Player Matchup

Lancelot
Lancelot
JaxDragonSlayer
Lancelot
Level 39
God Stats
1W - 2L
1,212 SR
Queue Stats
2W - 6L
1,251 Elo+
Party 1
Zeus
Zeus
adelph04
Zeus
Level 39
God Stats
3W - 2L
1,898 SR
Queue Stats
10W - 20L
1,267 Elo+
Solo
Hachiman
Hachiman
anbu ex0
Hachiman
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 1
Bacchus
Bacchus
looser_boy
Bacchus
Level 27
God Stats
2W - 0L
1,764 SR
Queue Stats
102W - 100L
1,361 Elo+
Party 3
Cu Chulainn
Cu Chulainn
pegimusic
Cu Chulainn
Level 55
God Stats
2W - 1L
1,144 SR
Queue Stats
86W - 90L
1,379 Elo+
Party 3
Team Averages
Level 35
1,504 SR
1,302 Elo+

VS

Team Averages
Level 39
1,523 SR
1,389 Elo+
Ares
Ares
Shokame88
Ares
Level 45
God Stats
6W - 9L
1,567 SR
Queue Stats
97W - 116L
1,362 Elo+
Solo
Kukulkan
Kukulkan
UwUiBunny
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,203 Elo+
Party 2
Achilles
Achilles
onlineRsuper
Achilles
Level 66
God Stats
3W - 7L
1,489 SR
Queue Stats
167W - 174L
1,509 Elo+
Party 4
Pele
Pele
quasaars
Pele
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 254L
1,475 Elo+
Party 2
Izanami
Izanami
sir_lynnJr16
Izanami
Level 47
God Stats
9W - 7L
1,560 SR
Queue Stats
96W - 126L
1,394 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
2 / 0 / 2
7,548
539
2,078
8,676
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
13
5 / 3 / 4
8,464
605
8,151
8,610
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
anbu ex0
Hachiman
12
5 / 1 / 3
7,368
526
8,797
7,704
2,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
looser_boy
Bacchus
11
3 / 3 / 8
7,048
503
4,626
12,888
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
pegimusic
Cu Chulainn
13
5 / 1 / 3
7,828
559
11,946
12,720
10,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 4 / 7
6,521
466
5,495
11,543
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
UwUiBunny
Kukulkan
9
0 / 6 / 0
5,938
424
1,988
7,077
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
onlineRsuper
Achilles
12
1 / 2 / 2
6,783
485
7,179
11,026
12,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
12
4 / 1 / 2
7,386
528
6,893
11,007
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
sir_lynnJr16
Izanami
11
3 / 7 / 0
7,074
505
5,387
10,502
4,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
20
Kills
8
8
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
2
0
2
3
L
Ares
0
4
7
0.88
L
Kukulkan
UwUiBunny
Kukulkan
0
6
0
0
W
Zeus
5
3
4
2.33
W
Hachiman
anbu ex0
Hachiman
5
1
3
6.5
W
Bacchus
looser_boy
Bacchus
3
3
8
2.33
L
Achilles
onlineRsuper
Achilles
1
2
2
1
W
Cu Chulainn
pegimusic
Cu Chulainn
5
1
3
6.5
L
Pele
4
1
2
5
L
Izanami
sir_lynnJr16
Izanami
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,598
Damage
26,942
50,598
Taken
51,155
32,587
Mitigated
36,609
13,196
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
2,078
138
0
3,900
8,676
3,527
154
273
8,367
0
58,154
L
Ares
5,495
585
0
1,002
11,543
11,484
0
2,890
8,653
19,661
0
L
Kukulkan
UwUiBunny
Kukulkan
1,988
600
0
0
7,077
3,203
0
4,737
2,340
29,079
0
W
Zeus
8,151
1,943
0
1,820
8,610
2,606
912
2,098
6,512
62,523
0
W
Hachiman
anbu ex0
Hachiman
8,797
5,638
0
1,336
7,704
2,517
1,170
1,045
6,659
0
36,828
W
Bacchus
looser_boy
Bacchus
4,626
976
163
4,341
12,888
12,952
150
2,973
9,833
14,439
0
L
Achilles
onlineRsuper
Achilles
7,179
1,288
0
4,090
11,026
12,931
234
1,417
9,609
0
42,482
W
Cu Chulainn
pegimusic
Cu Chulainn
11,946
1,844
0
1,636
12,720
10,985
58
1,094
10,716
0
51,124
L
Pele
6,893
1,825
0
2,055
11,007
4,556
0
2,182
8,825
0
55,676
L
Izanami
sir_lynnJr16
Izanami
5,387
3,690
0
997
10,502
4,435
147
1,551
8,951
0
48,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
33,702
316
Minions Killed
309
0
Camps Cleared
0
1,360,351
Distance Traveled
1,262,802
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,548
539
93
7
0
329,195
0
L
Ares
6,521
466
18
1
0
263,440
4
L
Kukulkan
5,938
424
54
4
0
237,334
0
W
Zeus
8,464
605
95
7
0
226,744
0
W
Hachiman
7,368
526
49
4
0
253,311
0
W
Bacchus
7,048
503
14
1
0
278,102
0
L
Achilles
6,783
485
58
4
0
277,139
0
W
Cu Chulainn
7,828
559
65
5
0
272,999
0
L
Pele
7,386
528
91
7
0
254,322
0
L
Izanami
7,074
505
88
6
0
230,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role