Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Blapslap
Aphrodite
Level 145
God Stats
30W - 27L
1,555 SR
Queue Stats
235W - 225L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
E_SINOFPRIDE
Sun Wukong
Level 152
God Stats
13W - 4L
1,950 SR
Queue Stats
574W - 528L
1,501 Elo+
Solo
Chaac
Chaac
primeone7
Chaac
Level 111
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
xWhirlx
Xbalanque
Level 196
God Stats
44W - 31L
1,529 SR
Queue Stats
351W - 326L
1,513 Elo+
Solo
Team Averages
Level 142
1,568 SR
1,494 Elo+

VS

Team Averages
Level 116
1,547 SR
1,494 Elo+
Ah Puch
Ah Puch
ElYisus0P
Ah Puch
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 182L
1,460 Elo+
Party 1
Mercury
Mercury
FilosofoKIng
Mercury
Level 46
God Stats
12W - 15L
1,432 SR
Queue Stats
320W - 323L
1,469 Elo+
Solo
Ares
Ares
LogHorizon2408
Ares
Level 116
God Stats
1W - 6L
1,500 SR
Queue Stats
102W - 99L
1,461 Elo+
Party 1
Hachiman
Hachiman
RackomTK
Hachiman
Level 143
God Stats
10W - 13L
1,683 SR
Queue Stats
380W - 359L
1,523 Elo+
Party 1
Agni
Agni
WordOfOne
Agni
Level 128
God Stats
19W - 18L
1,620 SR
Queue Stats
340W - 333L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 1 / 0
9,147
610
7,727
11,298
5,617
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Blapslap
Aphrodite
13
3 / 0 / 6
8,369
558
5,796
11,186
10,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
E_SINOFPRIDE
Sun Wukong
15
6 / 1 / 3
8,935
596
11,069
13,772
9,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
primeone7
Chaac
13
3 / 1 / 4
7,808
521
5,798
11,029
9,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
xWhirlx
Xbalanque
14
2 / 0 / 1
8,540
569
9,270
10,282
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElYisus0P
Ah Puch
14
0 / 4 / 1
7,903
527
9,228
11,647
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
FilosofoKIng
Mercury
13
2 / 3 / 1
7,588
506
4,750
15,772
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 0
6,835
456
3,058
12,706
13,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
RackomTK
Hachiman
13
0 / 0 / 0
7,177
478
7,451
8,727
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
12
1 / 6 / 1
7,409
494
9,775
11,649
5,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
0
4
W
Aphrodite
Blapslap
Aphrodite
3
0
6
6
W
Sun Wukong
E_SINOFPRIDE
Sun Wukong
6
1
3
7.5
L
Ah Puch
ElYisus0P
Ah Puch
0
4
1
0.13
L
Mercury
FilosofoKIng
Mercury
2
3
1
0.83
L
0
5
0
0
L
Hachiman
RackomTK
Hachiman
0
0
0
0
L
Agni
1
6
1
0.25
W
Chaac
primeone7
Chaac
3
1
4
5
W
Xbalanque
xWhirlx
Xbalanque
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,660
Damage
34,262
57,567
Taken
60,501
40,035
Mitigated
33,159
30,099
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,727
150
0
4,492
11,298
5,617
0
7,441
2,954
72,873
0
W
Aphrodite
Blapslap
Aphrodite
5,796
1,522
5,580
6,461
11,186
10,156
543
3,762
7,424
29,286
0
W
Sun Wukong
E_SINOFPRIDE
Sun Wukong
11,069
3,573
371
3,833
13,772
9,792
400
7,883
5,842
0
65,756
L
Ah Puch
ElYisus0P
Ah Puch
9,228
479
0
3,252
11,647
4,486
0
6,498
5,149
68,619
0
L
Mercury
FilosofoKIng
Mercury
4,750
1,545
0
5,098
15,772
6,590
0
2,357
13,415
0
62,018
L
3,058
104
288
2,341
12,706
13,442
0
2,831
9,875
28,757
0
L
Hachiman
RackomTK
Hachiman
7,451
4,000
0
3,993
8,727
3,432
0
973
7,754
0
61,686
L
Agni
9,775
1,357
0
2,276
11,649
5,209
0
1,055
10,594
61,785
0
W
Chaac
primeone7
Chaac
5,798
1,166
0
3,954
11,029
9,527
84
1,134
9,895
191
49,590
W
Xbalanque
xWhirlx
Xbalanque
9,270
2,689
0
5,408
10,282
4,943
1,395
891
9,391
0
78,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
36,912
500
Minions Killed
455
0
Camps Cleared
0
1,444,323
Distance Traveled
1,351,570
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,147
610
150
10
0
265,657
1
W
Aphrodite
8,369
558
20
1
0
258,886
1
W
Sun Wukong
8,935
596
122
8
0
308,139
4
L
Ah Puch
7,903
527
115
8
0
227,759
0
L
Mercury
7,588
506
91
6
0
319,572
0
L
Ares
6,835
456
44
3
0
274,293
2
L
Hachiman
7,177
478
105
7
0
281,475
0
L
Agni
7,409
494
100
7
0
248,471
2
W
Chaac
7,808
521
71
5
0
319,982
0
W
Xbalanque
8,540
569
137
9
0
291,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role