Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FlappyJoe69
Bacchus
Level 103
God Stats
3W - 0L
1,467 SR
Queue Stats
7W - 14L
1,657 Elo+
Party 1
Baron Samedi
Baron Samedi
Neo the Bard
Baron Samedi
Level 87
God Stats
1W - 0L
1,548 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,505 SR
1,552 Elo+

VS

Team Averages
Level 85
1,550 SR
1,345 Elo+
Gilgamesh
Gilgamesh
Hydr0_-Slayer
Gilgamesh
Level 86
God Stats
2W - 3L
1,465 SR
Queue Stats
32W - 31L
1,368 Elo+
Party 2
Janus
Janus
ToughPuff_420
Janus
Level 84
God Stats
2W - 1L
1,657 SR
Queue Stats
20W - 17L
1,314 Elo+
Party 2
Fenrir
Fenrir
Zd_STACH
Fenrir
Level 85
God Stats
1W - 3L
1,528 SR
Queue Stats
27W - 30L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 2
9,281
773
9,168
8,984
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
FlappyJoe69
Bacchus
14
0 / 0 / 7
8,816
735
4,337
7,572
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Baron Samedi
Neo the Bard
Baron Samedi
14
2 / 0 / 5
8,393
699
10,626
5,703
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hydr0_-Slayer
Gilgamesh
12
0 / 2 / 1
7,347
612
4,795
10,431
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 1
7,937
661
6,172
7,913
3,867
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Zd_STACH
Fenrir
12
1 / 2 / 0
7,532
628
3,853
9,263
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
2
6
W
Bacchus
FlappyJoe69
Bacchus
0
0
7
3.5
L
Gilgamesh
Hydr0_-Slayer
Gilgamesh
0
2
1
0.25
W
Baron Samedi
Neo the Bard
Baron Samedi
2
0
5
4.5
L
0
3
1
0.17
L
Fenrir
Zd_STACH
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
14,820
22,259
Taken
27,607
15,273
Mitigated
25,921
7,420
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,168
4,103
0
0
8,984
3,936
680
2,112
6,405
0
41,784
W
Bacchus
FlappyJoe69
Bacchus
4,337
469
0
2,713
7,572
8,764
93
2,816
4,479
15,827
0
L
Gilgamesh
Hydr0_-Slayer
Gilgamesh
4,795
660
0
468
10,431
12,836
0
5,511
4,920
0
12,449
W
Baron Samedi
Neo the Bard
Baron Samedi
10,626
1,073
1,388
3,319
5,703
2,573
600
1,783
3,851
39,035
0
L
6,172
436
0
2,287
7,913
3,867
43
4,120
3,793
51,906
0
L
Fenrir
Zd_STACH
Fenrir
3,853
277
0
976
9,263
9,218
0
5,349
3,914
678
6,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,490
Gold Earned
22,816
159
Minions Killed
112
0
Camps Cleared
0
623,471
Distance Traveled
730,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,281
773
66
6
0
187,888
0
W
Bacchus
8,816
735
32
3
0
239,897
0
L
Gilgamesh
7,347
612
13
1
0
265,280
0
W
Baron Samedi
8,393
699
61
5
0
195,686
0
L
Janus
7,937
661
88
7
0
215,468
0
L
Fenrir
7,532
628
11
1
0
249,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role