Player Matchup

Hercules
Hercules
Raindrop4141
Hercules
Level 113
God Stats
3W - 2L
1,575 SR
Queue Stats
23W - 17L
1,442 Elo+
Party 1
Ganesha
Ganesha
elcucas
Ganesha
Level 126
God Stats
3W - 3L
1,436 SR
Queue Stats
44W - 28L
1,565 Elo+
Party 1
Chernobog
Chernobog
millerkiller323
Chernobog
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 15L
1,432 Elo+
Party 1
Team Averages
Level 108
1,504 SR
1,480 Elo+

VS

Team Averages
Level 126
1,613 SR
1,502 Elo+
Jing Wei
Jing Wei
DarthSaedash
Jing Wei
Level 120
God Stats
4W - 7L
1,588 SR
Queue Stats
62W - 55L
1,547 Elo+
Party 2
Merlin
Merlin
Froaky981
Merlin
Level 103
God Stats
1W - 3L
1,450 SR
Queue Stats
15W - 17L
1,414 Elo+
Party 2
Chronos
Chronos
Shade5400
Chronos
Level 156
God Stats
1W - 4L
1,802 SR
Queue Stats
78W - 70L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Raindrop4141
Hercules
14
3 / 0 / 10
9,441
726
12,322
12,377
14,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
elcucas
Ganesha
14
0 / 0 / 11
9,947
765
4,079
12,824
16,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
millerkiller323
Chernobog
16
12 / 1 / 2
10,941
842
15,453
11,680
6,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarthSaedash
Jing Wei
12
0 / 4 / 1
8,016
617
7,508
11,747
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Froaky981
Merlin
13
1 / 5 / 0
8,630
664
6,020
10,601
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Shade5400
Chronos
13
0 / 6 / 1
8,338
641
11,159
16,120
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
1
1
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DarthSaedash
Jing Wei
0
4
1
0.13
L
Merlin
Froaky981
Merlin
1
5
0
0.2
W
Hercules
Raindrop4141
Hercules
3
0
10
8
L
Chronos
Shade5400
Chronos
0
6
1
0.08
W
Ganesha
elcucas
Ganesha
0
0
11
5.5
W
Chernobog
millerkiller323
Chernobog
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,854
Damage
24,687
36,881
Taken
38,468
37,359
Mitigated
16,143
13,825
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DarthSaedash
Jing Wei
7,508
6,462
159
1,763
11,747
5,176
321
612
11,094
0
23,848
L
Merlin
Froaky981
Merlin
6,020
1,204
0
954
10,601
4,381
476
1,828
8,453
29,962
0
W
Hercules
Raindrop4141
Hercules
12,322
3,327
0
5,704
12,377
14,470
0
6,637
5,740
0
22,742
L
Chronos
Shade5400
Chronos
11,159
4,431
0
5,255
16,120
6,586
402
1,672
13,844
40,416
0
W
Ganesha
elcucas
Ganesha
4,079
457
2,579
2,124
12,824
16,840
46
5,743
7,081
21,858
0
W
Chernobog
millerkiller323
Chernobog
15,453
9,816
0
3,418
11,680
6,049
2,494
4,850
6,830
0
46,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
24,984
117
Minions Killed
141
0
Camps Cleared
0
777,410
Distance Traveled
641,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,016
617
34
3
0
207,713
0
L
Merlin
8,630
664
42
3
0
214,809
0
W
Hercules
9,441
726
34
3
0
296,435
0
L
Chronos
8,338
641
65
5
0
219,470
0
W
Ganesha
9,947
765
6
0
0
252,186
0
W
Chernobog
10,941
842
77
6
0
228,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role