Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BP4L_8883
Danzaburou
Level 106
God Stats
3W - 7L
1,556 SR
Queue Stats
286W - 295L
1,460 Elo+
Party 3
Terra
Terra
Hly69
Terra
Level 118
God Stats
1W - 1L
1,345 SR
Queue Stats
80W - 82L
1,533 Elo+
Party 2
Anubis
Anubis
J_Riolife23_
Anubis
Level 127
God Stats
7W - 2L
1,739 SR
Queue Stats
525W - 510L
1,514 Elo+
Party 3
Hercules
Hercules
Jedussa
Hercules
Level 139
God Stats
2W - 1L
1,256 SR
Queue Stats
80W - 93L
1,505 Elo+
Party 2
Team Averages
Level 124
1,479 SR
1,502 Elo+

VS

Team Averages
Level 103
1,541 SR
1,494 Elo+
Da Ji
Da Ji
ANR kill opz
Da Ji
Level 76
God Stats
2W - 2L
1,443 SR
Queue Stats
203W - 201L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
Forsaken_Soull
Zhong Kui
Level 118
God Stats
6W - 4L
1,901 SR
Queue Stats
311W - 296L
1,535 Elo+
Party 1
Bakasura
Bakasura
KarepkgeKarl
Bakasura
Level 131
God Stats
2W - 5L
1,598 SR
Queue Stats
869W - 902L
1,441 Elo+
Solo
Ymir
Ymir
Kaykio_Nightpaw
Ymir
Level 126
God Stats
3W - 3L
1,264 SR
Queue Stats
143W - 142L
1,506 Elo+
Party 1
Horus
Horus
Prysmic SOS
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 1 / 16
11,005
786
5,921
13,861
12,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
BP4L_8883
Danzaburou
18
13 / 3 / 7
12,551
897
25,296
13,468
8,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Hly69
Terra
16
1 / 3 / 15
10,658
761
8,185
20,840
23,374
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
18
4 / 1 / 18
11,079
791
25,632
11,782
7,431
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Jedussa
Hercules
16
2 / 4 / 14
9,725
695
7,788
23,477
29,234
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
7,331
524
1,407
3,983
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Forsaken_Soull
Zhong Kui
18
4 / 3 / 6
10,312
737
17,466
13,014
9,346
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
KarepkgeKarl
Bakasura
16
1 / 8 / 4
9,065
648
6,962
19,400
18,667
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 6 / 10
8,770
626
7,420
25,902
22,508
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
6 / 4 / 2
9,924
709
11,026
18,297
22,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
23
Kills
12
12
Deaths
23
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
16
11
L
1
2
0
0.5
W
Danzaburou
BP4L_8883
Danzaburou
13
3
7
5.5
L
Zhong Kui
Forsaken_Soull
Zhong Kui
4
3
6
2.33
W
Terra
Hly69
Terra
1
3
15
2.83
W
Anubis
4
1
18
13
W
Hercules
Jedussa
Hercules
2
4
14
2.25
L
Bakasura
KarepkgeKarl
Bakasura
1
8
4
0.38
L
0
6
10
0.83
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,822
Damage
44,281
83,428
Taken
80,596
81,201
Mitigated
74,388
35,255
Healing
20,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,921
920
2,597
3,625
13,861
12,321
661
5,380
8,405
17,685
0
L
1,407
216
0
0
3,983
1,366
0
1,938
2,045
0
2,284
W
Danzaburou
BP4L_8883
Danzaburou
25,296
10,321
2,611
2,606
13,468
8,841
2,939
3,885
9,528
0
49,094
L
Zhong Kui
Forsaken_Soull
Zhong Kui
17,466
4,523
1,355
3,728
13,014
9,346
0
5,081
7,933
34,782
0
W
Terra
Hly69
Terra
8,185
735
5,779
6,402
20,840
23,374
726
5,798
14,738
18,892
0
W
Anubis
25,632
3,431
594
3,063
11,782
7,431
2,391
5,135
6,255
50,273
0
W
Hercules
Jedussa
Hercules
7,788
2,267
591
7,387
23,477
29,234
1,334
9,854
13,493
0
15,719
L
Bakasura
KarepkgeKarl
Bakasura
6,962
3,638
1,047
1,750
19,400
18,667
0
10,313
9,087
0
12,666
L
7,420
1,646
3,185
5,157
25,902
22,508
0
14,424
11,478
12,964
0
L
11,026
1,900
2,032
2,533
18,297
22,501
0
7,982
10,315
9,675
17,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,018
Gold Earned
45,402
153
Minions Killed
115
0
Camps Cleared
0
1,231,399
Distance Traveled
902,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,005
786
22
2
0
226,132
0
L
Da Ji
7,331
524
4
0
0
66,531
0
W
Danzaburou
12,551
897
43
3
0
229,741
0
L
Zhong Kui
10,312
737
45
3
0
182,286
0
W
Terra
10,658
761
19
1
0
260,704
0
W
Anubis
11,079
791
57
4
0
241,786
0
W
Hercules
9,725
695
12
1
0
273,036
0
L
Bakasura
9,065
648
32
2
0
225,182
0
L
Ymir
8,770
626
8
1
0
200,292
0
L
Horus
9,924
709
26
2
0
228,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role