Player Matchup

Artemis
Artemis
BR4E WARFRAME12
Artemis
Level 118
God Stats
4W - 0L
1,824 SR
Queue Stats
66W - 70L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
Codesn0
Kukulkan
Level 21
God Stats
8W - 4L
1,690 SR
Queue Stats
19W - 19L
1,538 Elo+
Party 1
Arachne
Arachne
Kozzm
Arachne
Level 107
God Stats
5W - 0L
1,917 SR
Queue Stats
97W - 106L
1,469 Elo+
Party 1
Team Averages
Level 82
1,810 SR
1,486 Elo+

VS

Team Averages
Level 119
1,558 SR
1,513 Elo+
Fafnir
Fafnir
CrisisAtHand
Fafnir
Level 129
God Stats
3W - 3L
1,605 SR
Queue Stats
251W - 266L
1,577 Elo+
Party 2
Zeus
Zeus
Joza blind
Zeus
Level 120
God Stats
42W - 37L
1,571 SR
Queue Stats
837W - 870L
1,465 Elo+
Solo
Rama
Rama
Venomous_Hazard
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
8,879
888
12,269
7,682
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Codesn0
Kukulkan
15
3 / 1 / 10
8,582
858
10,544
4,290
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Kozzm
Arachne
12
5 / 1 / 5
8,383
838
8,172
9,688
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
2 / 5 / 0
7,158
716
4,326
14,825
14,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 0
6,992
699
8,214
7,583
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 7 / 1
6,353
635
3,300
12,377
4,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
15
Kills
2
2
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
Kukulkan
Codesn0
Kukulkan
3
1
10
8
L
Fafnir
2
5
0
0.4
L
0
3
0
0
W
Arachne
Kozzm
Arachne
5
1
5
7.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,985
Damage
15,840
21,660
Taken
34,785
10,327
Mitigated
21,763
9,591
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,269
9,611
0
4,292
7,682
3,433
2,021
4,513
3,169
0
28,225
W
Kukulkan
Codesn0
Kukulkan
10,544
553
0
689
4,290
1,965
908
3,081
1,209
36,750
0
L
Fafnir
4,326
1,258
941
2,604
14,825
14,590
0
3,764
11,061
11,562
0
L
8,214
774
0
504
7,583
2,755
0
2,326
5,257
35,636
0
W
Arachne
Kozzm
Arachne
8,172
4,871
0
4,610
9,688
4,929
80
5,019
4,669
0
30,505
L
3,300
2,688
0
1,040
12,377
4,418
0
4,547
7,830
0
13,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
20,503
126
Minions Killed
123
0
Camps Cleared
0
584,780
Distance Traveled
505,807
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,879
888
34
3
0
173,448
0
W
Kukulkan
8,582
858
62
6
0
201,700
4
L
Fafnir
7,158
716
11
1
0
163,368
0
L
Zeus
6,992
699
76
8
0
174,798
3
W
Arachne
8,383
838
30
3
0
209,632
2
L
Rama
6,353
635
36
4
0
167,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role