Player Matchup

Eset
Eset
JeeringWriter84
Eset
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,529 Elo+
Party 1
The Morrigan
The Morrigan
Mighty Peaches1
The Morrigan
Level 104
God Stats
1W - 1L
1,273 SR
Queue Stats
23W - 22L
1,571 Elo+
Party 1
King Arthur
King Arthur
Steele Sponge
King Arthur
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 23L
1,620 Elo+
Party 1
Amaterasu
Amaterasu
TY15G
Amaterasu
Level 144
God Stats
7W - 1L
1,927 SR
Queue Stats
102W - 84L
1,619 Elo+
Party 1
Tiamat
Tiamat
Tempo Creep
Tiamat
Level 121
God Stats
1W - 0L
1,679 SR
Queue Stats
30W - 15L
1,633 Elo+
Party 1
Team Averages
Level 112
1,576 SR
1,594 Elo+

VS

Team Averages
Level 96
1,579 SR
1,491 Elo+
Izanami
Izanami
CaptainCrush0
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
Devils Britches
Amaterasu
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 64L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Eh_Squid
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
Harlot
Zhong Kui
Level 128
God Stats
2W - 2L
1,658 SR
Queue Stats
150W - 141L
1,464 Elo+
Solo
Camazotz
Camazotz
RockyTopWiz
Camazotz
Level 126
God Stats
3W - 3L
1,737 SR
Queue Stats
117W - 131L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 28
9,859
822
12,024
6,890
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Mighty Peaches1
The Morrigan
18
12 / 2 / 23
11,686
974
15,216
6,580
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Steele Sponge
King Arthur
17
7 / 4 / 23
10,446
871
12,562
15,191
18,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
TY15G
Amaterasu
17
10 / 3 / 23
10,481
873
21,455
16,386
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
16
4 / 4 / 30
9,916
826
15,381
16,209
13,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
7 / 8 / 3
10,745
895
10,813
14,483
6,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Devils Britches
Amaterasu
14
2 / 8 / 7
8,579
715
3,273
20,908
16,636
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Eh_Squid
Cthulhu
12
0 / 10 / 3
7,746
646
7,330
20,307
24,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Harlot
Zhong Kui
17
3 / 6 / 4
9,112
759
12,310
14,515
11,012
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
RockyTopWiz
Camazotz
13
2 / 6 / 5
7,873
656
6,633
13,333
8,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
36
38
Kills
14
15
Deaths
38
127
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
7
8
3
1.06
L
Amaterasu
Devils Britches
Amaterasu
2
8
7
0.69
L
Cthulhu
Eh_Squid
Cthulhu
0
10
3
0.15
L
Zhong Kui
Harlot
Zhong Kui
3
6
4
0.83
W
5
2
28
9.5
W
The Morrigan
Mighty Peaches1
The Morrigan
12
2
23
11.75
L
Camazotz
RockyTopWiz
Camazotz
2
6
5
0.75
W
King Arthur
Steele Sponge
King Arthur
7
4
23
4.63
W
Amaterasu
TY15G
Amaterasu
10
3
23
7.17
W
Tiamat
4
4
30
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,638
Damage
40,359
61,256
Taken
83,546
52,168
Mitigated
67,670
19,022
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
10,813
5,740
266
1,457
14,483
6,975
0
7,940
6,331
0
27,237
L
Amaterasu
Devils Britches
Amaterasu
3,273
821
999
1,447
20,908
16,636
0
10,142
10,524
0
7,237
L
Cthulhu
Eh_Squid
Cthulhu
7,330
512
752
1,468
20,307
24,360
0
9,955
9,916
19,159
0
L
Zhong Kui
Harlot
Zhong Kui
12,310
75
619
4,052
14,515
11,012
0
7,785
6,557
32,079
0
W
12,024
1,088
962
822
6,890
3,933
1,754
2,120
4,770
22,967
0
W
The Morrigan
Mighty Peaches1
The Morrigan
15,216
2,508
2,812
1,426
6,580
3,597
2,064
3,809
2,771
31,732
0
L
Camazotz
RockyTopWiz
Camazotz
6,633
1,059
137
2,181
13,333
8,687
0
6,680
6,361
0
12,654
W
King Arthur
Steele Sponge
King Arthur
12,562
682
1,098
1,321
15,191
18,784
154
3,547
10,589
0
26,337
W
Amaterasu
TY15G
Amaterasu
21,455
12,811
1,325
4,449
16,386
12,660
3,290
4,826
11,560
0
28,969
W
Tiamat
15,381
1,092
925
3,882
16,209
13,194
784
5,338
10,871
22,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,388
Gold Earned
44,055
119
Minions Killed
108
0
Camps Cleared
0
1,115,673
Distance Traveled
950,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,745
895
39
3
0
179,568
0
L
Amaterasu
8,579
715
9
1
0
185,419
0
L
Cthulhu
7,746
646
8
1
0
193,329
0
L
Zhong Kui
9,112
759
44
4
0
192,716
0
W
Eset
9,859
822
13
1
0
226,868
0
W
The Morrigan
11,686
974
44
4
0
210,871
0
L
Camazotz
7,873
656
8
1
0
199,841
0
W
King Arthur
10,446
871
24
2
0
212,557
0
W
Amaterasu
10,481
873
19
2
0
231,241
0
W
Tiamat
9,916
826
19
2
0
234,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role