Player Matchup

Apollo
Apollo
Gold I
DarwinGod
Apollo
Gold I
Level 157
God Stats
2W - 3L
1,507 SR
Queue Stats
202W - 190L
1,694 MMR
Party 2
Maui
Maui
Gold II
Reaperdude
Maui
Gold II
Level 127
God Stats
3W - 4L
1,623 SR
Queue Stats
244W - 231L
1,638 MMR
Solo
Chang'e
Chang'e
Gold III
WalkItLikeAbird
Chang'e
Gold III
Level 132
God Stats
2W - 2L
1,704 SR
Queue Stats
42W - 40L
1,679 MMR
Party 1
Skadi
Skadi
Gold II
YO SOY KOI
Skadi
Gold II
Level 142
God Stats
4W - 2L
1,794 SR
Queue Stats
86W - 87L
1,662 MMR
Party 1
Surtr
Surtr
Silver I
mpillapa1
Surtr
Silver I
Level 47
God Stats
0W - 2L
1,282 SR
Queue Stats
11W - 10L
1,591 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,582 SR
1,653 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,551 SR
1,654 MMR
Izanami
Izanami
Gold V
Alroc-
Izanami
Gold V
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 14L
1,618 MMR
Party 3
Martichoras
Martichoras
Gold II
BeegMush
Martichoras
Gold II
Level 87
God Stats
1W - 0L
1,752 SR
Queue Stats
63W - 61L
1,617 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
IconicEon
Morgan Le Fay
Platinum V
Level 127
God Stats
74W - 59L
1,640 SR
Queue Stats
154W - 158L
1,665 MMR
Solo
Bakasura
Bakasura
Gold II
LoyalK9
Bakasura
Gold II
Level 184
God Stats
4W - 4L
1,500 SR
Queue Stats
90W - 66L
1,741 MMR
Party 3
Odin
Odin
Platinum IV
zbait2002
Odin
Platinum IV
Level 153
God Stats
5W - 8L
1,363 SR
Queue Stats
513W - 532L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarwinGod
Apollo
13
2 / 5 / 3
8,421
526
7,842
16,527
7,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 2
8,082
505
3,761
15,267
14,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 1
8,091
506
5,724
12,004
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
13
1 / 5 / 1
8,097
506
7,789
12,449
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
mpillapa1
Surtr
14
1 / 3 / 1
8,635
540
8,448
16,617
19,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
HerculesIshtarHe BoAthena

VS

Bans
HelAphroditeArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alroc-
Izanami
18
4 / 1 / 5
10,828
677
13,642
9,658
4,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
BeegMush
Martichoras
16
0 / 2 / 1
9,399
587
6,429
11,683
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
IconicEon
Morgan Le Fay
15
3 / 0 / 3
9,038
565
9,603
5,522
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
LoyalK9
Bakasura
18
11 / 2 / 4
11,422
714
17,169
17,531
9,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
14
1 / 1 / 11
9,049
566
6,302
11,184
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
19
19
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alroc-
Izanami
4
1
5
6.5
W
Martichoras
BeegMush
Martichoras
0
2
1
0.25
L
Apollo
DarwinGod
Apollo
2
5
3
0.7
W
Morgan Le Fay
IconicEon
Morgan Le Fay
3
0
3
4.5
W
Bakasura
LoyalK9
Bakasura
11
2
4
6.5
L
1
2
2
1
L
1
4
1
0.38
L
Skadi
1
5
1
0.3
L
Surtr
mpillapa1
Surtr
1
3
1
0.5
W
Odin
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,564
Damage
53,145
72,864
Taken
55,578
52,323
Mitigated
33,273
11,320
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alroc-
Izanami
13,642
10,614
0
3,802
9,658
4,976
367
1,157
8,499
0
115,968
W
Martichoras
BeegMush
Martichoras
6,429
2,810
0
5,108
11,683
6,154
948
279
11,404
0
91,797
L
Apollo
DarwinGod
Apollo
7,842
4,692
0
1,453
16,527
7,604
74
883
15,106
0
72,612
W
Morgan Le Fay
IconicEon
Morgan Le Fay
9,603
1,401
0
825
5,522
2,457
0
2,621
2,817
77,207
0
W
Bakasura
LoyalK9
Bakasura
17,169
11,275
0
5,991
17,531
9,104
0
3,617
13,762
0
92,576
L
3,761
1,306
1,949
2,255
15,267
14,653
0
2,909
11,396
31,809
0
L
5,724
349
1,121
2,563
12,004
5,343
0
5,160
6,166
61,101
0
L
Skadi
7,789
2,719
0
250
12,449
4,783
0
0
11,949
0
74,712
L
Surtr
mpillapa1
Surtr
8,448
1,284
0
1,729
16,617
19,940
6
651
14,826
1,046
68,830
W
Odin
6,302
620
0
2,410
11,184
10,582
963
2,398
8,682
0
23,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
49,736
510
Minions Killed
661
0
Camps Cleared
0
1,656,562
Distance Traveled
1,823,681
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,828
677
190
12
0
350,346
2
W
Martichoras
9,399
587
171
11
0
302,234
1
L
Apollo
8,421
526
116
7
0
330,750
0
W
Morgan Le Fay
9,038
565
121
8
0
364,931
5
W
Bakasura
11,422
714
154
10
0
437,168
2
L
Maui
8,082
505
40
3
0
339,606
6
L
Chang'e
8,091
506
127
8
0
335,638
1
L
Skadi
8,097
506
117
7
0
314,267
4
L
Surtr
8,635
540
110
7
0
336,301
0
W
Odin
9,049
566
25
2
0
369,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role