,072
Taken
13,941
10,610
Mitigated
6,767
4,555
Healing
1,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,992
4,342
0
60
1,213
350
0
166
1,047
22,086
0
L
Ah Muzen Cab
HareSage ROG
Ah Muzen Cab
4,305
1,510
0
0
4,254
1,800
0
3,183
1,030
0
20,604
L
Thor
Jhym
Thor
2,559
0
0
485
2,277
1,501
0
1,021
1,211
53
17,354
L
Ao Kuang
King_Damus89
Ao Kuang
3,008
1,337
0
582
6,197
3,116
0
3,075
3,029
12,884
1,430
W
2,772
468
0
0
6,467
5,035
0
3,846
2,621
11,758
0
L
Kumbhakarna
LiLcherub91
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
TheHacKer N1
Arachne
1,544
722
0
1,908
3,370
1,085
0
1,998
1,372
0
10,780
W
Scylla
heyBRANNY
Scylla
2,726
134
0
0
2,626
929
0
928
1,698
25,780
0
W
Chang'e
muddywater_
Chang'e
1,947
0
1,577
1,026
2,971
1,067
0
717
2,254
31,128
0
W
2,186
203
0
44
2,638
2,494
0
1,444
1,194
0
6,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
35,158
193
Minions Killed
133
5
Camps Cleared
7
577,126
Distance Traveled
484,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,382
1,055
33
5
0
134,948
0
L
Ah Muzen Cab
7,587
1,084
32
5
3
132,575
0
L
Thor
8,174
1,168
31
4
1
92,951
0
L
Ao Kuang
7,175
1,025
37
5
3
124,440
0
W
Ares
7,079
1,011
14
2
1
123,263
0
L
Kumbhakarna
4,840
691
0
0
0
0
0
W
Arachne
6,649
950
23
3
2
74,002
0
W
Scylla
7,627
1,090
64
9
1
119,628
0
W
Chang'e
7,476
1,068
84
12
0
132,532
0
W
Odin
7,013
1,002
8
1
1
127,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role