Player Matchup

Cthulhu
Cthulhu
DeutschNASTY
Cthulhu
Level 2
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
DrSalty406
Shiva
Level 15
God Stats
0W - 2L
1,360 SR
Queue Stats
2W - 6L
1,205 Elo+
Party 1
Set
Set
Small child7030
Set
Level 15
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 6L
1,077 Elo+
Party 1
Neith
Neith
drank53
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,056 Elo+
Party 1
Kukulkan
Kukulkan
zapshyt
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,205 Elo+
Party 1
Team Averages
Level 21
1,394 SR
1,208 Elo+

VS

Team Averages
Level 48
1,463 SR
1,427 Elo+
Chernobog
Chernobog
MAVSNATIONTX214
Chernobog
Level 45
God Stats
42W - 59L
1,349 SR
Queue Stats
211W - 215L
1,385 Elo+
Solo
Fenrir
Fenrir
PlanesRMyWeapon
Fenrir
Level 59
God Stats
136W - 116L
1,586 SR
Queue Stats
192W - 189L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
aaxboxmedia
Cthulhu
Level 29
God Stats
208W - 207L
1,525 SR
Queue Stats
229W - 244L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
airbob09
Zhong Kui
Level 30
God Stats
45W - 35L
1,329 SR
Queue Stats
121W - 114L
1,405 Elo+
Party 2
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 79
God Stats
394W - 358L
1,525 SR
Queue Stats
547W - 552L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeutschNASTY
Cthulhu
8
1 / 6 / 0
5,012
418
3,003
9,137
4,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
8
0 / 0 / 0
4,891
408
1,320
4,163
2,611
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

7
0 / 2 / 0
4,922
410
1,263
6,654
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
drank53
Neith
9
1 / 1 / 1
5,543
462
4,805
5,263
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
zapshyt
Kukulkan
9
0 / 3 / 0
5,445
454
2,782
7,727
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MAVSNATIONTX214
Chernobog
10
0 / 0 / 1
6,050
504
1,848
2,912
1,003
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 0
7,934
661
5,412
9,648
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
aaxboxmedia
Cthulhu
10
0 / 0 / 0
6,260
522
1,667
6,384
4,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
airbob09
Zhong Kui
11
3 / 0 / 3
6,936
578
7,760
7,248
5,164
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
4 / 0 / 0
8,239
687
8,284
7,582
3,851
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
12
12
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeutschNASTY
Cthulhu
1
6
0
0.17
L
Shiva
0
0
0
0
W
Chernobog
MAVSNATIONTX214
Chernobog
0
0
1
0.5
W
5
2
0
2.5
L
0
2
0
0
W
Cthulhu
aaxboxmedia
Cthulhu
0
0
0
0
W
Zhong Kui
airbob09
Zhong Kui
3
0
3
4.5
L
Neith
drank53
Neith
1
1
1
1.5
L
Kukulkan
zapshyt
Kukulkan
0
3
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,173
Damage
24,971
32,944
Taken
33,774
12,349
Mitigated
18,494
2,141
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeutschNASTY
Cthulhu
3,003
435
0
494
9,137
4,202
0
5,323
3,814
16,647
0
L
Shiva
1,320
0
0
311
4,163
2,611
35
1,373
2,790
0
12,748
W
Chernobog
MAVSNATIONTX214
Chernobog
1,848
1,051
0
0
2,912
1,003
1,862
0
2,912
0
38,755
W
5,412
3,274
0
1,844
9,648
4,235
0
692
8,842
0
62,107
L
1,263
496
0
540
6,654
2,288
0
1,374
5,280
0
21,607
W
Cthulhu
aaxboxmedia
Cthulhu
1,667
0
1,238
1,450
6,384
4,241
685
345
6,037
20,043
0
W
Zhong Kui
airbob09
Zhong Kui
7,760
1,972
0
1,951
7,248
5,164
579
1,739
5,051
39,998
0
L
Neith
drank53
Neith
4,805
1,132
0
796
5,263
1,332
0
2,515
2,748
0
23,265
L
Kukulkan
zapshyt
Kukulkan
2,782
648
0
0
7,727
1,916
0
7,126
601
29,387
0
W
8,284
584
0
4,668
7,582
3,851
629
2,421
5,147
77,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
35,419
170
Minions Killed
378
0
Camps Cleared
0
1,147,380
Distance Traveled
1,212,430
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,012
418
16
1
0
259,099
0
L
Shiva
4,891
408
28
2
0
190,262
0
W
Chernobog
6,050
504
68
6
0
216,914
3
W
Fenrir
7,934
661
101
8
0
280,958
0
L
Set
4,922
410
35
3
0
212,777
0
W
Cthulhu
6,260
522
25
2
0
260,344
0
W
Zhong Kui
6,936
578
64
5
0
220,006
0
L
Neith
5,543
462
31
3
0
246,892
0
L
Kukulkan
5,445
454
60
5
0
238,350
0
W
Anubis
8,239
687
120
10
0
234,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role