Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
BreadCamel
Vamana
Level 46
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 4L
1,855 Elo+
Solo
Danzaburou
Danzaburou
I am a F17
Danzaburou
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 76L
1,496 Elo+
Party 1
Fenrir
Fenrir
IV Buzzsaw VI
Fenrir
Level 148
God Stats
2W - 1L
1,874 SR
Queue Stats
104W - 121L
1,514 Elo+
Party 1
Awilix
Awilix
thecool255
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 76L
1,553 Elo+
Party 3
Team Averages
Level 115
1,611 SR
1,584 Elo+

VS

Team Averages
Level 113
1,426 SR
1,512 Elo+
Raijin
Raijin
AlannaPranha
Raijin
Level 64
God Stats
8W - 1L
1,505 SR
Queue Stats
434W - 443L
1,528 Elo+
Solo
Izanami
Izanami
FROST 562x
Izanami
Level 145
God Stats
4W - 4L
1,276 SR
Queue Stats
469W - 466L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
LUiS 562
Sun Wukong
Level 84
God Stats
7W - 11L
1,373 SR
Queue Stats
246W - 255L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
baklauno_BE
Gilgamesh
Level 148
God Stats
4W - 2L
1,236 SR
Queue Stats
478W - 491L
1,458 Elo+
Solo
Scylla
Scylla
xXDavidLMXx
Scylla
Level 125
God Stats
2W - 1L
1,742 SR
Queue Stats
40W - 29L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
2 / 1 / 8
9,130
702
10,861
11,337
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
BreadCamel
Vamana
13
0 / 7 / 4
7,685
591
13,057
19,787
18,482
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
I am a F17
Danzaburou
16
4 / 5 / 4
9,331
718
10,549
14,688
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 5 / 6
8,558
658
6,532
14,835
19,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
thecool255
Awilix
14
2 / 6 / 5
7,996
615
4,259
12,041
6,352
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
4 / 1 / 16
10,701
823
13,579
7,053
3,972
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
FROST 562x
Izanami
17
5 / 2 / 15
10,610
816
9,858
12,599
14,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LUiS 562
Sun Wukong
16
5 / 4 / 12
10,220
786
13,030
14,701
19,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
baklauno_BE
Gilgamesh
14
1 / 3 / 16
9,463
728
10,116
16,603
20,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
19
9 / 2 / 10
12,139
934
20,389
9,359
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
11
Kills
24
24
Deaths
12
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
8
6
W
Raijin
4
1
16
12
L
Vamana
BreadCamel
Vamana
0
7
4
0.29
W
Izanami
FROST 562x
Izanami
5
2
15
6.25
L
Danzaburou
I am a F17
Danzaburou
4
5
4
1.2
L
3
5
6
1.2
W
Sun Wukong
LUiS 562
Sun Wukong
5
4
12
2.75
W
Gilgamesh
baklauno_BE
Gilgamesh
1
3
16
3
L
Awilix
thecool255
Awilix
2
6
5
0.75
W
Scylla
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,258
Damage
66,972
72,688
Taken
60,315
59,172
Mitigated
62,932
14,915
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,861
3,000
921
2,244
11,337
6,634
0
3,106
8,231
0
33,587
W
Raijin
13,579
1,308
1,548
1,588
7,053
3,972
1,802
0
6,874
26,856
0
L
Vamana
BreadCamel
Vamana
13,057
5,818
607
1,855
19,787
18,482
0
10,505
9,282
0
17,637
W
Izanami
FROST 562x
Izanami
9,858
5,646
3,136
1,853
12,599
14,675
2,887
0
12,258
0
21,214
L
Danzaburou
I am a F17
Danzaburou
10,549
3,830
921
3,948
14,688
8,142
0
7,928
6,760
0
30,052
L
6,532
1,064
432
2,363
14,835
19,562
0
6,376
8,459
0
9,708
W
Sun Wukong
LUiS 562
Sun Wukong
13,030
1,705
1,900
2,382
14,701
19,029
490
0
14,210
0
21,552
W
Gilgamesh
baklauno_BE
Gilgamesh
10,116
1,506
796
1,752
16,603
20,300
980
0
16,306
0
14,159
L
Awilix
thecool255
Awilix
4,259
1,454
1,079
545
12,041
6,352
0
6,053
5,988
0
8,896
W
Scylla
20,389
1,691
1,743
2,003
9,359
4,956
1,711
0
9,318
49,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,700
Gold Earned
53,133
125
Minions Killed
183
0
Camps Cleared
0
1,212,530
Distance Traveled
1,194,658
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,130
702
54
4
0
279,807
2
W
Raijin
10,701
823
34
3
0
244,264
0
L
Vamana
7,685
591
6
0
0
248,235
2
W
Izanami
10,610
816
41
3
0
209,144
0
L
Danzaburou
9,331
718
51
4
0
208,013
0
L
Fenrir
8,558
658
5
0
0
228,345
0
W
Sun Wukong
10,220
786
16
1
0
266,526
0
W
Gilgamesh
9,463
728
9
1
0
258,037
0
L
Awilix
7,996
615
9
1
0
248,130
0
W
Scylla
12,139
934
83
6
0
216,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role