Player Matchup

Danzaburou
Danzaburou
GroundWalkerX
Danzaburou
Level 121
God Stats
2W - 0L
1,517 SR
Queue Stats
24W - 20L
1,293 Elo+
Party 2
Kukulkan
Kukulkan
MiddleManJake_
Kukulkan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,293 Elo+
Party 2
Ymir
Ymir
Richykenken_6K
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 50
1,506 SR
1,362 Elo+

VS

Team Averages
Level 39
1,387 SR
1,369 Elo+
Khepri
Khepri
PandaButt69x
Khepri
Level 15
God Stats
64W - 63L
1,444 SR
Queue Stats
65W - 67L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
TerribleTweenie
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Party 1
Fenrir
Fenrir
UziLoogie420
Fenrir
Level 99
God Stats
5W - 3L
1,217 SR
Queue Stats
22W - 32L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GroundWalkerX
Danzaburou
16
9 / 1 / 2
10,996
1,000
19,755
8,667
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
15
2 / 1 / 9
8,949
814
11,773
4,924
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 6
7,852
714
516
5,541
4,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 4 / 1
7,330
666
1,469
15,720
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
12
0 / 5 / 2
6,903
628
1,219
8,751
4,500
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
12
3 / 2 / 0
7,471
679
7,454
14,669
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GroundWalkerX
Danzaburou
9
1
2
10
W
Kukulkan
2
1
9
6.5
L
Khepri
0
4
1
0.13
W
0
1
6
3
L
Kukulkan
0
5
2
0.2
L
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,044
Damage
10,142
19,132
Taken
39,140
10,191
Mitigated
28,701
6,951
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GroundWalkerX
Danzaburou
19,755
11,623
0
4,300
8,667
3,716
2,078
1,447
6,924
0
67,883
W
Kukulkan
11,773
1,158
0
0
4,924
2,065
318
421
4,296
39,048
0
L
Khepri
1,469
201
0
551
15,720
14,456
0
4,974
10,746
18,768
0
W
516
54
1,437
1,214
5,541
4,410
222
886
4,580
5,529
0
L
Kukulkan
1,219
564
0
1,174
8,751
4,500
0
3,877
4,874
6,474
0
L
Fenrir
7,454
1,463
0
2,927
14,669
9,745
0
3,469
11,200
0
25,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
21,704
159
Minions Killed
92
0
Camps Cleared
0
543,951
Distance Traveled
534,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,996
1,000
92
8
0
185,685
0
W
Kukulkan
8,949
814
61
6
0
212,743
0
L
Khepri
7,330
666
33
3
0
179,026
0
W
Ymir
7,852
714
6
1
0
145,523
0
L
Kukulkan
6,903
628
16
1
0
140,471
0
L
Fenrir
7,471
679
43
4
0
214,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role