Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fran17rojas
Kumbhakarna
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,599 Elo+
Party 1
Medusa
Medusa
Vinachο
Medusa
Level 159
God Stats
1W - 0L
1,734 SR
Queue Stats
84W - 63L
1,600 Elo+
Party 1
Team Averages
Level 153
1,578 SR
1,566 Elo+

VS

Team Averages
Level 154
1,585 SR
1,562 Elo+
Cu Chulainn
Cu Chulainn
Drakanox
Cu Chulainn
Level 157
God Stats
0W - 2L
1,338 SR
Queue Stats
57W - 46L
1,547 Elo+
Party 2
Agni
Agni
Mrkokolo2011
Agni
Level 153
God Stats
5W - 2L
1,827 SR
Queue Stats
115W - 83L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
aerandi1798
Jing Wei
Level 153
God Stats
2W - 3L
1,590 SR
Queue Stats
126W - 76L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 1 / 2
8,729
794
11,059
7,352
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Fran17rojas
Kumbhakarna
13
1 / 0 / 4
8,718
793
2,928
8,927
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Vinachο
Medusa
14
1 / 0 / 4
8,328
757
10,194
7,983
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drakanox
Cu Chulainn
12
0 / 2 / 1
7,241
658
5,618
11,174
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 0
7,330
666
5,544
7,032
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
aerandi1798
Jing Wei
13
1 / 0 / 0
7,732
703
4,892
10,793
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
2
4
L
Cu Chulainn
Drakanox
Cu Chulainn
0
2
1
0.25
W
Kumbhakarna
Fran17rojas
Kumbhakarna
1
0
4
3
L
0
3
0
0
W
Medusa
Vinachο
Medusa
1
0
4
3
L
Jing Wei
aerandi1798
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
16,054
24,262
Taken
28,999
16,512
Mitigated
19,010
8,024
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,059
387
1,360
2,916
7,352
4,376
718
1,385
5,575
39,665
0
L
Cu Chulainn
Drakanox
Cu Chulainn
5,618
554
0
1,457
11,174
10,875
0
4,642
6,532
0
23,175
W
Kumbhakarna
Fran17rojas
Kumbhakarna
2,928
271
0
1,954
8,927
8,665
194
2,234
6,220
10,450
0
L
5,544
200
0
500
7,032
3,191
0
3,959
3,073
24,422
0
W
Medusa
Vinachο
Medusa
10,194
4,441
0
1,794
7,983
3,471
2,050
1,303
6,243
0
53,804
L
Jing Wei
aerandi1798
Jing Wei
4,892
4,134
0
1,832
10,793
4,944
0
5,425
5,368
0
32,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
22,303
159
Minions Killed
155
0
Camps Cleared
0
716,704
Distance Traveled
698,992
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,729
794
64
6
0
221,084
1
L
Cu Chulainn
7,241
658
32
3
0
242,040
2
W
Kumbhakarna
8,718
793
9
1
0
265,785
1
L
Agni
7,330
666
56
5
0
205,436
0
W
Medusa
8,328
757
86
8
0
229,835
2
L
Jing Wei
7,732
703
67
6
0
251,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role